pub fn end_input_tick_system<A: ActionLike + Debug>(
state: ResMut<'_, ActionState<A>>,
)Expand description
Full input-tick closeout: edges AND consumption clear, so mocked pulses and consumed levels never leak into the next tick.
pub fn end_input_tick_system<A: ActionLike + Debug>(
state: ResMut<'_, ActionState<A>>,
)Full input-tick closeout: edges AND consumption clear, so mocked pulses and consumed levels never leak into the next tick.