Expand description
Holds the sources and binaries for all shaders.
Staticsยง
- SPIRV_
SHADERS - All shaders in SPIRV form. This is what is used when GpuDriven to get spirv passthrough.
- WGSL_
SHADERS - Naga-compatible shaders in SPIRV form. This is what is used when CpuDriven and the naga-passing GpuDriven shaders.