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repose_platform/
runner_common.rs

1//! Shared runner helpers extracted from duplicated desktop/web/android `App` impls.
2
3use repose_app::{ReposeRuntime, TouchGestureState};
4use repose_core::Vec2;
5use repose_core::input::PointerButton;
6use repose_core::shortcuts::{Action, Gesture};
7use winit::event::{ElementState, MouseScrollDelta, Touch};
8use winit::keyboard::{KeyCode, PhysicalKey};
9
10use crate::common::{map_key, winit_key_to_repose};
11
12/// Update `Modifiers` from winit state - shared.
13pub fn on_modifiers_changed(rt: &mut ReposeRuntime, state: &winit::keyboard::ModifiersState) {
14    crate::common::update_modifiers(&mut rt.modifiers, state);
15}
16
17/// CursorMoved helper - returns cursor + whether inspector hover updated.
18pub fn on_cursor_moved(
19    rt: &mut ReposeRuntime,
20    pos: Vec2,
21    inspector: &mut Option<repose_devtools::Inspector>,
22) -> Option<repose_core::CursorIcon> {
23    let result = rt.handle_pointer_move(pos);
24    if let (Some(inspector), Some(f)) = (inspector, &rt.frame_cache) {
25        if inspector.hud.inspector_enabled {
26            let hit = f.hit_regions.iter().find(|h| h.rect.contains(pos));
27            let hover_rect = hit.map(|h| h.rect);
28            let hover_info = hit.and_then(|h| {
29                f.semantics_nodes.iter().find(|s| s.id == h.id).map(|s| {
30                    repose_devtools::HoveredInfo {
31                        id: s.id,
32                        role: format!("{:?}", s.role),
33                        label: s.label.clone(),
34                    }
35                })
36            });
37            inspector.hud.set_hovered(hover_rect, hover_info);
38        }
39    }
40    result.cursor
41}
42
43/// MouseWheel helper - converts delta to px and dispatches.
44pub fn on_mouse_wheel(rt: &mut ReposeRuntime, delta: MouseScrollDelta, scale: f32) -> bool {
45    let (dx_px, dy_px) = match delta {
46        MouseScrollDelta::LineDelta(x, y) => {
47            let unit_px = repose_core::locals::dp_to_px(60.0) * scale;
48            (-(x * unit_px), -(y * unit_px))
49        }
50        MouseScrollDelta::PixelDelta(p) => (-(p.x as f32), -(p.y as f32)),
51    };
52    rt.handle_scroll(Vec2 { x: dx_px, y: dy_px })
53}
54
55/// Map winit MouseButton -> PointerButton.
56pub fn map_mouse_button(btn: winit::event::MouseButton) -> Option<PointerButton> {
57    match btn {
58        winit::event::MouseButton::Left => Some(PointerButton::Primary),
59        winit::event::MouseButton::Right => Some(PointerButton::Secondary),
60        winit::event::MouseButton::Middle => Some(PointerButton::Tertiary),
61        _ => None,
62    }
63}
64
65/// Raw touch result without dispatch - caller handles `dispatch_action` to avoid double-borrow.
66pub struct TouchResult {
67    pub dirty: bool,
68    pub pinch: Option<(f32, Vec2)>,
69    pub pan: Option<Vec2>,
70    pub swipe_right: Option<bool>,
71}
72
73pub fn handle_touch_raw(
74    rt: &mut ReposeRuntime,
75    touch_gestures: &mut TouchGestureState,
76    t: &Touch,
77    scale: f32,
78) -> TouchResult {
79    let pos_px = (t.location.x as f32, t.location.y as f32);
80    let tid = t.id;
81    match t.phase {
82        winit::event::TouchPhase::Started => {
83            touch_gestures.touch_started(rt, tid, pos_px);
84            TouchResult {
85                dirty: true,
86                pinch: None,
87                pan: None,
88                swipe_right: None,
89            }
90        }
91        winit::event::TouchPhase::Moved => {
92            let (dirty, pinch, pan) = touch_gestures.touch_moved(rt, tid, pos_px, scale);
93            TouchResult {
94                dirty,
95                pinch,
96                pan,
97                swipe_right: None,
98            }
99        }
100        winit::event::TouchPhase::Ended | winit::event::TouchPhase::Cancelled => {
101            let cancelled = t.phase == winit::event::TouchPhase::Cancelled;
102            let swipe_right = touch_gestures.touch_ended(rt, tid, pos_px, cancelled);
103            TouchResult {
104                dirty: false,
105                pinch: None,
106                pan: None,
107                swipe_right,
108            }
109        }
110    }
111}
112
113/// HACK: Legacy wrapper that dispatches gestures inline (use `handle_touch_raw` when caller
114/// needs to avoid double-borrow of `self` containing `rt`).
