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Module runtime

Module runtime 

Source

Structs§

FrameOutput
Output of a single frame: the rendered scene plus metadata for the host.
GamepadPad
Live state of one connected gamepad, mirrored from GamepadEvents.
PlatformOutput
Platform-directed side effects requested by the UI.
PointerButtonResult
Result of a pointer-button event processed by the runtime.
PointerMoveResult
Result of a pointer-move event processed by the runtime.
ReposeRuntime
Embeddable Repose runtime.

Functions§

compose_frame_inner
Inner compose frame logic (no dependency on repose-platform).
compose_frame_inner_with_ancestors
hit_index_by_id
is_textfield_in_frame
is_textfield_in_frame_cache