pub type WgpuBackend = WgpuSurfaceBackend;Aliased Type§
pub struct WgpuBackend {
pub surface: Option<Surface<'static>>,
pub surface_config: Option<SurfaceConfiguration<Vec<TextureFormat>>>,
pub renderer: WgpuSceneRenderer,
}Fields§
§surface: Option<Surface<'static>>§surface_config: Option<SurfaceConfiguration<Vec<TextureFormat>>>§renderer: WgpuSceneRenderer