Docs.rs
docs.rs
About docs.rs
Badges
Builds
Metadata
Shorthand URLs
Download
Rustdoc JSON
Build queue
Privacy policy
Rust
Rust website
The Book
Standard Library API Reference
Rust by Example
The Cargo Guide
Clippy Documentation
Releases
Recent crates failed to build
Recent
Stars
Recent Failures
Failures By Stars
Activity
Queue
vtcode-config-0.128.4
Config loader components shared across VT Code and downstream adopters
one day ago
pmat-3.18.4
PMAT - Zero-config AI context generation and code quality toolkit (CLI, MCP, HTTP)
one day ago
geiserx_ts_ffi-0.30.1
c ffi bindings for tailscale-rs
one day ago
oxi-agent-0.33.0
Agent runtime with tool-calling loop for AI coding assistants
one day ago
vtcode-config-0.128.3
Config loader components shared across VT Code and downstream adopters
one day ago
mangofetch-gui-0.1.0
Graphical interface for MangoFetch download manager (egui + eframe)
one day ago
formal-ai-0.192.0
Formal symbolic AI implementation with OpenAI-compatible APIs
one day ago
pmat-3.18.3
PMAT - Zero-config AI context generation and code quality toolkit (CLI, MCP, HTTP)
one day ago
uzor-desktop-1.4.13
uzor-desktop: winit-based desktop runtime for uzor apps. Implements AppBuilder::run() for native desktop targets.
one day ago
nix-bindings-0.2347.2
Rust binding for Nix, the build tool
one day ago
nix-bindings-sys-0.2347.2
Raw, unsafe FFI bindings to the Nix C API
one day ago
uzor-render-hub-1.4.13
uzor-render-hub: unified rendering backend hub — auto-detects GPU, instantiates the right backend (vello-gpu / vello-hybrid / wgpu-instanced / vello-cpu / tiny-skia), submits frames, collects metrics.
one day ago
uzor-render-urx-1.4.13
URX render adapter — implements uzor::RenderContext, emits urx_core::Scene. Lets uzor/tessera consumers select any of the 4 URX 2D backends (cpu/wgpu/hybrid/wgpu-full) through the standard backend-selection path. Phase A bridge — Phase B will let consumers emit Scene directly.
one day ago
uzor-urx-region-mixer-1.4.13
Default MixDispatcher impl for uzor-urx-engine — per-region BackendHint routing + record/log helpers for CPU+GPU+Hybrid splits inside a single window.
one day ago
uzor-urx-engine-1.4.13
URX engine — cross-backend façade with per-region dirty tracking, needs_paint() cadence hook, RenderCadence policy. Consumes urx-core Scene + DirtyState; dispatches to urx-cpu / urx-wgpu / urx-hybrid.
one day ago
uzor-urx-hybrid-1.4.13
URX Hybrid backend — CPU rasterises static/cacheable regions to pixmaps, uploads to wgpu textures, GPU composites everything in one pass. Marries urx-cpu (rasteriser) + urx-wgpu (compositor).
one day ago
uzor-urx-wgpu-1.4.13
URX WGPU backend — consumes urx-core DrawCommand, dispatches to instanced-WGPU primitive pipelines (Quad SDF + Line capsule + Triangle + Text atlas). Wraps uzor-render-wgpu-instanced (the existing well-tested primitive crate) with the URX scene-consumer API + URX metrics.
one day ago
uzor-tui-1.4.13
Standalone TUI framework for uzor — cell-buffer rendering, widgets, layout, crossterm backend
one day ago
uzor-window-web-1.4.13
Web/WASM backend for uzor
one day ago
aion-server-0.6.1
Aion workflow server library: HTTP, gRPC, WebSocket, and worker endpoints. Run it with the `aion` binary from the aion-cli crate.
one day ago
uzor-window-mobile-1.4.13
Mobile backend for uzor (iOS/Android)
one day ago
uzor-window-desktop-1.4.13
Desktop backend for uzor (winit integration)
one day ago
aion-rs-0.6.1
Transport-agnostic Aion workflow engine with durability, replay, timers, and supervision.
one day ago
uzor-render-wgpu-instanced-1.4.13
High-performance instanced wgpu rendering backend
one day ago
uzor-render-vello-hybrid-1.4.13
Hybrid CPU/GPU rendering backend using vello_hybrid
one day ago
uzor-render-vello-gpu-1.4.13
GPU rendering backend using vello + wgpu
one day ago
aion-nif-0.6.1
Native function declaration helpers for Gleam and Elixir Aion workflows.
one day ago
uzor-render-vello-cpu-1.4.13
CPU-only rendering backend using vello_cpu
one day ago
uzor-render-tiny-skia-1.4.13
CPU rendering backend using tiny-skia
one day ago
uzor-render-canvas2d-1.4.13
Web Canvas2D rendering backend for WASM
one day ago
Previous Page
Next Page