Struct respo::StatesTree

source ·
pub struct StatesTree {
    pub data: MaybeState,
    pub cursor: Vec<String>,
    pub branches: HashMap<String, Box<StatesTree>>,
}
Expand description

Respo maintains states in a tree structure, where the keys are strings, each child component “picks” a key to attach its own state to the tree, and it dispatches events to global store to update the state.

Fields§

§data: MaybeState

local data

§cursor: Vec<String>

the path to the current state in the tree, use in updating

§branches: HashMap<String, Box<StatesTree>>

holding children states

Implementations§

get cursor

pick a child branch as new cursor

in-place mutation of state tree

Trait Implementations§

Returns a copy of the value. Read more
Performs copy-assignment from source. Read more
Formats the value using the given formatter. Read more
Returns the “default value” for a type. Read more
Deserialize this value from the given Serde deserializer. Read more
This method tests for self and other values to be equal, and is used by ==.
This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
Serialize this value into the given Serde serializer. Read more

Auto Trait Implementations§

Blanket Implementations§

Gets the TypeId of self. Read more
Immutably borrows from an owned value. Read more
Mutably borrows from an owned value. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

The resulting type after obtaining ownership.
Creates owned data from borrowed data, usually by cloning. Read more
Uses borrowed data to replace owned data, usually by cloning. Read more
The type returned in the event of a conversion error.
Performs the conversion.
The type returned in the event of a conversion error.
Performs the conversion.