Modules§
- offscreen
- Unified offscreen helper (native/android/wasm).
Structs§
- Callback
- Callback
Render Pass - Callback
Resources - Depth
Composite - Viewport-owned offscreen scene target + depth buffer + blit pipeline.
- Render
Command Failure - A command that could not be applied. The command is consumed either way and is never retried, so callers that care about a specific handle get the handle back here.
- Render
Command Report - Screen
Descriptor - Wgpu
Scene Renderer - Wgpu
Surface Backend
Traits§
- Blit
Render Pass - Wgpu
Callback - Trait for custom wgpu rendering inside a
reposelayout rect.
Functions§
- apply_
render_ commands - Apply a batch of
RenderCommands to a scene renderer. - clamp_
output_ size - Largest
(width, height)not exceedingmaxon either axis while keeping the requested aspect ratio. - parse_
backends - Parse a comma/space separated wgpu backend list such as
glorvulkan,gl. Unknown names are dropped with a warning rather than failing the whole spec, andNonemeans “nothing valid was requested”. - pick_
surface_ msaa - Pick the MSAA sample count for the surface pass, honoring
requestedand falling back to the largest supported count <= it. - pick_
surface_ msaa_ for_ mode