retrofire_core/math/rand.rs
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//! Pseudo-random number generation and distributions.
use core::{array, fmt::Debug, ops::Range};
use super::vec::{Vec2, Vec3, Vector};
//
// Traits and types
//
pub type DefaultRng = Xorshift64;
/// Trait for generating values sampled from a probability distribution.
pub trait Distrib<R = DefaultRng>: Clone {
/// The type of the elements of the sample space of `Self`, also called
/// "outcomes".
type Sample;
/// Returns a pseudo-random value sampled from `self`.
///
/// # Examples
/// ```
/// use retrofire_core::math::rand::*;
/// // Simulate rolling a six-sided die
/// let mut rng = DefaultRng::default();
/// let d6 = Uniform(1..7).sample(&mut rng);
/// assert_eq!(d6, 3);
/// ```
fn sample(&self, rng: &mut R) -> Self::Sample;
/// Returns an iterator that yields samples from `self`.
///
/// # Examples
/// ```
/// use retrofire_core::math::rand::*;
/// // Simulate rolling a six-sided die
/// let rng = DefaultRng::default();
/// let mut iter = Uniform(1..7).samples(rng);
/// assert_eq!(iter.next(), Some(3));
/// assert_eq!(iter.next(), Some(2));
/// assert_eq!(iter.next(), Some(4));
/// ```
fn samples(&self, rng: R) -> Iter<Self, R> {
Iter(self.clone(), rng)
}
}
/// A pseudo-random number generator (PRNG) that uses a [Xorshift algorithm][^1]
/// to generate 64 bits of randomness at a time, represented by a `u64`.
///
/// Xorshift is a type of linear-feedback shift register that uses only three
/// right-shifts and three xor operations per generated number, making it very
/// efficient. Xorshift64 has a period of 2<sup>64</sup>-1: it yields every
/// number in the interval [1, 2<sup>64</sup>) exactly once before repeating.
///
/// [^1]: Marsaglia, G. (2003). Xorshift RNGs. Journal of Statistical Software,
/// 8(14), 1–6. <https://doi.org/10.18637/jss.v008.i14>
#[derive(Copy, Clone, Debug)]
#[repr(transparent)]
pub struct Xorshift64(pub u64);
/// A uniform distribution of values in a range.
#[derive(Clone, Debug)]
pub struct Uniform<T>(pub Range<T>);
/// A uniform distribution of 2-vectors on the (perimeter of) the unit circle.
#[derive(Copy, Clone, Debug)]
pub struct UnitCircle;
/// A uniform distribution of 2-vectors inside the (closed) unit disk.
#[derive(Copy, Clone, Debug, Default)]
pub struct UnitDisk;
/// A uniform distribution of 3-vectors on the (surface of) the unit sphere.
#[derive(Copy, Clone, Debug, Default)]
pub struct UnitSphere;
/// A uniform distribution of 3-vectors inside the (closed) unit ball.
#[derive(Copy, Clone, Debug, Default)]
pub struct UnitBall;
/// A Bernoulli distribution.
///
/// Generates boolean values such that:
/// * P(true) = p
/// * P(false) = 1 - p.
///
/// given a parameter p ∈ [0.0, 1.0].
#[derive(Copy, Clone, Debug)]
pub struct Bernoulli(pub f32);
/// Iterator returned by the [`Distrib::samples()`] method.
#[derive(Copy, Clone, Debug)]
pub struct Iter<D, R>(D, R);
//
// Inherent impls
//
impl Xorshift64 {
/// A random 64-bit prime, used to initialize the generator returned by
/// [`Xorshift64::default()`].
pub const DEFAULT_SEED: u64 = 378682147834061;
/// Returns a new `Xorshift64` seeded by the given number.
///
/// Two `Xorshift64` instances generate the same sequence of pseudo-random
/// numbers if and only if they were created with the same seed.
