retroglyph_core/frame_clock.rs
1//! Fixed-timestep accumulator.
2//!
3//! `FrameClock` decouples logic updates (a stable, fixed rate) from rendering
4//! (as fast as the display allows). It is a *pure accumulator*: it never reads a
5//! clock itself. The driver supplies elapsed wall time via
6//! [`Frame::delta`](crate::Frame), which keeps `FrameClock` `no_std`-clean and
7//! platform-agnostic (including wasm, where there is no `std::time::Instant`).
8//!
9//! # Example
10//!
11//! ```
12//! use core::time::Duration;
13//! use retroglyph_core::FrameClock;
14//!
15//! let mut clock = FrameClock::new(100); // 100 logic updates per second (10 ms)
16//!
17//! // Once per rendered frame, feed the elapsed time then drain pending steps:
18//! clock.advance(Duration::from_millis(35));
19//! let mut steps = 0;
20//! while clock.tick() {
21//! steps += 1; // run one fixed logic update
22//! }
23//! assert_eq!(steps, 3); // 35 ms at 100 Hz = 3 whole steps (5 ms remainder)
24//! ```
25
26use core::time::Duration;
27
28/// A fixed-timestep accumulator.
29///
30/// Feed elapsed wall time with [`advance`](Self::advance), then call
31/// [`tick`](Self::tick) in a loop to drain whole logic steps. Use
32/// [`alpha`](Self::alpha) to interpolate rendering between logic frames.
33#[derive(Debug, Clone)]
34pub struct FrameClock {
35 step: Duration,
36 accumulator: Duration,
37 max_accumulate: Duration,
38}
39
40impl FrameClock {
41 /// Create an accumulator targeting `hz` logic updates per second.
42 ///
43 /// Catch-up is capped at five steps per frame to avoid a "spiral of death"
44 /// when logic temporarily runs slower than real time.
45 ///
46 /// # Panics
47 ///
48 /// Panics if `hz` is zero.
49 #[must_use]
50 pub fn new(hz: u32) -> Self {
51 assert!(hz > 0, "FrameClock hz must be non-zero");
52 let step = Duration::from_secs_f64(1.0 / f64::from(hz));
53 Self {
54 step,
55 accumulator: Duration::ZERO,
56 max_accumulate: step * 5,
57 }
58 }
59
60 /// The fixed timestep duration.
61 #[must_use]
62 pub const fn step(&self) -> Duration {
63 self.step
64 }
65
66 /// The fixed timestep duration in seconds.
67 #[must_use]
68 pub const fn dt_secs(&self) -> f64 {
69 self.step.as_secs_f64()
70 }
71
72 /// Add elapsed wall time to the accumulator, clamped to the catch-up cap.
73 ///
74 /// Call once per rendered frame with [`Frame::delta`](crate::Frame).
75 pub fn advance(&mut self, dt: Duration) {
76 self.accumulator = (self.accumulator + dt).min(self.max_accumulate);
77 }
78
79 /// Consume one fixed step if enough time has accumulated.
80 ///
81 /// Returns `true` when a logic step is due (and deducts it). Call in a loop
82 /// until it returns `false`, then render:
83 ///
84 /// ```
85 /// # use core::time::Duration;
86 /// # use retroglyph_core::FrameClock;
87 /// # let mut clock = FrameClock::new(60);
88 /// clock.advance(Duration::from_millis(16));
89 /// while clock.tick() {
90 /// // one fixed logic update
91 /// }
92 /// ```
93 #[must_use]
94 pub fn tick(&mut self) -> bool {
95 if self.accumulator >= self.step {
96 self.accumulator -= self.step;
97 true
98 } else {
99 false
100 }
101 }
102
103 /// Fraction of the next step already accumulated, in `0.0..1.0`.
104 ///
105 /// Multiply by the delta between the previous and current state to render an
106 /// interpolated position between fixed logic frames.
107 #[must_use]
108 pub fn alpha(&self) -> f64 {
109 self.accumulator.as_secs_f64() / self.step.as_secs_f64()
110 }
111
112 /// Reset the accumulator. Call after a pause to avoid a burst of catch-up
113 /// steps on the next frame.
114 pub const fn reset(&mut self) {
115 self.accumulator = Duration::ZERO;
116 }
117}
118
119#[cfg(test)]
120mod tests {
121 use super::*;
122
123 #[test]
124 fn drains_expected_steps() {
125 let mut clock = FrameClock::new(100); // 10 ms per step
126 clock.advance(Duration::from_millis(35));
127 let mut steps = 0;
128 while clock.tick() {
129 steps += 1;
130 }
131 assert_eq!(steps, 3);
132 // 5 ms of remainder carries over as alpha.
133 assert!((clock.alpha() - 0.5).abs() < 1e-6);
134 }
135
136 #[test]
137 fn caps_catch_up() {
138 let mut clock = FrameClock::new(60);
139 // A huge stall must not produce unbounded steps.
140 clock.advance(Duration::from_secs(10));
141 let mut steps = 0;
142 while clock.tick() {
143 steps += 1;
144 }
145 assert_eq!(steps, 5); // clamped to max_accumulate (5 steps)
146 }
147
148 #[test]
149 fn reset_clears_accumulator() {
150 let mut clock = FrameClock::new(60);
151 clock.advance(Duration::from_millis(100));
152 clock.reset();
153 assert!(!clock.tick());
154 }
155}