115pub fn on_touch(
116    rt: &mut ReposeRuntime,
117    touch_gestures: &mut TouchGestureState,
118    t: &Touch,
119    scale: f32,
120    mut dispatch: impl FnMut(Action) -> bool,
121) -> bool {
122    let r = handle_touch_raw(rt, touch_gestures, t, scale);
123    let mut dirty = r.dirty;
124    if let Some((delta_scale, center)) = r.pinch {
125        if dispatch(Action::Gesture(Gesture::PinchWithCenter {
126            delta_scale,
127            center,
128        })) {
129            dirty = true;
130        }
131    }
132    if let Some(delta) = r.pan {
133        if dispatch(Action::Gesture(Gesture::Pan { delta })) {
134            dirty = true;
135        }
136    }
137    if let Some(right) = r.swipe_right {
138        let g = if right {
139            Gesture::SwipeRight
140        } else {
141            Gesture::SwipeLeft
142        };
143        if dispatch(Action::Gesture(g)) {
144            dirty = true;
145        }
146    }
147    dirty
148}
149
150/// Touch handler that also syncs IME for focused textfields (web/android).
151/// Returns whether a redraw is needed. Probably shared for desktop once winit unifies touch.
152pub fn on_touch_with_ime(
153    rt: &mut ReposeRuntime,
154    touch_gestures: &mut TouchGestureState,
155    t: &Touch,
156    scale: f32,
157    window: &winit::window::Window,
158    dispatch: impl FnMut(Action) -> bool,
159) -> bool {
160    let pos_px = (t.location.x as f32, t.location.y as f32);
161    let tid = t.id;
162    if t.phase == winit::event::TouchPhase::Started {
163        let focused = touch_gestures.touch_started(rt, tid, pos_px);
164        if let Some(fid) = focused {
165            if rt.is_textfield(fid) {
166                let (purpose, ac, cap) = rt.focused_keyboard_hints();
167                crate::common::set_ime_for_textfield_ex(window, true, purpose, ac, cap);
168            } else {
169                crate::common::set_ime_for_textfield(window, false);
170            }
171        } else {
172            crate::common::set_ime_for_textfield(window, false);
173        }
174        return true;
175    }
176    on_touch(rt, touch_gestures, t, scale, dispatch)
177}
178
179/// Shared inspector toggle + runtime dispatch.
180/// Returns true if event consumed / needs redraw.
181pub fn on_keyboard_input(
182    rt: &mut ReposeRuntime,
183    key_event: &winit::event::KeyEvent,
184    inspector: &mut Option<repose_devtools::Inspector>,
185) -> bool {
186    if key_event.state == ElementState::Pressed
187        && !key_event.repeat
188        && rt.modifiers.ctrl
189        && rt.modifiers.shift
190        && key_event.physical_key == PhysicalKey::Code(KeyCode::KeyI)
191    {
192        if let Some(inspector) = inspector {
193            inspector.hud.toggle_inspector();
194            return true;
195        }
196    }
197    let mapped = map_key(key_event.physical_key, &rt.modifiers);
198    let ke = winit_key_to_repose(key_event, &mapped, &rt.modifiers);
199    rt.handle_key_with_text(&ke, key_event.text.as_deref())
200}
201
202/// Ime dispatch helper.
203pub fn on_ime(rt: &mut ReposeRuntime, ime: &winit::event::Ime) {
204    use winit::event::Ime;
205    let ev = match ime {
206        Ime::Enabled => repose_core::input::ImeEvent::Start,
207        Ime::Preedit(text, cursor) => repose_core::input::ImeEvent::Update {
208            text: text.clone(),
209            cursor: cursor.map(|(a, b)| (a as usize, b as usize)),
210        },
211        Ime::Commit(text) => repose_core::input::ImeEvent::Commit(text.clone()),
212        Ime::Disabled => repose_core::input::ImeEvent::Cancel,
213    };
214    rt.handle_ime(&ev);
215}