/// (Technically, every `Xorshift64` instance yields values from the same
/// sequence; the seed determines the starting point in the sequence).
///
/// # Examples
/// ```
/// # use retrofire_core::math::rand::Xorshift64;
/// let mut g = Xorshift64::from_seed(123);
/// assert_eq!(g.next_bits(), 133101616827);
/// assert_eq!(g.next_bits(), 12690785413091508870);
/// assert_eq!(g.next_bits(), 7516749944291143043);
/// ```
///
/// # Panics
///
/// If `seed` equals 0.
pub fn from_seed(seed: u64) -> Self {
assert_ne!(seed, 0, "xorshift seed cannot be zero");
Self(seed)
}
/// Returns a new `Xorshift64` seeded by the current system time.
///
/// Note that depending on the precision of the system clock, two or more
/// calls to this function in quick succession *may* return instances seeded
/// by the same number.
///
/// # Examples
/// ```
/// # use std::thread;
/// # use retrofire_core::math::rand::Xorshift64;
/// let mut g = Xorshift64::from_time();
/// thread::sleep_ms(1); // Just to be sure
/// let mut h = Xorshift64::from_time();
/// assert_ne!(g.next_bits(), h.next_bits());
/// ```
#[cfg(feature = "std")]
pub fn from_time() -> Self {
let t = std::time::SystemTime::UNIX_EPOCH
.elapsed()
.unwrap();
Self(t.as_micros() as u64)
}
/// Returns 64 bits of pseudo-randomness.
///
/// Successive calls to this function (with the same `self`) will yield
/// every value in the interval [1, 2<sup>64</sup>) exactly once before
/// starting to repeat the sequence.
pub fn next_bits(&mut self) -> u64 {
let Self(x) = self;
*x ^= *x << 13;
*x ^= *x >> 7;
*x ^= *x << 17;
*x
}
}
//
// Foreign trait impls
//
/// An infinite iterator of pseudorandom values sampled from a distribution.
///
/// This type is returned by [`Distrib::samples`].
impl<D: Distrib> Iterator for Iter<D, DefaultRng> {
type Item = D::Sample;
/// Returns the next pseudorandom sample from this iterator.
///
/// This method never returns `None`.
fn next(&mut self) -> Option<Self::Item> {
Some(self.0.sample(&mut self.1))
}
}
impl Default for Xorshift64 {
/// Returns a `Xorshift64` seeded with [`DEFAULT_SEED`](Self::DEFAULT_SEED).
///
/// # Examples
/// ```
/// use retrofire_core::math::rand::Xorshift64;
/// let mut g = Xorshift64::default();
/// assert_eq!(g.next_bits(), 11039719294064252060);
/// ```
fn default() -> Self {
// Random 64-bit prime
Self::from_seed(Self::DEFAULT_SEED)
}
}
//
// Local trait impls
//
/// Uniformly distributed integers.
impl Distrib for Uniform<i32> {
type Sample = i32;
/// Returns a uniformly distributed `i32` in the range.
///
/// # Examples
/// ```
/// use retrofire_core::math::rand::*;
/// let rng = DefaultRng::default();
///
/// // Simulate rolling a six-sided die
/// let mut iter = Uniform(1..7).samples(rng);
/// assert_eq!(iter.next(), Some(3));
/// assert_eq!(iter.next(), Some(2));
/// assert_eq!(iter.next(), Some(4));
/// ```
fn sample(&self, rng: &mut DefaultRng) -> i32 {
let bits = rng.next_bits() as i32;
// TODO rem introduces slight bias
bits.rem_euclid(self.0.end - self.0.start) + self.0.start
}
}
/// Uniformly distributed floats.
impl Distrib for Uniform<f32> {
type Sample = f32;
/// Returns a uniformly distributed `f32` in the range.
