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retroglyph_core/backend/
mod.rs

1//! Pluggable rendering backends.
2//!
3//! The [`Output`], [`Input`], and [`Cursor`] traits (plus the [`Backend`] bundle that ties them
4//! together) and the dependency-free [`Headless`] test backend live here. Platform backends
5//! (crossterm, software/winit) are separate crates (`retroglyph-crossterm`, `retroglyph-software`)
6//! that depend on this one and implement these traits.
7
8pub mod headless;
9
10pub use headless::Headless;
11
12use crate::event::Event;
13use crate::grid::{Pos, Size};
14use crate::tile::Tile;
15use crate::tint::Tint;
16use core::time::Duration;
17
18/// Associated error type used by all fallible backend methods.
19///
20/// Backends that are infallible (e.g. `Headless`, `SoftwareRenderer`) use
21/// [`core::convert::Infallible`]. Fallible backends (e.g. `Crossterm`) use
22/// [`std::io::Error`].
23///
24/// Requiring [`core::error::Error`] rather than just [`Display`](core::fmt::Display) +
25/// [`Debug`](core::fmt::Debug) lets generic code convert `B::Error` into `Box<dyn Error>` or any
26/// error-trait-based caller error with a plain `?`, and exposes `source()` chains for concrete
27/// error types that wrap an inner error.
28///
29/// # Examples
30///
31/// ```
32/// use retroglyph_core::backend::BackendError;
33/// use core::fmt;
34///
35/// #[derive(Debug)]
36/// struct MyBackendError;
37///
38/// impl fmt::Display for MyBackendError {
39///     fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
40///         write!(f, "my backend failed")
41///     }
42/// }
43///
44/// impl core::error::Error for MyBackendError {}
45/// impl BackendError for MyBackendError {}
46/// ```
47pub trait BackendError: core::error::Error {}
48
49impl BackendError for core::convert::Infallible {}
50#[cfg(feature = "std")]
51impl BackendError for std::io::Error {}
52
53/// One cell handed to a backend at draw time: the tile, plus the state that does not fit in one.
54///
55/// [`Tile`] is deliberately compact (20 bytes, no padding to spare), so a cell's rarer members
56/// live in a sparse side table on [`Grid`](crate::grid::Grid) instead. A backend cannot reach
57/// that table, so they are delivered here.
58///
59/// This is a struct rather than a tuple because it has grown twice and will grow again. Each
60/// addition would otherwise break every backend's `draw` signature and leave the meaning of a
61/// fourth or fifth unnamed element to the reader.
62#[derive(Debug, Clone, Copy, PartialEq, Eq)]
63#[non_exhaustive]
64pub struct DrawCell<'a> {
65    /// Which layer this cell belongs to. Always `0` for cells arriving through
66    /// [`Output::draw`].
67    pub layer: u8,
68    /// Where the cell sits in the grid.
69    pub pos: Pos,
70    /// The tile itself.
71    pub tile: &'a Tile,
72    /// The tile's full grapheme cluster, or `None` to render [`Tile::glyph`] alone.
73    ///
74    /// `Some` only for multi-codepoint clusters (combining marks, ZWJ sequences), and **only
75    /// ever `Some` when the `egc` feature is enabled**: without it `Grid` never populates the
76    /// side table, so a backend that does not support `egc` can ignore this entirely and render
77    /// from [`Tile::glyph`].
78    pub grapheme: Option<&'a str>,
79    /// How a pixel backend recolours this cell's sprite.
80    ///
81    /// [`Tint::None`] for the overwhelming majority of cells. Cell backends have no sprite to
82    /// recolour and ignore it; see [`Tint`].
83    pub tint: Tint,
84}
85
86impl<'a> DrawCell<'a> {
87    /// A cell on layer 0 with no grapheme text and no tint: the shape almost every test and
88    /// cell backend wants.
89    #[must_use]
90    pub const fn new(pos: Pos, tile: &'a Tile) -> Self {
91        Self {
92            layer: 0,
93            pos,
94            tile,
95            grapheme: None,
96            tint: Tint::None,
97        }
98    }
99
100    /// [`new`](Self::new) on an explicit layer.
101    #[must_use]
102    pub const fn on_layer(layer: u8, pos: Pos, tile: &'a Tile) -> Self {
103        Self {
104            layer,
105            pos,
106            tile,
107            grapheme: None,
108            tint: Tint::None,
109        }
110    }
111
112    /// This cell with `grapheme` as its full cluster text.
113    #[must_use]
114    pub const fn with_grapheme(mut self, grapheme: Option<&'a str>) -> Self {
115        self.grapheme = grapheme;
116        self
117    }
118
119    /// This cell with `tint` applied to its sprite.
