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repose_core/
modifier.rs

1use std::rc::Rc;
2
3use taffy::{AlignContent, AlignItems, AlignSelf, FlexDirection, FlexWrap, JustifyContent};
4
5use crate::animation::AnimationSpec;
6use crate::{Brush, Color, PointerEvent, Size, Transform, Vec2};
7
8/// State-driven colors for interactive components.
9/// The layout engine selects the appropriate color based on hover/press/disabled state
10/// and animates transitions between them.
11#[derive(Clone, Copy, Debug)]
12pub struct StateColors {
13    pub default: Color,
14    pub hovered: Color,
15    pub pressed: Color,
16    pub disabled: Color,
17}
18
19/// State-driven elevation for interactive components.
20#[derive(Clone, Copy, Debug)]
21pub struct StateElevation {
22    pub default: f32,
23    pub hovered: f32,
24    pub pressed: f32,
25    pub disabled: f32,
26}
27
28macro_rules! merge_opts {
29    ($dst:ident, $src:ident; $($f:ident),+ $(,)?) => {
30        $( $dst.$f = $src.$f.or($dst.$f); )+
31    };
32}
33macro_rules! merge_flags {
34    ($dst:ident, $src:ident; $($f:ident),+ $(,)?) => {
35        $( $dst.$f |= $src.$f; )+
36    };
37}
38
39macro_rules! impl_option_fields {
40    ($ty:ty, $fn:ident) => {
41        impl $ty {
42            $fn!(replace);
43        }
44    };
45    ($ty:ident) => {
46        impl $ty {
47            /// Chain another modifier's settings onto this one.
48            /// Useful for creating reusable modifier templates.
49            pub fn then(mut self, other: Self) -> Self {
50                merge_opts!(self, other;
51                    key, size, width, height,
52                    padding, padding_values,
53                    min_width, min_height, max_width, max_height,
54                    background, state_colors, state_elevation, border,
55                    flex_grow, flex_shrink, flex_basis, flex_wrap, flex_dir,
56                    gap, row_gap, column_gap,
57                    align_self, justify_content, align_items_container, align_content,
58                    clip_rounded, render_z_index,
59                    on_scroll,
60                    on_pointer_down, on_pointer_move, on_pointer_up,
61                    on_pointer_enter, on_pointer_leave,
62                    semantics, alpha, transform,
63                    grid, grid_col_span, grid_row_span,
64                    position_type,
65                    offset_left, offset_right, offset_top, offset_bottom,
66                    margin_left, margin_right, margin_top, margin_bottom,
67                    aspect_ratio, painter,
68                    on_drag_start, on_drag_end, on_drag_enter, on_drag_over, on_drag_leave, on_drop,
69                    on_action, cursor, animate_content_size, focus_requester, on_focus_changed,
70                );
71                merge_flags!(self, other;
72                    fill_max, fill_max_w, fill_max_h,
73                    hit_passthrough, input_blocker, repaint_boundary, click, disabled,
74                );
75                if other.z_index != 0.0 {
76                    self.z_index = other.z_index;
77                }
78                self
79            }
80        }
81    };
82}
83
84#[derive(Clone, Debug)]
85pub struct Border {
86    pub width: f32,
87    pub color: Color,
88    pub radius: f32,
89}
90
91#[derive(Clone, Copy, Debug, Default)]
92pub struct PaddingValues {
93    pub left: f32,
94    pub right: f32,
95    pub top: f32,
96    pub bottom: f32,
97}
98
99#[derive(Clone, Debug)]
100pub struct GridConfig {
101    pub columns: usize,
102    pub row_gap: f32,
103    pub column_gap: f32,
104}
105
106/// Drop-shadow parameters applied to a graphics layer.
107///
108/// `blur_radius` is the Gaussian blur radius in dp (1.0 = subtle, 8.0 = soft,
109/// 16.0 = very diffuse). `offset_y` is the vertical offset of the shadow in dp
110/// (positive = below the layer). `color` is the shadow color (premultiplied
111/// alpha controls shadow darkness).
112#[derive(Clone, Copy, Debug)]
113pub struct ShadowSpec {
114    pub blur_radius: f32,
115    pub offset_y: f32,
116    pub color: Color,
117}
118
119#[derive(Clone, Copy, Debug)]
120pub enum PositionType {
121    Relative,
122    Absolute,
123}
124
125#[derive(Clone, Default)]
126pub struct Modifier {
127    /// Optional stable identity key for this view node.
