pose_animation_frame

Function pose_animation_frame 

Source
pub fn pose_animation_frame(
    renderer: &Renderer,
    scene: &LoadedGltfScene,
    instance: &GltfSceneInstance,
    animation_data: &AnimationData,
    animation_index: usize,
    time: f32,
)
Expand description

Sets the pose of the meshes at the given scene by using the animation at index animation_index at a given time. The provided time gets clamped to the valid range of times for the selected animation.