120    #[must_use]
121    pub const fn with_tint(mut self, tint: Tint) -> Self {
122        self.tint = tint;
123        self
124    }
125}
126
127/// Draws grid content to a display and reports its dimensions.
128///
129/// This is the only one of the three backend facets ([`Output`], [`Input`], [`Cursor`]) that's
130/// fallible: writing to a real display can fail (a broken pipe, a closed terminal, a lost
131/// surface), so every mutating method here returns `Result<(), Self::Error>`.
132///
133/// # Examples
134///
135/// ```
136/// use retroglyph_core::backend::{DrawCell, Output};
137/// use retroglyph_core::grid::Size;
138///
139/// struct NullOutput;
140///
141/// impl Output for NullOutput {
142///     type Error = core::convert::Infallible;
143///
144///     fn draw_layers<'a, I>(&mut self, _content: I) -> Result<(), Self::Error>
145///     where
146///         I: Iterator<Item = DrawCell<'a>>,
147///     {
148///         Ok(())
149///     }
150///
151///     fn flush(&mut self) -> Result<(), Self::Error> {
152///         Ok(())
153///     }
154///
155///     fn size(&self) -> Size {
156///         Size::new(4, 2)
157///     }
158///
159///     fn clear(&mut self) -> Result<(), Self::Error> {
160///         Ok(())
161///     }
162/// }
163/// ```
164pub trait Output {
165    /// Error type returned by fallible operations.
166    type Error: BackendError;
167
168    /// Draw changed cells to the output surface, layer 0 only.
169    ///
170    /// Every cell arrives as a [`DrawCell`], which carries the out-of-line state a [`Tile`]
171    /// cannot: its full grapheme cluster and its tint. Both live in a side table on
172    /// [`Grid`](crate::grid::Grid)
173    /// rather than in the tile, so a backend that needs either must read it from here.
174    ///
175    /// The default implementation forwards to [`draw_layers`](Self::draw_layers), which every
176    /// backend implements. [`crate::Terminal::present`] never calls this method directly (it
177    /// always goes through `draw_layers`, pre-flattened onto layer 0 for a backend that doesn't
178    /// composite; see [`composites_layers`](Self::composites_layers)), so overriding this is
179    /// only worthwhile if a backend has a cheaper direct path for the known-single-layer case
180    /// than its own `draw_layers` would take.
181    ///
182    /// # Errors
183    ///
184    /// See [`draw_layers`](Self::draw_layers), which this forwards to by default and shares
185    /// its error contract with.
186    fn draw<'a, I>(&mut self, content: I) -> Result<(), Self::Error>
187    where
188        I: Iterator<Item = DrawCell<'a>>,
189    {
190        self.draw_layers(content)
191    }
192
193    /// Draw changed cells across all layers.
194    ///
195    /// [`crate::Terminal::present`] always calls this method, never [`draw`](Self::draw)
196    /// directly, for every backend. A backend that renders one glyph per cell and returns
197    /// `false` from [`composites_layers`](Self::composites_layers) (the default) receives a
198    /// stream `present` has already pre-flattened onto layer 0 (all allocated layers
199    /// composited into one frame first, so layers 1+ still appear on every backend, not only
200    /// pixel ones); implementing this is no different from what implementing single-layer
201    /// `draw` used to mean. A pixel/GPU backend that returns `true` from `composites_layers`
202    /// receives the real, multi-layer stream here and does its own compositing (per-pixel or
203    /// per-quad, plus sub-cell offsets and transparency as needed).
204    ///
205    /// When [`needs_full_frame`](Self::needs_full_frame) returns `true`, this
206    /// receives **all** cells from every allocated layer, and the backend
207    /// should clear its output surface before drawing.
208    ///
209    /// Items are the same [`DrawCell`] [`draw`](Self::draw) receives, read through
210    /// [`DrawCell::layer`] rather than a separate element.
211    ///
212    /// # Errors
213    ///
214    /// `Self::Error` is implementation-defined (a broken pipe or closed terminal for a
215    /// process-backed display, a lost surface for a windowed one); implementations do not
216    /// roll back cells already written before the failure. Because
217    /// [`crate::Terminal::present`] only swaps its diff buffers into `previous` after the
218    /// call that reached this method succeeds, a failed draw leaves the same cells marked
219    /// dirty, so they are resent on the next successful present rather than silently
220    /// dropped.
221    fn draw_layers<'a, I>(&mut self, content: I) -> Result<(), Self::Error>
222    where
223        I: Iterator<Item = DrawCell<'a>>;
224
225    /// Returns `true` if the backend needs the **entire** frame (all cells on
226    /// all layers) on every call to [`draw_layers`](Self::draw_layers), rather
227    /// than just the changed cells.