128    ///
129    /// If set, `layout_and_paint` will prefer this over child index when assigning stable ViewIds.
130    /// This is the “escape hatch” for dynamic lists / conditional UI where index-based identity
131    /// would otherwise shift.
132    pub key: Option<u64>,
133
134    pub size: Option<Size>,
135    pub width: Option<f32>,
136    pub height: Option<f32>,
137    pub fill_max: bool,
138    pub fill_max_w: bool,
139    pub fill_max_h: bool,
140    pub padding: Option<f32>,
141    pub padding_values: Option<PaddingValues>,
142    pub min_width: Option<f32>,
143    pub min_height: Option<f32>,
144    pub max_width: Option<f32>,
145    pub max_height: Option<f32>,
146    pub background: Option<Brush>,
147    pub state_colors: Option<StateColors>,
148    pub state_elevation: Option<StateElevation>,
149
150    pub border: Option<Border>,
151    pub flex_grow: Option<f32>,
152    pub flex_shrink: Option<f32>,
153    pub flex_basis: Option<f32>,
154    pub flex_wrap: Option<FlexWrap>,
155    pub flex_dir: Option<FlexDirection>,
156    pub gap: Option<f32>,
157    pub row_gap: Option<f32>,
158    pub column_gap: Option<f32>,
159    pub align_self: Option<AlignSelf>,
160    pub justify_content: Option<JustifyContent>,
161    pub align_items_container: Option<AlignItems>,
162    pub align_content: Option<AlignContent>,
163    pub clip_rounded: Option<f32>,
164    /// Z-index for hit-testing order (higher = receives events first).
165    pub z_index: f32,
166    /// Z-index for render order (higher = painted on top). If None, uses tree order.
167    pub render_z_index: Option<f32>,
168    /// If true, this view does not create hit regions.
169    pub hit_passthrough: bool,
170    /// If true, this view blocks pointer/touch input for hits below it.
171    pub input_blocker: bool,
172    pub repaint_boundary: bool,
173    pub click: bool,
174    /// When true, the component ignores pointer events and appears disabled.
175    pub disabled: bool,
176    pub on_scroll: Option<Rc<dyn Fn(Vec2) -> Vec2>>,
177    pub on_pointer_down: Option<Rc<dyn Fn(PointerEvent)>>,
178    pub on_pointer_move: Option<Rc<dyn Fn(PointerEvent)>>,
179    pub on_pointer_up: Option<Rc<dyn Fn(PointerEvent)>>,
180    pub on_pointer_enter: Option<Rc<dyn Fn(PointerEvent)>>,
181    pub on_pointer_leave: Option<Rc<dyn Fn(PointerEvent)>>,
182    pub semantics: Option<crate::Semantics>,
183    pub alpha: Option<f32>,
184    pub graphics_layer: Option<f32>,
185    pub shadow: Option<ShadowSpec>,
186    pub transform: Option<Transform>,
187    pub grid: Option<GridConfig>,
188    pub grid_col_span: Option<u16>,
189    pub grid_row_span: Option<u16>,
190    pub position_type: Option<PositionType>,
191    pub offset_left: Option<f32>,
192    pub offset_right: Option<f32>,
193    pub offset_top: Option<f32>,
194    pub offset_bottom: Option<f32>,
195    pub margin_left: Option<f32>,
196    pub margin_right: Option<f32>,
197    pub margin_top: Option<f32>,
198    pub margin_bottom: Option<f32>,
199    pub aspect_ratio: Option<f32>,
200    pub painter: Option<Rc<dyn Fn(&mut crate::Scene, crate::Rect)>>,
201
202    // Drag-drop (internal)
203    pub on_drag_start: Option<Rc<dyn Fn(crate::dnd::DragStart) -> Option<crate::dnd::DragPayload>>>,
204    pub on_drag_end: Option<Rc<dyn Fn(crate::dnd::DragEnd)>>,
205    pub on_drag_enter: Option<Rc<dyn Fn(crate::dnd::DragOver)>>,
206    pub on_drag_over: Option<Rc<dyn Fn(crate::dnd::DragOver)>>,
207    pub on_drag_leave: Option<Rc<dyn Fn(crate::dnd::DragOver)>>,
208    pub on_drop: Option<Rc<dyn Fn(crate::dnd::DropEvent) -> bool>>,
209
210    pub on_action: Option<Rc<dyn Fn(crate::shortcuts::Action) -> bool>>,
211
212    /// Cursor icon hint for desktop/web runners.
