pub fn split_v_flex(
area: Rect,
constraints: &[Constraint],
flex: Flex,
) -> Vec<Rect> ⓘExpand description
Split area into stacked rows top-to-bottom, like split_v, but with
explicit control over how leftover space is placed via Flex.
Never panics, for the same reason as split_v: every offset is computed with
saturating_add/saturating_sub.