[][src]Enum rendy_texture::MipLevels

pub enum MipLevels {
    GenerateAuto,
    GenerateLevels(NonZeroU8),
    Levels(NonZeroU8),
}

Number of mip levels

Variants

GenerateAuto

Generate mip levels automaticaly from image size, each mip level decreasing in resolution by half until 1x1

GenerateLevels(NonZeroU8)

Generate mip levels up to a certain level, each mip level decreasing in resolution by half

Levels(NonZeroU8)

Create the image with raw mip levels but without blitting the main texture data into them

Trait Implementations

impl Clone for MipLevels[src]

impl Copy for MipLevels[src]

impl Debug for MipLevels[src]

Auto Trait Implementations

Blanket Implementations

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> From<T> for T[src]

impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> Any for T where
    T: 'static + ?Sized
[src]