213    pub cursor: Option<crate::CursorIcon>,
214
215    /// If set, the size of this node will smoothly animate to its target size
216    /// whenever content size changes. Uses the provided animation spec.
217    pub animate_content_size: Option<AnimationSpec>,
218
219    /// A `FocusRequester` handle that will be associated with this view.
220    /// When the requester's `request_focus()` is called, keyboard focus will
221    /// move to this view.
222    pub focus_requester: Option<crate::runtime::FocusRequester>,
223
224    /// Called when this view gains or loses focus. The boolean parameter is
225    /// `true` when focused, `false` when unfocused.
226    pub on_focus_changed: Option<Rc<dyn Fn(bool)>>,
227}
228
229impl std::fmt::Debug for Modifier {
230    fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
231        let mut s = f.debug_struct("Modifier");
232
233        macro_rules! opt_val {
234            ($($name:ident),+ $(,)?) => {
235                $( if self.$name.is_some() { s.field(stringify!($name), &self.$name); } )+
236            };
237        }
238        opt_val!(
239            key,
240            size,
241            width,
242            height,
243            padding,
244            padding_values,
245            min_width,
246            min_height,
247            max_width,
248            max_height,
249            background,
250            state_colors,
251            state_elevation,
252            border,
253            flex_grow,
254            flex_shrink,
255            flex_basis,
256            flex_wrap,
257            flex_dir,
258            gap,
259            row_gap,
260            column_gap,
261            align_self,
262            justify_content,
263            align_items_container,
264            align_content,
265            clip_rounded,
266            render_z_index,
267            semantics,
268            alpha,
269            transform,
270            grid,
271            grid_col_span,
272            grid_row_span,
273            position_type,
274            offset_left,
275            offset_right,
276            offset_top,
277            offset_bottom,
278            margin_left,
279            margin_right,
280            margin_top,
281            margin_bottom,
282            aspect_ratio,
283            cursor,
284            animate_content_size,
285        );
286
287        macro_rules! opt_cb {
288            ($($name:ident),+ $(,)?) => {
289                $( if self.$name.is_some() { s.field(stringify!($name), &"…"); } )+
290            };
291        }
292        opt_cb!(
293            on_scroll,
294            on_pointer_down,
295            on_pointer_move,
296            on_pointer_up,
297            on_pointer_enter,
298            on_pointer_leave,
299            painter,
300            on_drag_start,
301            on_drag_end,
302            on_drag_enter,
303            on_drag_over,
304            on_drag_leave,
305            on_drop,
306            on_action,
307            on_focus_changed,
308        );
309
310        macro_rules! flag {
311            ($($name:ident),+ $(,)?) => {
312                $( if self.$name { s.field(stringify!($name), &true); } )+
313            };
314        }
315        flag!(
316            fill_max,
317            fill_max_w,
318            fill_max_h,
319            hit_passthrough,
320            input_blocker,
321            repaint_boundary,
322            click,
323            disabled,
324        );
325
326        if self.z_index != 0.0 {
327            s.field("z_index", &self.z_index);
328        }
329
330        s.finish()
331    }
332}
333
334impl_option_fields!(Modifier);
335
336impl Modifier {
337    pub fn new() -> Self {
338        Self::default()
339    }
340
341    /// Attaches a stable identity key to this view node.
342    /// Use for dynamic lists / conditional UI where index-based identity can shift.
343    pub fn key(mut self, key: u64) -> Self {
344        self.key = Some(key);
345        self
346    }
347
348    pub fn size(mut self, w: f32, h: f32) -> Self {
349        self.size = Some(Size {
350            width: w,
351            height: h,
352        });
353        self
354    }
355    pub fn width(mut self, w: f32) -> Self {
356        self.width = Some(w);
357        self
358    }
359    pub fn height(mut self, h: f32) -> Self {
360        self.height = Some(h);
361        self
362    }
363    pub fn fill_max_size(mut self) -> Self {
364        self.fill_max = true;
365        self
366    }
367    pub fn fill_max_width(mut self) -> Self {
368        self.fill_max_w = true;
369        self
370    }
371    pub fn fill_max_height(mut self) -> Self {
372        self.fill_max_h = true;
373        self
374    }
375    pub fn padding(mut self, v: f32) -> Self {
376        self.padding = Some(v);
377        self
378    }
379    pub fn padding_values(mut self, padding: PaddingValues) -> Self {
380        self.padding_values = Some(padding);
381        self
382    }
383    /// Add padding equal to the current IME (soft keyboard) bottom inset.
