Expand description
Canonical types and helpers for authoring render pipelines.
Structs§
- Camera
- A bindgroup that represents a camera uniform.
- Uniform
Buffer - A uniform buffer living in the GPU.
- Vertex
Buffer - A vertex buffer living in the GPU.
- View
Projection - Projection and view matrices.
Enums§
- Object
Draw - Draw parameters for a renderable object.
Functions§
- conduct_
clear_ pass - Perform a clearing render pass.