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repolith_core/
action.rs

1use crate::types::{ActionId, BuildError, BuildOutput, Ctx, Sha256};
2use async_trait::async_trait;
3
4/// Represents an executable action within the repolith graph.
5///
6/// Actions are the fundamental units of work. They declare their dependencies,
7/// compute their input state, and execute their logic.
8///
9/// Note: Long-running `execute` implementations should periodically poll
10/// `ctx.cancel.is_cancelled()` to support graceful termination.
11#[async_trait]
12pub trait Action: Send + Sync {
13    /// Returns the unique identifier for this action.
14    fn id(&self) -> ActionId;
15
16    /// Returns the list of action IDs that this action depends on.
17    fn deps(&self) -> Vec<ActionId>;
18
19    /// Computes the hash representing the input state of this action.
20    /// This is used for caching and determining if the action needs to run.
21    async fn input_hash(&self, ctx: &Ctx) -> Result<Sha256, BuildError>;
22
23    /// Executes the action's core logic.
24    async fn execute(&self, ctx: &Ctx) -> Result<BuildOutput, BuildError>;
25
26    /// `true` for actions that only *coordinate* other actions (federation's
27    /// `RepolithSync`) rather than doing bounded work themselves.
28    ///
29    /// The orchestrator does **not** charge a concurrency permit for
30    /// coordinators: the child actions they spawn acquire from the same
31    /// shared semaphore, so charging the coordinator too would deadlock at
32    /// `--jobs 1` (the coordinator would hold the only permit while its
33    /// children wait for it).
34    fn is_coordinator(&self) -> bool {
35        false
36    }
37
38    /// Whether the artifact this action produces is still present.
39    ///
40    /// A cached `Success` only means "these inputs were built **somewhere,
41    /// once**" — not that the result is still on *this* machine. Without
42    /// this probe the planner trusts the cache blindly and reports
43    /// `up to date` when the binary was deleted, or when the cache entry
44    /// was written by a different machine sharing a backend (see the
45    /// Neo4j backend). Actions that leave a persistent artifact should
46    /// override this; the default `true` suits actions with nothing to
47    /// check (coordinators, pure side effects).
48    ///
49    /// Implementations must be **cheap** — this runs for every action on
50    /// every plan. A `stat` or a single subprocess, nothing more. On any
51    /// doubt return `true`: a false negative causes a needless rebuild,
52    /// while a false positive resurrects the silent-staleness bug.
53    async fn output_present(&self, ctx: &Ctx) -> bool {
54        let _ = ctx;
55        true
56    }
57}
58
59#[cfg(test)]
60mod tests {
61    use super::*;
62
63    struct MockAction;
64
65    #[async_trait]
66    impl Action for MockAction {
67        fn id(&self) -> ActionId {
68            ActionId("mock".to_string())
69        }
70
71        fn deps(&self) -> Vec<ActionId> {
72            vec![]
73        }
74
75        async fn input_hash(&self, _ctx: &Ctx) -> Result<Sha256, BuildError> {
76            Ok(Sha256([0; 32]))
77        }
78
79        async fn execute(&self, _ctx: &Ctx) -> Result<BuildOutput, BuildError> {
80            Ok(BuildOutput {
81                output_hash: Sha256([1; 32]),
82                stdout: String::new(),
83            })
84        }
85    }
86
87    #[test]
88    fn test_action_is_object_safe() {
89        // This line will fail to compile if `Action` is not object-safe.
90        let _action: Box<dyn Action> = Box::new(MockAction);
91    }
92}