384    /// Combine with `system_bars_padding()` to handle both system bars and keyboard.
385    pub fn ime_padding(mut self) -> Self {
386        let insets = crate::locals::window_insets();
387        let mut p = self.padding_values.unwrap_or_default();
388        p.bottom += insets.ime_bottom;
389        self.padding_values = Some(p);
390        self
391    }
392    /// Add padding equal to the current system bar insets (status bar top, nav bar bottom).
393    pub fn system_bars_padding(mut self) -> Self {
394        let insets = crate::locals::window_insets();
395        let mut p = self.padding_values.unwrap_or_default();
396        p.top += insets.top;
397        p.bottom += insets.bottom;
398        self.padding_values = Some(p);
399        self
400    }
401    /// Add status bar inset as top padding.
402    pub fn status_bars_padding(mut self) -> Self {
403        let insets = crate::locals::window_insets();
404        let mut p = self.padding_values.unwrap_or_default();
405        p.top += insets.top;
406        self.padding_values = Some(p);
407        self
408    }
409    /// Add navigation bar inset as bottom padding.
410    pub fn navigation_bars_padding(mut self) -> Self {
411        let insets = crate::locals::window_insets();
412        let mut p = self.padding_values.unwrap_or_default();
413        p.bottom += insets.bottom;
414        self.padding_values = Some(p);
415        self
416    }
417    pub fn min_size(mut self, w: f32, h: f32) -> Self {
418        self.min_width = Some(w);
419        self.min_height = Some(h);
420        self
421    }
422    pub fn max_size(mut self, w: f32, h: f32) -> Self {
423        self.max_width = Some(w);
424        self.max_height = Some(h);
425        self
426    }
427    pub fn min_width(mut self, w: f32) -> Self {
428        self.min_width = Some(w);
429        self
430    }
431    pub fn min_height(mut self, h: f32) -> Self {
432        self.min_height = Some(h);
433        self
434    }
435    pub fn max_width(mut self, w: f32) -> Self {
436        self.max_width = Some(w);
437        self
438    }
439    pub fn max_height(mut self, h: f32) -> Self {
440        self.max_height = Some(h);
441        self
442    }
443    /// Set a solid color background.
444    pub fn background(mut self, color: Color) -> Self {
445        self.background = Some(Brush::Solid(color));
446        self
447    }
448    /// Set a brush (solid, gradient, etc.) background.
449    pub fn background_brush(mut self, brush: Brush) -> Self {
450        self.background = Some(brush);
451        self
452    }
453    pub fn border(mut self, width: f32, color: Color, radius: f32) -> Self {
454        self.border = Some(Border {
455            width,
456            color,
457            radius,
458        });
459        self
460    }
461    pub fn flex_grow(mut self, v: f32) -> Self {
462        self.flex_grow = Some(v);
463        self
464    }
465    pub fn flex_shrink(mut self, v: f32) -> Self {
466        self.flex_shrink = Some(v);
467        self
468    }
469    pub fn flex_basis(mut self, v: f32) -> Self {
470        self.flex_basis = Some(v);
471        self
472    }
473    pub fn flex_wrap(mut self, w: FlexWrap) -> Self {
474        self.flex_wrap = Some(w);
475        self
476    }
477    pub fn flex_dir(mut self, d: FlexDirection) -> Self {
478        self.flex_dir = Some(d);
479        self
480    }
481    pub fn gap(mut self, v: f32) -> Self {
482        let v = v.max(0.0);
483        self.gap = Some(v);
484        self.row_gap = Some(v);
485        self.column_gap = Some(v);
486        self
487    }
488    pub fn row_gap(mut self, v: f32) -> Self {
489        self.row_gap = Some(v.max(0.0));
490        self
491    }
492    pub fn column_gap(mut self, v: f32) -> Self {
493        self.column_gap = Some(v.max(0.0));
494        self
495    }
496    pub fn align_self(mut self, a: AlignSelf) -> Self {
497        self.align_self = Some(a);
498        self
499    }
500    pub fn align_self_center(mut self) -> Self {
501        self.align_self = Some(AlignSelf::Center);
502        self
503    }
504    pub fn justify_content(mut self, j: JustifyContent) -> Self {
505        self.justify_content = Some(j);
506        self
507    }
508    pub fn align_items(mut self, a: AlignItems) -> Self {
509        self.align_items_container = Some(a);
510        self
511    }
512    pub fn align_content(mut self, a: AlignContent) -> Self {
513        self.align_content = Some(a);
514        self
515    }
516    pub fn clip_rounded(mut self, radius: f32) -> Self {
517        self.clip_rounded = Some(radius);
518        self
519    }
520    pub fn z_index(mut self, z: f32) -> Self {
521        self.z_index = z;
522        self
523    }
524
525    /// Sets the render z-index for this view. Higher values are painted on top.