228    ///
229    /// Pixel-based backends (e.g. `SoftwareRenderer`) need this because
230    /// sub-cell offsets can spill glyph pixels into adjacent cells — without
231    /// a full redraw, orphaned pixels from the previous frame linger.
232    ///
233    /// The default implementation returns `false`.
234    fn needs_full_frame(&self) -> bool {
235        false
236    }
237
238    /// Whether this backend composites layers itself (per pixel or quad),
239    /// receiving the raw layered stream from [`draw_layers`](Self::draw_layers).
240    ///
241    /// Backends that render one glyph per cell return `false` (the default) and
242    /// receive a pre-flattened, single-layer stream: [`crate::Terminal::present`]
243    /// composites all allocated layers into one frame first. This makes layers
244    /// 1+ appear on every backend, not only pixel backends. Pixel/GPU backends
245    /// return `true` and composite the layers themselves.
246    fn composites_layers(&self) -> bool {
247        false
248    }
249
250    /// Flush buffered output to the display.
251    ///
252    /// # Errors
253    ///
254    /// `Self::Error` is implementation-defined (a broken pipe, a closed terminal, a lost
255    /// surface). [`crate::Terminal::present`] calls this only after
256    /// [`draw`](Self::draw)/[`draw_layers`](Self::draw_layers) succeed, and swaps its diff
257    /// buffers only after `flush` also succeeds; a failed flush therefore leaves the
258    /// current frame's cells buffered but unconfirmed, and they are resent on the next
259    /// successful present.
260    fn flush(&mut self) -> Result<(), Self::Error>;
261
262    /// Return current display dimensions.
263    #[must_use]
264    fn size(&self) -> Size;
265
266    /// Clear the entire display.
267    ///
268    /// # Errors
269    ///
270    /// `Self::Error` is implementation-defined (a broken pipe, a closed terminal, a lost
271    /// surface). Unlike [`draw`](Self::draw)/[`flush`](Self::flush), this is not part of
272    /// [`crate::Terminal::present`]'s per-frame path; callers that invoke it directly
273    /// (some backends also call it internally on resize) should treat a failure as leaving
274    /// the display in an unknown, possibly partially cleared state and retry or tear down
275    /// rather than assume the previous contents are still intact.
276    fn clear(&mut self) -> Result<(), Self::Error>;
277
278    /// Notify the backend of a resize to `size`, updating what [`size`](Self::size) reports.
279    ///
280    /// Called automatically by [`crate::Terminal::resize`] after both grids are resized.
281    /// Backends that maintain internal state tied to terminal dimensions (such as
282    /// [`Headless`]) should override this to update that state. The default
283    /// implementation is a no-op.
284    ///
285    /// A driver may also call this directly, ahead of and independent from
286    /// [`crate::Terminal::resize`], to keep [`size`](Self::size) in sync with an underlying
287    /// surface the moment it changes (a windowed backend reacting to an OS resize, for
288    /// example) without waiting for the app to resize the terminal's grid content in
289    /// response. Doing so does not resize the grid; only [`crate::Terminal::resize`] does that.
290    fn resize(&mut self, size: Size) {
291        let _ = size;
292    }
293}
294
295/// Polls for and accepts input events.
296///
297/// Backends that never receive events from outside their own [`poll_event`](Self::poll_event)
298/// implementation (e.g. `Crossterm`, which reads its own event stream) can use the default
299/// no-op [`push_event`](Self::push_event) via an empty `impl Input for X {}`.
300///
301/// # Examples
302///
303/// ```
304/// use core::time::Duration;
305/// use retroglyph_core::backend::Input;
306/// use retroglyph_core::event::Event;
307/// use std::collections::VecDeque;
308///
309/// struct QueuedInput(VecDeque<Event>);
310///
311/// impl Input for QueuedInput {
312///     fn poll_event(&mut self, _timeout: Duration) -> Option<Event> {
313///         self.0.pop_front()
314///     }
315///
316///     fn push_event(&mut self, event: Event) {
317///         self.0.push_back(event);
318///     }
319/// }
320/// ```
321pub trait Input {
322    /// Poll for an input event, waiting up to `timeout`.
323    fn poll_event(&mut self, timeout: Duration) -> Option<Event>;
324
325    /// Push an event into the backend's event buffer.
326    ///
327    /// Backends that receive events externally (e.g., from a window event
328    /// loop or a test harness) override this to queue events for
329    /// [`poll_event`](Self::poll_event). The default is a no-op.
330    ///
331    /// - Windowed backends: called by `ApplicationHandler` on each event.
332    /// - Headless: called by tests to inject synthetic events.
