Struct rerun::external::re_ui::LayoutJobBuilder

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pub struct LayoutJobBuilder<'a> {
    pub layout_job: LayoutJob,
    pub re_ui: &'a ReUi,
}
Expand description

Utility for building layout jobs.

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§layout_job: LayoutJob§re_ui: &'a ReUi

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impl<'a> LayoutJobBuilder<'a>

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pub fn new(re_ui: &'a ReUi) -> LayoutJobBuilder<'a>

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pub fn add<'b, T>(&mut self, text_block: T)
where T: Into<LayoutJobBuilderBuildingBlock<'b>>,

Append a generic text block.

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pub fn add_body(&mut self, text: &str)

Append body text.

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pub fn add_button_text(&mut self, text: &str)

Append text that has special formatting for a button.

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pub fn add_key(&mut self, key: Key)

Append text for a keyboard key.

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pub fn add_modifier(&mut self, modifier: Modifiers)

Append text for one or more modifier keys.

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pub fn add_mouse_button(&mut self, button: PointerButton)

Append text for a mouse button.

Auto Trait Implementations§

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impl<'a> Freeze for LayoutJobBuilder<'a>

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impl<'a> !RefUnwindSafe for LayoutJobBuilder<'a>

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impl<'a> Send for LayoutJobBuilder<'a>

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impl<'a> Sync for LayoutJobBuilder<'a>

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impl<'a> Unpin for LayoutJobBuilder<'a>

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impl<'a> !UnwindSafe for LayoutJobBuilder<'a>

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