526    /// Unlike `z_index` (which only affects hit-testing), this affects visual layering.
527    pub fn render_z_index(mut self, z: f32) -> Self {
528        self.render_z_index = Some(z);
529        self
530    }
531
532    /// Prevent pointer/touch from reaching lower layers.
533    pub fn input_blocker(mut self) -> Self {
534        self.input_blocker = true;
535        self
536    }
537
538    pub fn hit_passthrough(mut self) -> Self {
539        self.hit_passthrough = true;
540        self
541    }
542    pub fn clickable(mut self) -> Self {
543        self.click = true;
544        self
545    }
546    /// Set state-driven background colors for hover, press, disabled states.
547    /// The layout engine automatically selects and animates between these based on interaction.
548    pub fn state_colors(mut self, colors: StateColors) -> Self {
549        self.state_colors = Some(colors);
550        self
551    }
552    /// Set state-driven elevation values for hover, press, disabled states.
553    pub fn state_elevation(mut self, elev: StateElevation) -> Self {
554        self.state_elevation = Some(elev);
555        self
556    }
557    /// Mark this component as disabled - it won't respond to pointer events.
558    pub fn disabled(mut self) -> Self {
559        self.disabled = true;
560        self
561    }
562    /// Mark this component as enabled or disabled.
563    pub fn enabled(mut self, enabled: bool) -> Self {
564        self.disabled = !enabled;
565        self
566    }
567    pub fn on_scroll(mut self, f: impl Fn(Vec2) -> Vec2 + 'static) -> Self {
568        self.on_scroll = Some(Rc::new(f));
569        self
570    }
571    pub fn on_pointer_down(mut self, f: impl Fn(PointerEvent) + 'static) -> Self {
572        self.on_pointer_down = Some(Rc::new(f));
573        self
574    }
575    pub fn on_pointer_move(mut self, f: impl Fn(PointerEvent) + 'static) -> Self {
576        self.on_pointer_move = Some(Rc::new(f));
577        self
578    }
579    pub fn on_pointer_up(mut self, f: impl Fn(PointerEvent) + 'static) -> Self {
580        self.on_pointer_up = Some(Rc::new(f));
581        self
582    }
583    pub fn on_pointer_enter(mut self, f: impl Fn(PointerEvent) + 'static) -> Self {
584        self.on_pointer_enter = Some(Rc::new(f));
585        self
586    }
587    pub fn on_pointer_leave(mut self, f: impl Fn(PointerEvent) + 'static) -> Self {
588        self.on_pointer_leave = Some(Rc::new(f));
589        self
590    }
591    pub fn semantics(mut self, s: crate::Semantics) -> Self {
592        self.semantics = Some(s);
593        self
594    }
595    pub fn alpha(mut self, a: f32) -> Self {
596        self.alpha = Some(a);
597        self
598    }
599    /// Render this subtree into an offscreen texture, then composite it
600    /// back into the parent with the given group `alpha` (0.0..=1.0).
601    /// Allows correct blending when children overlap inside the layer, and
602    /// sets up the architecture for future layer effects (shadow, blur, clip).
603    pub fn graphics_layer(mut self, alpha: f32) -> Self {
604        self.graphics_layer = Some(alpha.clamp(0.0, 1.0));
605        self
606    }
607    /// Drop shadow with the given `blur_radius` (dp) and vertical `offset_y` (dp).
608    /// The shadow color defaults to black with alpha 64 (~25%). Combines with
609    /// [`Modifier::graphics_layer`] to draw a shadow underneath the layer.
610    pub fn shadow(mut self, blur_radius: f32, offset_y: f32) -> Self {
611        self.shadow = Some(ShadowSpec {
612            blur_radius: blur_radius.max(0.0),
613            offset_y,
614            color: Color(0, 0, 0, 64),
615        });
616        self
617    }
618    /// Drop shadow with a custom color. Alpha 0..=255.
619    pub fn shadow_with_color(mut self, blur_radius: f32, offset_y: f32, color: Color) -> Self {
620        self.shadow = Some(ShadowSpec {
621            blur_radius: blur_radius.max(0.0),
622            offset_y,
623            color,
624        });
625        self
626    }
627    /// Material-style elevation. Auto-scales blur and offset by `level` (dp)
628    /// and uses a default shadow color. Level 0 = no shadow; 4 = subtle;
629    /// 16 = strong. Requires [`Modifier::graphics_layer`] to take effect.
630    pub fn elevation(mut self, level: f32) -> Self {
631        if level <= 0.0 {
632            self.shadow = None;
633            return self;
634        }
635        self.shadow = Some(ShadowSpec {
636            blur_radius: level * 2.0,
637            offset_y: level * 0.5,
638            color: Color(0, 0, 0, (level * 8.0).clamp(8.0, 80.0) as u8),
639        });
640        self
641    }
642    pub fn transform(mut self, t: Transform) -> Self {
643        self.transform = Some(t);
644        self
645    }
646    pub fn grid(mut self, columns: usize, row_gap: f32, column_gap: f32) -> Self {
647        self.grid = Some(GridConfig {
648            columns,
649            row_gap,
650            column_gap,
651        });
652        self
653    }
654    pub fn grid_span(mut self, col_span: u16, row_span: u16) -> Self {
655        self.grid_col_span = Some(col_span);
656        self.grid_row_span = Some(row_span);
657        self
658    }
659    pub fn absolute(mut self) -> Self {
660        self.position_type = Some(PositionType::Absolute);
661        self
662    }
663    pub fn offset(
664        mut self,
665        left: Option<f32>,
666        top: Option<f32>,
667        right: Option<f32>,
668        bottom: Option<f32>,
669    ) -> Self {
670        self.offset_left = left;
671        self.offset_top = top;
672        self.offset_right = right;
673        self.offset_bottom = bottom;
674        self
675    }
676    pub fn offset_left(mut self, v: f32) -> Self {
677        self.offset_left = Some(v);
678        self
679    }
680    pub fn offset_right(mut self, v: f32) -> Self {
681        self.offset_right = Some(v);
682        self
683    }
684    pub fn offset_top(mut self, v: f32) -> Self {
685        self.offset_top = Some(v);
686        self
687    }
688    pub fn offset_bottom(mut self, v: f32) -> Self {
689        self.offset_bottom = Some(v);
690        self
691    }
692
693    pub fn margin(mut self, v: f32) -> Self {
694        self.margin_left = Some(v);
695        self.margin_right = Some(v);
696        self.margin_top = Some(v);
697        self.margin_bottom = Some(v);
698        self
699    }
700
701    pub fn margin_horizontal(mut self, v: f32) -> Self {
702        self.margin_left = Some(v);
703        self.margin_right = Some(v);
704        self
705    }
706
707    pub fn margin_vertical(mut self, v: f32) -> Self {
708        self.margin_top = Some(v);
709        self.margin_bottom = Some(v);
710        self
711    }
712    pub fn aspect_ratio(mut self, ratio: f32) -> Self {
713        self.aspect_ratio = Some(ratio);
714        self
715    }
716    pub fn painter(mut self, f: impl Fn(&mut crate::Scene, crate::Rect) + 'static) -> Self {
717        self.painter = Some(Rc::new(f));
718        self
719    }
720    pub fn scale(self, s: f32) -> Self {
721        self.scale2(s, s)
722    }
723    pub fn scale2(mut self, sx: f32, sy: f32) -> Self {
724        let mut t = self.transform.unwrap_or_else(Transform::identity);
725        t.scale_x *= sx;
726        t.scale_y *= sy;
727        self.transform = Some(t);
728        self
729    }
730    pub fn translate(mut self, x: f32, y: f32) -> Self {
731        let t = self.transform.unwrap_or_else(Transform::identity);
732        self.transform = Some(t.combine(&Transform::translate(x, y)));
733        self
734    }
735    pub fn translate_vec2(self, v: Vec2) -> Self {
736        self.translate(v.x, v.y)
737    }
738    pub fn rotate(mut self, radians: f32) -> Self {
739        let mut t = self.transform.unwrap_or_else(Transform::identity);
740        t.rotate += radians;
741        self.transform = Some(t);
742        self
743    }
744    pub fn weight(mut self, w: f32) -> Self {
745        let w = w.max(0.0);
746        self.flex_grow = Some(w);
747        self.flex_shrink = Some(1.0);
748        // dp units; 0 is fine.
