Expand description
Crate retry provides utilities for retrying operations that can fail.
§Usage
Retry an operation using the retry function. retry accepts an iterator over
Durations and a closure that returns a Result (or OperationResult; see below). The
iterator is used to determine how long to wait after each unsuccessful try and how many times to
try before giving up and returning Result::Err. The closure determines either the final
successful value, or an error value, which can either be returned immediately or used to
indicate that the operation should be retried.
Any type that implements Iterator with an associated Item type of Duration can be
used to determine retry behavior, though a few useful implementations are provided in the
delay module, including a fixed delay and exponential backoff.
let mut collection = vec![1, 2, 3].into_iter();
let result = retry(Fixed::from_millis(100), || {
match collection.next() {
Some(n) if n == 3 => Ok("n is 3!"),
Some(_) => Err("n must be 3!"),
None => Err("n was never 3!"),
}
});
assert!(result.is_ok());The Iterator API can be used to limit or modify the delay strategy. For example, to limit
the number of retries to 1:
let mut collection = vec![1, 2, 3].into_iter();
let result = retry(Fixed::from_millis(100).take(1), || {
match collection.next() {
Some(n) if n == 3 => Ok("n is 3!"),
Some(_) => Err("n must be 3!"),
None => Err("n was never 3!"),
}
});
assert!(result.is_err());To apply random jitter to any delay strategy, the delay::jitter function can be used in
combination with the Iterator API:
let mut collection = vec![1, 2, 3].into_iter();
let result = retry(Exponential::from_millis(10).map(jitter).take(3), || {
match collection.next() {
Some(n) if n == 3 => Ok("n is 3!"),
Some(_) => Err("n must be 3!"),
None => Err("n was never 3!"),
}
});
assert!(result.is_ok());To deal with fatal errors, return OperationResult, which is like Result, but with a
third case to distinguish between errors that should cause a retry and errors that should
immediately return, halting retry behavior. (Internally, OperationResult is always used, and
closures passed to retry that return plain Result are converted into
OperationResult.)
use retry::OperationResult;
let mut collection = vec![1, 2].into_iter();
let value = retry(Fixed::from_millis(1), || {
match collection.next() {
Some(n) if n == 2 => OperationResult::Ok(n),
Some(_) => OperationResult::Retry("not 2"),
None => OperationResult::Err("not found"),
}
}).unwrap();
assert_eq!(value, 2);If your operation needs to know how many times it’s been tried, use the retry_with_index
function. This works the same as retry, but passes the number of the current try to the
closure as an argument.
let mut collection = vec![1, 2, 3, 4, 5].into_iter();
let result = retry_with_index(Fixed::from_millis(100), |current_try| {
if current_try > 3 {
return OperationResult::Err("did not succeed within 3 tries");
}
match collection.next() {
Some(n) if n == 5 => OperationResult::Ok("n is 5!"),
Some(_) => OperationResult::Retry("n must be 5!"),
None => OperationResult::Retry("n was never 5!"),
}
});
assert!(result.is_err());§Features
random: offer some random delay utilities (on by default)
Modules§
- delay
- Different types of delay for retryable operations.
Structs§
- Error
- An error with a retryable operation.
Enums§
- Operation
Result - A result that represents either success, retryable failure, or immediately-returning failure.
Functions§
- retry
- Retry the given operation synchronously until it succeeds, or until the given
Durationiterator ends. - retry_
with_ index - Retry the given operation synchronously until it succeeds, or until the given
Durationiterator ends, with each iteration of the operation receiving the number of the attempt as an argument.