Struct rend3_types::TextureFromTexture
source · [−]pub struct TextureFromTexture {
pub label: Option<String>,
pub src: TextureHandle,
pub start_mip: u32,
pub mip_count: Option<NonZeroU32>,
}
Expand description
Describes a texture made from the mipmaps of another texture.
Fields
label: Option<String>
src: TextureHandle
start_mip: u32
mip_count: Option<NonZeroU32>
Trait Implementations
sourceimpl Clone for TextureFromTexture
impl Clone for TextureFromTexture
sourcefn clone(&self) -> TextureFromTexture
fn clone(&self) -> TextureFromTexture
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source
. Read more
Auto Trait Implementations
impl RefUnwindSafe for TextureFromTexture
impl Send for TextureFromTexture
impl Sync for TextureFromTexture
impl Unpin for TextureFromTexture
impl UnwindSafe for TextureFromTexture
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcepub fn borrow_mut(&mut self) -> &mut T
pub fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<T> ToOwned for T where
T: Clone,
impl<T> ToOwned for T where
T: Clone,
type Owned = T
type Owned = T
The resulting type after obtaining ownership.
sourcepub fn to_owned(&self) -> T
pub fn to_owned(&self) -> T
Creates owned data from borrowed data, usually by cloning. Read more
sourcepub fn clone_into(&self, target: &mut T)
pub fn clone_into(&self, target: &mut T)
🔬 This is a nightly-only experimental API. (
toowned_clone_into
)Uses borrowed data to replace owned data, usually by cloning. Read more