749        self.flex_basis = Some(0.0);
750        self
751    }
752    /// Marks this view as a repaint boundary candidate.
753    ///
754    /// The engine may cache its painted output.
755    pub fn repaint_boundary(mut self) -> Self {
756        self.repaint_boundary = true;
757        self
758    }
759    pub fn on_action(mut self, f: impl Fn(crate::shortcuts::Action) -> bool + 'static) -> Self {
760        self.on_action = Some(Rc::new(f));
761        self
762    }
763
764    /// Mark this node as a drag source. Return `Some(payload)` to start dragging.
765    pub fn on_drag_start(
766        mut self,
767        f: impl Fn(crate::dnd::DragStart) -> Option<crate::dnd::DragPayload> + 'static,
768    ) -> Self {
769        self.on_drag_start = Some(Rc::new(f));
770        self
771    }
772
773    /// Called when a drag ends (drop accepted or canceled/ignored).
774    pub fn on_drag_end(mut self, f: impl Fn(crate::dnd::DragEnd) + 'static) -> Self {
775        self.on_drag_end = Some(Rc::new(f));
776        self
777    }
778
779    /// Called when a drag first enters this target.
780    pub fn on_drag_enter(mut self, f: impl Fn(crate::dnd::DragOver) + 'static) -> Self {
781        self.on_drag_enter = Some(Rc::new(f));
782        self
783    }
784
785    /// Called on every pointer move while a drag is over this target.
786    pub fn on_drag_over(mut self, f: impl Fn(crate::dnd::DragOver) + 'static) -> Self {
787        self.on_drag_over = Some(Rc::new(f));
788        self
789    }
790
791    /// Called when a drag leaves this target.
792    pub fn on_drag_leave(mut self, f: impl Fn(crate::dnd::DragOver) + 'static) -> Self {
793        self.on_drag_leave = Some(Rc::new(f));
794        self
795    }
796
797    /// Called on pointer release while a drag is over this target.
798    /// Return `true` to accept the drop.
799    pub fn on_drop(mut self, f: impl Fn(crate::dnd::DropEvent) -> bool + 'static) -> Self {
800        self.on_drop = Some(Rc::new(f));
801        self
802    }
803
804    /// Set the cursor icon hint for desktop/web runners.
805    pub fn cursor(mut self, c: crate::CursorIcon) -> Self {
806        self.cursor = Some(c);
807        self
808    }
809
810    /// Animate size changes smoothly when the content's natural size changes.
811    /// Uses the provided `AnimationSpec` for the transition.
812    /// The content will be clipped to the animated size during transitions.
813    pub fn animate_content_size(mut self, spec: AnimationSpec) -> Self {
814        self.animate_content_size = Some(spec);
815        self
816    }
817
818    /// Attach a `FocusRequester` to this view. The requester will be associated
819    /// with the view's focusable element, allowing programmatic focus requests.
820    pub fn focus_requester(mut self, fr: crate::runtime::FocusRequester) -> Self {
821        self.focus_requester = Some(fr);
822        self
823    }
824
825    /// Register a callback that fires when this view gains or loses keyboard focus.
826    /// The argument is `true` when the view receives focus, `false` when it loses it.
827    pub fn on_focus_changed(mut self, f: impl Fn(bool) + 'static) -> Self {
828        self.on_focus_changed = Some(Rc::new(f));
829        self
830    }
831}