///
/// # Examples
/// ```
/// use retrofire_core::math::rand::*;
/// let rng = DefaultRng::default();
///
/// // Floats in the interval [-1, 1)
/// let mut iter = Uniform(-1.0..1.0).samples(rng);
/// assert_eq!(iter.next(), Some(0.19692874));
/// assert_eq!(iter.next(), Some(-0.7686298));
/// assert_eq!(iter.next(), Some(0.91969657));
/// ```
fn sample(&self, rng: &mut DefaultRng) -> f32 {
let Range { start, end } = self.0;
// Bit repr of a random f32 in range 1.0..2.0
// Leaves a lot of precision unused near zero, but it's okay.
let (exp, mantissa) = (127 << 23, rng.next_bits() >> 41);
let unit = f32::from_bits(exp | mantissa as u32) - 1.0;
unit * (end - start) + start
}
}
impl<T, const N: usize> Distrib for Uniform<[T; N]>
where
T: Copy,
Uniform<T>: Distrib<Sample = T>,
{
type Sample = [T; N];
/// Returns the coordinates of a uniformly distributed point within
/// the N-dimensional rectangular volume bounded by the range `self.0`.
///
/// # Examples
/// ```
/// use retrofire_core::math::rand::*;
/// let rng = DefaultRng::default();
///
/// // Pairs of integers [X, Y] such that 0 <= X < 4 and -2 <= Y <= 3
/// let mut iter = Uniform([0, -2]..[4, 3]).samples(rng);
/// assert_eq!(iter.next(), Some([0, -1]));
/// assert_eq!(iter.next(), Some([1, 0]));
/// assert_eq!(iter.next(), Some([3, 1]));
/// ```
fn sample(&self, rng: &mut DefaultRng) -> [T; N] {
let Range { start, end } = self.0;
array::from_fn(|i| Uniform(start[i]..end[i]).sample(rng))
}
}
/// Uniformly distributed vectors within a rectangular volume.
impl<Sc, Sp, const DIM: usize> Distrib for Uniform<Vector<[Sc; DIM], Sp>>
where
Sc: Copy,
Uniform<[Sc; DIM]>: Distrib<Sample = [Sc; DIM]>,
{
type Sample = Vector<[Sc; DIM], Sp>;
/// Returns a uniformly distributed vector within the rectangular volume
/// bounded by the range `self.0`.
fn sample(&self, rng: &mut DefaultRng) -> Self::Sample {
Uniform(self.0.start.0..self.0.end.0)
.sample(rng)
.into()
}
}
#[cfg(feature = "fp")]
impl Distrib for UnitCircle {
type Sample = Vec2;
/// Returns a 2-vector uniformly distributed on the unit circle.
fn sample(&self, rng: &mut DefaultRng) -> Vec2 {
let d = Uniform([-1.0; 2]..[1.0; 2]);
Vec2::from(d.sample(rng)).normalize()
}
}
impl Distrib for UnitDisk {
type Sample = Vec2;
/// Returns a 2-vector uniformly distributed within the unit disk.
fn sample(&self, rng: &mut DefaultRng) -> Vec2 {
let d = Uniform([-1.0f32; 2]..[1.0; 2]);
loop {
let v = Vec2::from(d.sample(rng));
if v.len_sqr() <= 1.0 {
return v;
}
}
}
}
#[cfg(feature = "fp")]
impl Distrib for UnitSphere {
type Sample = Vec3;
/// Returns a vector uniformly distributed on the unit sphere.
fn sample(&self, rng: &mut DefaultRng) -> Vec3 {
let d = Uniform([-1.0f32; 3]..[1.0; 3]);
Vec3::from(d.sample(rng)).normalize()
}
}
impl Distrib for UnitBall {
type Sample = Vec3;
/// Returns a vector uniformly distributed within the unit ball.
