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Collider

Struct Collider 

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pub struct Collider<T> {
    pub shape: AABB,
    pub offset: Vec2,
    pub state: ColliderState,
    pub category_bits: u32,
    pub mask_bits: u32,
    pub user_tag: T,
    pub owner: BodyHandle,
}
Expand description

Describes a collider in the shape of Shape. Attached to a body.

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§shape: AABB

Currently the only shape is AABB

§offset: Vec2

Offset from the body’s position, 0 for centered

§state: ColliderState

Whether to treat the body as physical or not

§category_bits: u32

Ideally only one bit should be set

§mask_bits: u32

Bodies only collide if both of their masks match

§user_tag: T

User supplied tag for identification

§owner: BodyHandle

Body who owns the collider

Implementations§

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impl<T> Collider<T>

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pub fn new( shape: AABB, offset: Vec2, state: ColliderState, category_bits: u32, mask_bits: u32, user_tag: T, owner: BodyHandle, ) -> Self

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pub fn overlaps_aabb( &self, own_position: Vec2, position: Vec2, half_exts: Vec2, ) -> bool

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pub fn ray_contact(&self, own_position: Vec2, ray: &Ray) -> Option<Raycast>

Trait Implementations§

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impl<T: Clone> Clone for Collider<T>

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fn clone(&self) -> Collider<T>

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<T: Debug> Debug for Collider<T>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

Auto Trait Implementations§

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impl<T> Freeze for Collider<T>
where T: Freeze,

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impl<T> RefUnwindSafe for Collider<T>
where T: RefUnwindSafe,

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impl<T> Send for Collider<T>
where T: Send,

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impl<T> Sync for Collider<T>
where T: Sync,

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impl<T> Unpin for Collider<T>
where T: Unpin,

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impl<T> UnsafeUnpin for Collider<T>
where T: UnsafeUnpin,

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impl<T> UnwindSafe for Collider<T>
where T: UnwindSafe,

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.