Enum respo::RespoNode

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pub enum RespoNode<T>where
    T: Debug + Clone,{
    Component(String, Vec<RespoEffect>, Box<RespoNode<T>>),
    Element {
        name: String,
        attrs: HashMap<String, String>,
        event: HashMap<String, RespoListenerFn<T>>,
        style: RespoStyle,
        children: Vec<(RespoIndexKey, RespoNode<T>)>,
    },
    Referenced(Rc<RespoNode<T>>),
}
Expand description

an Element or a Component

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Component(String, Vec<RespoEffect>, Box<RespoNode<T>>)

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Element

Fields

§name: String

tagName

§style: RespoStyle

inlines styles, partially typed. there’s also a macro called static_styles for inserting CSS rules

§children: Vec<(RespoIndexKey, RespoNode<T>)>

each child as a key like a string, by default generated from index, they are used in diffing, so it’s better to be distinct, although not required to be.

corresponding to DOM elements

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Referenced(Rc<RespoNode<T>>)

Implementations§

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impl<T> RespoNode<T>where T: Debug + Clone,

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pub fn new_tag(name: &str) -> Self

create an element node

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pub fn new_component(name: &str, tree: RespoNode<T>) -> Self

create a new component

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pub fn style(&mut self, more: RespoStyle) -> &mut Self

attach styles

element.style(RespoStyle::default().margin(10))
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pub fn modify_style<U>(&mut self, builder: U) -> &mut Selfwhere U: Fn(&mut RespoStyle),

imparative way of updating style

element.modify_style(|s| {
  if data > 1 {
    s.color(CssColor::Red);
  }
});
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pub fn attribute<U, V>(&mut self, property: U, value: V) -> &mut Selfwhere U: Into<String> + ToOwned, V: Display,

set an attribute on element

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pub fn maybe_attribute<U, V>( &mut self, property: U, value: Option<V> ) -> &mut Selfwhere U: Into<String> + ToOwned, V: Display,

set an attribute on element, but using None indicates noting

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pub fn on_click<U>(&mut self, handler: U) -> &mut Selfwhere U: Fn(RespoEvent, DispatchFn<T>) -> Result<(), String> + 'static,

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pub fn on_input<U>(&mut self, handler: U) -> &mut Selfwhere U: Fn(RespoEvent, DispatchFn<T>) -> Result<(), String> + 'static,

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pub fn on_keydown<U>(&mut self, handler: U) -> &mut Selfwhere U: Fn(RespoEvent, DispatchFn<T>) -> Result<(), String> + 'static,

handle keydown event

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pub fn on_focus<U>(&mut self, handler: U) -> &mut Selfwhere U: Fn(RespoEvent, DispatchFn<T>) -> Result<(), String> + 'static,

handle focus event

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pub fn on_change<U>(&mut self, handler: U) -> &mut Selfwhere U: Fn(RespoEvent, DispatchFn<T>) -> Result<(), String> + 'static,

handle change event

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pub fn on_named_event<U>(&mut self, name: &str, handler: U) -> &mut Selfwhere U: Fn(RespoEvent, DispatchFn<T>) -> Result<(), String> + 'static,

attach a listener by event name(only a small set of events are supported)

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pub fn children<U>(&mut self, more: U) -> &mut Selfwhere U: IntoIterator<Item = RespoNode<T>>,

add children elements, index key are generated from index number

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pub fn children_indexed<U>(&mut self, more: U) -> &mut Selfwhere U: IntoIterator<Item = (RespoIndexKey, RespoNode<T>)>,

add children elements, with index keys specified

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pub fn effect<U, V>(&mut self, args: &[V], handler: U) -> &mut Selfwhere U: Fn(Vec<RespoEffectArg>, RespoEffectType, &Node) -> Result<(), String> + 'static, V: Serialize + Clone,

add an effect on component

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pub fn stable_effect<U>(&mut self, handler: U) -> &mut Selfwhere U: Fn(Vec<RespoEffectArg>, RespoEffectType, &Node) -> Result<(), String> + 'static,

add an empty args effect on component, which does not update

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pub fn effects<U>(&mut self, more: U) -> &mut Selfwhere U: IntoIterator<Item = RespoEffect>,

add a list of effects on component

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pub fn class<U>(&mut self, name: U) -> &mut Selfwhere U: Into<String>,

attach a class name for adding styles

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pub fn maybe_class<U>(&mut self, name: Option<U>) -> &mut Selfwhere U: Into<String>,

attach an optional class name for adding styles

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pub fn toggle_class<U>(&mut self, name: U, on: bool) -> &mut Selfwhere U: Into<String>,

attach a class name, controlled by a boolean

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pub fn class_list<U>(&mut self, names: &[U]) -> &mut Selfwhere U: Into<String> + Clone,

attach a list of class names for adding styles

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pub fn inner_text<U>(&mut self, content: U) -> &mut Selfwhere U: Into<String>,

writes innerText

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pub fn inner_html<U>(&mut self, content: U) -> &mut Selfwhere U: Into<String>,

writes innerHTML

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pub fn value<U>(&mut self, content: U) -> &mut Selfwhere U: Into<String>,

writes value

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pub fn share_with_ref(&self) -> Self

wrap with a Rc<RefCell<T>> to enable memory reuse and skipping in diff

Trait Implementations§

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impl<T> Clone for RespoNode<T>where T: Debug + Clone + Clone,

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fn clone(&self) -> RespoNode<T>

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<T> Debug for RespoNode<T>where T: Debug + Clone + Debug,

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<T> Display for RespoNode<T>where T: Debug + Clone,

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<T> From<RespoNode<T>> for Cirruwhere T: Debug + Clone,

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fn from(value: RespoNode<T>) -> Self

Converts to this type from the input type.
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impl<T> PartialEq<RespoNode<T>> for RespoNode<T>where T: Debug + Clone + PartialEq,

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fn eq(&self, other: &RespoNode<T>) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<T> Eq for RespoNode<T>where T: Debug + Clone + Eq,

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impl<T> StructuralEq for RespoNode<T>where T: Debug + Clone,

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impl<T> StructuralPartialEq for RespoNode<T>where T: Debug + Clone,

Auto Trait Implementations§

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impl<T> !RefUnwindSafe for RespoNode<T>

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impl<T> !Send for RespoNode<T>

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impl<T> !Sync for RespoNode<T>

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impl<T> Unpin for RespoNode<T>

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impl<T> !UnwindSafe for RespoNode<T>

Blanket Implementations§

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impl<T> Any for Twhere T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for Twhere T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for Twhere T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for Twhere U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for Twhere T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T> ToString for Twhere T: Display + ?Sized,

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default fn to_string(&self) -> String

Converts the given value to a String. Read more
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impl<T, U> TryFrom<U> for Twhere U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.