fn sample(&self, rng: &mut DefaultRng) -> Vec3 {
let d = Uniform([-1.0; 3]..[1.0; 3]);
loop {
let v = Vec3::from(d.sample(rng));
if v.len_sqr() <= 1.0 {
return v;
}
}
}
}
impl Distrib for Bernoulli {
type Sample = bool;
/// Returns boolean values sampled from a Bernoulli distribution.
fn sample(&self, rng: &mut DefaultRng) -> bool {
Uniform(0.0f32..1.0).sample(rng) < self.0
}
}
impl<D: Distrib, E: Distrib> Distrib for (D, E) {
type Sample = (D::Sample, E::Sample);
/// Returns a pair of samples, sampled from two separate distributions.
fn sample(&self, rng: &mut DefaultRng) -> Self::Sample {
(self.0.sample(rng), self.1.sample(rng))
}
}
#[cfg(test)]
#[allow(clippy::manual_range_contains)]
mod tests {
use crate::assert_approx_eq;
use crate::math::vec::vec3;
use super::*;
const COUNT: usize = 1000;
fn rng() -> DefaultRng {
Default::default()
}
#[test]
fn uniform_i32() {
let dist = Uniform(-123..456);
for r in dist.samples(rng()).take(COUNT) {
assert!(-123 <= r && r < 456);
}
}
#[test]
fn uniform_f32() {
let dist = Uniform(-1.23..4.56);
for r in dist.samples(rng()).take(COUNT) {
assert!(-1.23 <= r && r < 4.56);
}
}
#[test]
fn uniform_i32_array() {
let dist = Uniform([0, -10]..[10, 15]);
let sum = dist
.samples(rng())
.take(COUNT)
.inspect(|&[x, y]| {
assert!(0 <= x && x < 10);
assert!(-10 <= y && x < 15);
})
.fold([0, 0], |[ax, ay], [x, y]| [ax + x, ay + y]);
assert_eq!(sum, [4531, 1652]);
}
#[test]
fn uniform_vec3() {
let dist =
Uniform(vec3::<f32, ()>(-2.0, 0.0, -1.0)..vec3(1.0, 2.0, 3.0));
let mean = dist
.samples(rng())
.take(COUNT)
.inspect(|v| {
assert!(-2.0 <= v.x() && v.x() < 1.0);
assert!(0.0 <= v.y() && v.y() < 2.0);
assert!(-1.0 <= v.z() && v.z() < 3.0);
})
.sum::<Vec3>()
/ COUNT as f32;
assert_eq!(mean, vec3(-0.46046025, 1.0209353, 0.9742225));
}
#[test]
fn bernoulli() {
let approx_100 = Bernoulli(0.1)
.samples(rng())
.take(COUNT)
.filter(|&b| b)
.count();
assert_eq!(approx_100, 82);
}
#[cfg(feature = "fp")]
#[test]
fn unit_circle() {
for v in UnitCircle.samples(rng()).take(COUNT) {
assert_approx_eq!(v.len_sqr(), 1.0, "non-unit vector: {v:?}");
}
}
#[test]
fn unit_disk() {
for v in UnitDisk.samples(rng()).take(COUNT) {
assert!(v.len_sqr() <= 1.0, "vector of len > 1.0: {v:?}");
}
}
#[cfg(feature = "fp")]
#[test]
fn unit_sphere() {
for v in UnitSphere.samples(rng()).take(COUNT) {
assert_approx_eq!(v.len_sqr(), 1.0, "non-unit vector: {v:?}");
}
}
#[test]
fn unit_ball() {
for v in UnitBall.samples(rng()).take(COUNT) {
assert!(v.len_sqr() <= 1.0, "vector of len > 1.0: {v:?}");
}
}
#[test]
fn zipped_pair() {
let mut rng = rng();
let dist = (Bernoulli(0.8), Uniform(0..4));
assert_eq!(dist.sample(&mut rng), (true, 1));
assert_eq!(dist.sample(&mut rng), (false, 3));
assert_eq!(dist.sample(&mut rng), (true, 2));
}
}