1use std::f64::consts::PI;
2
3use ab_glyph::FontArc;
4use glam::DVec2;
5use palette::Srgba;
6use render_agnostic::{
7 Renderer, image_registries::image_image_registry::ImageImageRegistry,
8 renderers::image::ImageRenderer,
9};
10
11fn main() {
12 let mut image_renderer = ImageRenderer::new(
13 64,
14 64,
15 1.0,
16 DVec2::ZERO,
17 4,
18 FontArc::try_from_slice(include_bytes!("roboto.ttf")).unwrap(),
19 ImageImageRegistry::default(),
20 );
21
22 image_renderer.render_equilateral_triangle(
23 DVec2::splat(16.0),
24 16.0,
25 0.0,
26 Srgba::new(1.0, 1.0, 1.0, 1.0),
27 );
28
29 image_renderer.render_equilateral_triangle(
30 DVec2::splat(16.0),
31 16.0,
32 PI,
33 Srgba::new(1.0, 0.0, 0.0, 1.0),
34 );
35
36 image_renderer.render_equilateral_triangle_lines(
37 DVec2::splat(48.0),
38 16.0,
39 0.0,
40 2.0,
41 Srgba::new(0.0, 0.0, 1.0, 1.0),
42 );
43
44 image_renderer.render_equilateral_triangle_lines(
45 DVec2::splat(48.0),
46 16.0,
47 PI,
48 2.0,
49 Srgba::new(0.0, 1.0, 0.0, 1.0),
50 );
51
52 image_renderer
53 .render_image_onto(image_renderer.black())
54 .save("triangles.png")
55 .unwrap();
56}