333    /// - Crossterm: reads from its own event stream; no-op here.
334    fn push_event(&mut self, _event: Event) {}
335}
336
337/// Shows, hides, and moves a text cursor.
338///
339/// Both methods default to a no-op so backends with no text cursor to manage (pixel/windowed
340/// backends, where games draw their own cursor if they want one) can use an empty
341/// `impl Cursor for X {}` instead of writing dead stub bodies by hand.
342///
343/// # Examples
344///
345/// ```
346/// use retroglyph_core::backend::Cursor;
347/// use retroglyph_core::grid::Pos;
348///
349/// struct TrackedCursor {
350///     visible: bool,
351///     position: Pos,
352/// }
353///
354/// impl Cursor for TrackedCursor {
355///     fn set_cursor_visible(&mut self, visible: bool) {
356///         self.visible = visible;
357///     }
358///
359///     fn set_cursor_position(&mut self, position: Pos) {
360///         self.position = position;
361///     }
362/// }
363/// ```
364pub trait Cursor {
365    /// Show or hide the cursor.
366    fn set_cursor_visible(&mut self, _visible: bool) {}
367
368    /// Move the cursor to a position.
369    fn set_cursor_position(&mut self, _position: Pos) {}
370
371    /// Set the cursor's shape (and blink behavior).
372    ///
373    /// Defaults to a no-op, matching [`set_cursor_visible`](Self::set_cursor_visible)/
374    /// [`set_cursor_position`](Self::set_cursor_position): backends with no text cursor to
375    /// manage, or that render on a terminal emulator with no shape-changing escape sequence,
376    /// can ignore this via the default `impl Cursor for X {}`.
377    fn set_cursor_style(&mut self, _style: CursorStyle) {}
378}
379
380/// The text cursor's visual shape and blink behavior.
381///
382/// Mirrors the six shapes a DEC-compatible terminal's `DECSCUSR` escape (`CSI Ps SP q`)
383/// supports: block, underline, and bar, each either blinking or steady. `#[non_exhaustive]`
384/// leaves room for a future shape (e.g. a hollow/outline block) without a breaking change.
385#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash, Default)]
386#[non_exhaustive]
387pub enum CursorStyle {
388    /// A blinking solid block (`█`). The default terminal cursor shape on most emulators.
389    #[default]
390    BlinkingBlock,
391    /// A steady (non-blinking) solid block.
392    SteadyBlock,
393    /// A blinking underscore (`_`).
394    BlinkingUnderline,
395    /// A steady (non-blinking) underscore.
396    SteadyUnderline,
397    /// A blinking vertical bar (`|`), as commonly used for text-insertion cursors.
398    BlinkingBar,
399    /// A steady (non-blinking) vertical bar.
400    SteadyBar,
401}
402
403/// A rendering backend that presents grid content to a display and provides input events.
404///
405/// This is a pure ergonomic bundle over [`Output`], [`Input`], and [`Cursor`], with no members
406/// of its own: every type implementing all three gets `Backend` for free, and every generic
407/// call site that only needs one or two facets should bound on those directly instead of
408/// requiring all three through this trait.
409///
410/// # Examples
411///
412/// There is nothing to implement directly: a type gets `Backend` for free the moment it
413/// implements all three facet traits.
414///
415/// ```
416/// use core::time::Duration;
417/// use retroglyph_core::backend::{Backend, Cursor, DrawCell, Input, Output};
418/// use retroglyph_core::event::Event;
419/// use retroglyph_core::grid::Size;
420///
421/// struct NullBackend;
422///
423/// impl Output for NullBackend {
424///     type Error = core::convert::Infallible;
425///
426///     fn draw_layers<'a, I>(&mut self, _content: I) -> Result<(), Self::Error>
427///     where
428///         I: Iterator<Item = DrawCell<'a>>,
429///     {
430///         Ok(())
431///     }
432///
433///     fn flush(&mut self) -> Result<(), Self::Error> {
434///         Ok(())
435///     }
436///
437///     fn size(&self) -> Size {
438///         Size::new(1, 1)
439///     }
440///
441///     fn clear(&mut self) -> Result<(), Self::Error> {
442///         Ok(())
443///     }
444/// }
445///
446/// impl Input for NullBackend {
447///     fn poll_event(&mut self, _timeout: Duration) -> Option<Event> {
448///         None
449///     }
450/// }
451///
452/// impl Cursor for NullBackend {}
453///
454/// fn assert_is_backend<B: Backend>(_backend: &B) {}
455/// assert_is_backend(&NullBackend);
456/// ```
457pub trait Backend: Output + Input + Cursor {}
458
459impl<T: Output + Input + Cursor> Backend for T {}