pub trait RenderBackend {
// Required methods
fn configure_surface(&mut self, width: u32, height: u32);
fn frame(&mut self, scene: &Scene, glyph_cfg: GlyphRasterConfig);
}Required Methods§
fn configure_surface(&mut self, width: u32, height: u32)
fn frame(&mut self, scene: &Scene, glyph_cfg: GlyphRasterConfig)
Dyn Compatibility§
This trait is dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety".