1use std::f64::consts::PI;
2
3use ab_glyph::FontArc;
4use glam::DVec2;
5use palette::Srgba;
6use render_agnostic::{Renderer, renderers::image::ImageRenderer};
7
8fn main() {
9 let mut image_renderer = ImageRenderer::new(
10 64,
11 64,
12 1.0,
13 DVec2::ZERO,
14 4,
15 FontArc::try_from_slice(include_bytes!("roboto.ttf")).unwrap(),
16 );
17
18 image_renderer.render_equilateral_triangle(
19 DVec2::splat(16.0),
20 16.0,
21 0.0,
22 Srgba::new(1.0, 1.0, 1.0, 1.0),
23 );
24
25 image_renderer.render_equilateral_triangle(
26 DVec2::splat(16.0),
27 16.0,
28 PI,
29 Srgba::new(1.0, 0.0, 0.0, 1.0),
30 );
31
32 image_renderer.render_equilateral_triangle_lines(
33 DVec2::splat(48.0),
34 16.0,
35 0.0,
36 2.0,
37 Srgba::new(0.0, 0.0, 1.0, 1.0),
38 );
39
40 image_renderer.render_equilateral_triangle_lines(
41 DVec2::splat(48.0),
42 16.0,
43 PI,
44 2.0,
45 Srgba::new(0.0, 1.0, 0.0, 1.0),
46 );
47
48 image_renderer
49 .render_image_onto(image_renderer.black())
50 .save("triangles.png")
51 .unwrap();
52}