Trait Backend

Source
pub trait Backend:
    Sized
    + 'static
    + Eq
    + Clone
    + Hash
    + Debug
    + Any
    + Send
    + Sync {
Show 29 associated items type Instance: Instance<Self>; type PhysicalDevice: PhysicalDevice<Self>; type Device: Device<Self>; type Surface: PresentationSurface<Self>; type Swapchain: Swapchain<Self>; type QueueFamily: QueueFamily; type CommandQueue: CommandQueue<Self>; type CommandBuffer: CommandBuffer<Self>; type ShaderModule: Debug + Any + Send + Sync; type RenderPass: Debug + Any + Send + Sync; type Framebuffer: Debug + Any + Send + Sync; type Memory: Debug + Any + Send + Sync; type CommandPool: CommandPool<Self>; type Buffer: Debug + Any + Send + Sync; type BufferView: Debug + Any + Send + Sync; type Image: Debug + Any + Send + Sync; type ImageView: Debug + Any + Send + Sync; type Sampler: Debug + Any + Send + Sync; type ComputePipeline: Debug + Any + Send + Sync; type GraphicsPipeline: Debug + Any + Send + Sync; type PipelineCache: Debug + Any + Send + Sync; type PipelineLayout: Debug + Any + Send + Sync; type DescriptorPool: DescriptorPool<Self>; type DescriptorSet: Debug + Any + Send + Sync; type DescriptorSetLayout: Debug + Any + Send + Sync; type Fence: Debug + Any + Send + Sync; type Semaphore: Debug + Any + Send + Sync; type Event: Debug + Any + Send + Sync; type QueryPool: Debug + Any + Send + Sync;
}
Expand description

The Backend trait wraps together all the types needed for a graphics backend. Each backend module, such as OpenGL or Metal, will implement this trait with its own concrete types.

Required Associated Types§

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§