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//! repl-rs - [REPL](https://en.wikipedia.org/wiki/Read%E2%80%93eval%E2%80%93print_loop) library //! for Rust //! //! # Example //! //! ``` //! use std::collections::HashMap; //! use repl_rs::{Command, Error, Parameter, Result, Value}; //! use repl_rs::{Convert, Repl}; //! //! // Write "Hello" //! fn hello<T>(args: HashMap<String, Value>, _context: &mut T) -> Result<Option<String>> { //! Ok(Some(format!("Hello, {}", args["who"]))) //! } //! //! fn main() -> Result<()> { //! let mut repl = Repl::new(()) //! .with_name("MyApp") //! .with_version("v0.1.0") //! .with_description("My very cool app") //! .add_command( //! Command::new("hello", hello) //! .with_parameter(Parameter::new("who").set_required(true)?)? //! .with_help("Greetings!"), //! ); //! repl.run() //! } //! ``` //! repl-rs uses the [builder](https://en.wikipedia.org/wiki/Builder_pattern) pattern extensively. //! What these lines are doing is: //! - creating a repl with an empty Context (see below) //! - with a name of "MyApp", the given version, and the given description //! - and adding a "hello" command which calls out to the `hello` callback function defined above //! - the `hello` command has a single parameter, "who", which is required, and has the given help //! message //! //! The `hello` function takes a HashMap of named arguments, contained in a //! [Value](struct.Value.html) struct, and an (unused) `Context`, which is used to hold state if you //! need to - the initial context is passed in to the call to //! [Repl::new](struct.Repl.html#method.new), in our case, `()`. //! Because we're not using a Context, we need to include a generic type in our `hello` function, //! because there's no way to pass an argument of type `()` otherwise. //! //! All command function callbacks return a `Result<Option<String>>`. This has the following //! effect: //! - If the return is `Ok(Some(String))`, it prints the string to stdout //! - If the return is `Ok(None)`, it prints nothing //! - If the return is an error, it prints the error message to stderr //! //! # Conversions //! //! The [Value](struct.Value.html) type has conversions defined for all the primitive types. Here's //! how that works in practice: //! ``` //! use repl_rs::{Command, Parameter, Result, Value}; //! use repl_rs::{Convert, Repl}; //! use std::collections::HashMap; //! //! // Add two numbers. //! fn add<T>(args: HashMap<String, Value>, _context: &mut T) -> Result<Option<String>> { //! let first: i32 = args["first"].convert()?; //! let second: i32 = args["second"].convert()?; //! //! Ok(Some((first + second).to_string())) //! } //! //! fn main() -> Result<()> { //! let mut repl = Repl::new(()) //! .with_name("MyApp") //! .with_version("v0.1.0") //! .with_description("My very cool app") //! .add_command( //! Command::new("add", add) //! .with_parameter(Parameter::new("first").set_required(true)?)? //! .with_parameter(Parameter::new("second").set_required(true)?)? //! .with_help("Add two numbers together"), //! ); //! repl.run() //! } //! ``` //! This example adds two numbers. The `convert()` function manages the conversion for you. //! //! # Context //! //! The `Context` type is used to keep state between REPL calls. Here's an example: //! ``` //! use repl_rs::{Command, Parameter, Result, Value}; //! use repl_rs::{Convert, Repl}; //! use std::collections::{HashMap, VecDeque}; //! //! #[derive(Default)] //! struct Context { //! list: VecDeque<String>, //! } //! //! // Append name to list //! fn append(args: HashMap<String, Value>, context: &mut Context) -> Result<Option<String>> { //! let name: String = args["name"].convert()?; //! context.list.push_back(name); //! let list: Vec<String> = context.list.clone().into(); //! //! Ok(Some(list.join(", "))) //! } //! //! // Prepend name to list //! fn prepend(args: HashMap<String, Value>, context: &mut Context) -> Result<Option<String>> { //! let name: String = args["name"].convert()?; //! context.list.push_front(name); //! let list: Vec<String> = context.list.clone().into(); //! //! Ok(Some(list.join(", "))) //! } //! //! fn main() -> Result<()> { //! let mut repl = Repl::new(Context::default()) //! .add_command( //! Command::new("append", append) //! .with_parameter(Parameter::new("name").set_required(true)?)? //! .with_help("Append name to end of list"), //! ) //! .add_command( //! Command::new("prepend", prepend) //! .with_parameter(Parameter::new("name").set_required(true)?)? //! .with_help("Prepend name to front of list"), //! ); //! repl.run() //! } //! ``` //! A few things to note: //! - you pass in the initial value for your Context struct to the call to //! [Repl::new()](struct.Repl.html#method.new) //! - the context is passed to your command callback functions as a mutable reference //! //! # Help //! repl-rs has support for supplying help commands for your REPL. This is accomplished through the //! [HelpViewer](trait.HelpViewer.html), which is a trait that has a default implementation which should give you pretty //! much what you expect. //! ```bash //! % myapp //! Welcome to MyApp v0.1.0 //! MyApp> help //! MyApp v0.1.0: My very cool app //! ------------------------------ //! append - Append name to end of list //! prepend - Prepend name to front of list //! MyApp> help append //! append: Append name to end of list //! Usage: //! append name //! MyApp> //! ``` //! If you want to roll your own help, just implement [HelpViewer](trait.HelpViewer.html) and add it to your REPL using the //! [.with_help_viewer()](struct.Repl.html#method.with_help_viewer) method. extern crate clap; extern crate rustyline; mod command; mod error; mod help; mod parameter; mod repl; mod value; pub use command::Command; pub use error::{Error, Result}; #[doc(inline)] pub use help::{HelpContext, HelpEntry, HelpViewer}; pub use parameter::Parameter; #[doc(inline)] pub use repl::Repl; #[doc(inline)] pub use value::{Convert, Value}; use std::collections::HashMap; /// Command callback function signature pub type Callback<Context> = fn(HashMap<String, Value>, &mut Context) -> Result<Option<String>>;