Available on crate feature
rch
only.Expand description
A one-shot channel is used for sending a single message between asynchronous, remote tasks.
The sender and receiver can both be sent to remote endpoints. The channel also works if both halves are local. Forwarding over multiple connections is supported.
This has similar functionality as tokio::sync::oneshot with the additional ability to work over remote connections.
§Example
In the following example the client sends a number and a oneshot channel sender to the server. The server squares the received number and sends the result back over the oneshot channel.
use remoc::prelude::*;
#[derive(Debug, serde::Serialize, serde::Deserialize)]
struct SquareReq {
number: u32,
result_tx: rch::oneshot::Sender<u32>,
}
// This would be run on the client.
async fn client(mut tx: rch::base::Sender<SquareReq>) {
let (result_tx, result_rx) = rch::oneshot::channel();
tx.send(SquareReq { number: 4, result_tx }).await.unwrap();
let result = result_rx.await.unwrap();
assert_eq!(result, 16);
}
// This would be run on the server.
async fn server(mut rx: rch::base::Receiver<SquareReq>) {
while let Some(req) = rx.recv().await.unwrap() {
req.result_tx.send(req.number * req.number).unwrap();
}
}
Structs§
Enums§
- Recv
Error - An error occurred during receiving over an oneshot channel.
- Send
Error - An error occurred during sending over an mpsc channel.
- TryRecv
Error - An error occurred during trying to receive over an oneshot channel.
Traits§
- Oneshot
Ext - Extensions for oneshot channels.
Functions§
- channel
- Create a new one-shot channel for sending single values across asynchronous tasks.