Struct rerun::external::eframe::egui::style::Spacing

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pub struct Spacing {
Show 19 fields pub item_spacing: Vec2, pub window_margin: Margin, pub button_padding: Vec2, pub menu_margin: Margin, pub indent: f32, pub interact_size: Vec2, pub slider_width: f32, pub slider_rail_height: f32, pub combo_width: f32, pub text_edit_width: f32, pub icon_width: f32, pub icon_width_inner: f32, pub icon_spacing: f32, pub tooltip_width: f32, pub menu_width: f32, pub menu_spacing: f32, pub indent_ends_with_horizontal_line: bool, pub combo_height: f32, pub scroll: ScrollStyle,
}
Expand description

Controls the sizes and distances between widgets.

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§item_spacing: Vec2

Horizontal and vertical spacing between widgets.

To add extra space between widgets, use Ui::add_space.

item_spacing is inserted after adding a widget, so to increase the spacing between widgets A and B you need to change item_spacing before adding A.

§window_margin: Margin

Horizontal and vertical margins within a window frame.

§button_padding: Vec2

Button size is text size plus this on each side

§menu_margin: Margin

Horizontal and vertical margins within a menu frame.

§indent: f32

Indent collapsing regions etc by this much.

§interact_size: Vec2

Minimum size of a DragValue, color picker button, and other small widgets. interact_size.y is the default height of button, slider, etc. Anything clickable should be (at least) this size.

§slider_width: f32

Default width of a Slider.

§slider_rail_height: f32

Default rail height of a Slider.

§combo_width: f32

Default (minimum) width of a ComboBox.

§text_edit_width: f32

Default width of a TextEdit.

§icon_width: f32

Checkboxes, radio button and collapsing headers have an icon at the start. This is the width/height of the outer part of this icon (e.g. the BOX of the checkbox).

§icon_width_inner: f32

Checkboxes, radio button and collapsing headers have an icon at the start. This is the width/height of the inner part of this icon (e.g. the check of the checkbox).

§icon_spacing: f32

Checkboxes, radio button and collapsing headers have an icon at the start. This is the spacing between the icon and the text

§tooltip_width: f32

Width of a tooltip (on_hover_ui, on_hover_text etc).

§menu_width: f32

The default width of a menu.

§menu_spacing: f32

Horizontal distance between a menu and a submenu.

§indent_ends_with_horizontal_line: bool

End indented regions with a horizontal line

§combo_height: f32

Height of a combo-box before showing scroll bars.

§scroll: ScrollStyle

Controls the spacing of a crate::ScrollArea.

Implementations§

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impl Spacing

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pub fn icon_rectangles(&self, rect: Rect) -> (Rect, Rect)

Returns small icon rectangle and big icon rectangle

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impl Spacing

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pub fn ui(&mut self, ui: &mut Ui)

Trait Implementations§

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impl Clone for Spacing

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fn clone(&self) -> Spacing

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Spacing

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl Default for Spacing

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fn default() -> Spacing

Returns the “default value” for a type. Read more
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impl<'de> Deserialize<'de> for Spacing

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fn deserialize<__D>( __deserializer: __D ) -> Result<Spacing, <__D as Deserializer<'de>>::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl PartialEq for Spacing

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fn eq(&self, other: &Spacing) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Serialize for Spacing

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fn serialize<__S>( &self, __serializer: __S ) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl StructuralPartialEq for Spacing

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