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tokensave-6.3.0
Code intelligence tool that builds a semantic knowledge graph from Rust, Go, Java, Scala, TypeScript, Python, C, C++, Kotlin, C#, Swift, and many more codebases
40 seconds ago
wca-0.49.0
The tool to make CLI ( commands user interface ). It is able to aggregate external binary applications, as well as functions, which are written in your language.
6 minutes ago
uzor-render-vello-cpu-1.4.9
CPU-only rendering backend using vello_cpu
13 minutes ago
uzor-render-tiny-skia-1.4.9
CPU rendering backend using tiny-skia
16 minutes ago
uzor-render-canvas2d-1.4.9
Web Canvas2D rendering backend for WASM
16 minutes ago
uzor-agent-api-1.4.9
Local HTTP control plane for uzor apps. Read live LayoutManager state, inject input, and drive direct LM operations from external agents (LLMs, QA tools, scripts).
16 minutes ago
uzor-1.4.9
Core UI engine — geometry, interaction, input state
19 minutes ago
uzor-fonts-1.4.9
Bundled font assets for uzor (Roboto, JetBrainsMono, NotoEmoji, NotoColorEmoji, etc.)
22 minutes ago
maliput-sdk-0.27.1
Vendor for maliput libraries.
22 minutes ago
mockforge-amqp-0.3.174
AMQP protocol support for MockForge
31 minutes ago
hydra-rs-0.0.11
Rust bindings to OpenUSD's Hydra rendering layer: scene-index ingestion, render-delegate enumeration, headless render to RGBA via Storm.
41 minutes ago
rlx-onnx-decompose-0.2.4
Decompose ONNX models into generated RLX Rust source + safetensors/GGUF weights
56 minutes ago
harn-cli-0.8.97
CLI for the Harn programming language — run, test, REPL, format, and lint
an hour ago
uzor-desktop-1.4.8
uzor-desktop: winit-based desktop runtime for uzor apps. Implements AppBuilder::run() for native desktop targets.
an hour ago
uzor-render-hub-1.4.8
uzor-render-hub: unified rendering backend hub — auto-detects GPU, instantiates the right backend (vello-gpu / vello-hybrid / wgpu-instanced / vello-cpu / tiny-skia), submits frames, collects metrics.
an hour ago
uzor-render-urx-1.4.8
URX render adapter — implements uzor::RenderContext, emits urx_core::Scene. Lets uzor/tessera consumers select any of the 4 URX 2D backends (cpu/wgpu/hybrid/wgpu-full) through the standard backend-selection path. Phase A bridge — Phase B will let consumers emit Scene directly.
an hour ago
pg_replica-0.5.0
Consensus-driven failover for PostgreSQL (Raft control plane)
an hour ago
uzor-urx-region-mixer-1.4.8
Default MixDispatcher impl for uzor-urx-engine — per-region BackendHint routing + record/log helpers for CPU+GPU+Hybrid splits inside a single window.
an hour ago
uzor-urx-engine-1.4.8
URX engine — cross-backend façade with per-region dirty tracking, needs_paint() cadence hook, RenderCadence policy. Consumes urx-core Scene + DirtyState; dispatches to urx-cpu / urx-wgpu / urx-hybrid.
an hour ago
uzor-urx-hybrid-1.4.8
URX Hybrid backend — CPU rasterises static/cacheable regions to pixmaps, uploads to wgpu textures, GPU composites everything in one pass. Marries urx-cpu (rasteriser) + urx-wgpu (compositor).
an hour ago
uzor-urx-wgpu-1.4.8
URX WGPU backend — consumes urx-core DrawCommand, dispatches to instanced-WGPU primitive pipelines (Quad SDF + Line capsule + Triangle + Text atlas). Wraps uzor-render-wgpu-instanced (the existing well-tested primitive crate) with the URX scene-consumer API + URX metrics.
an hour ago
uzor-tui-1.4.8
Standalone TUI framework for uzor — cell-buffer rendering, widgets, layout, crossterm backend
an hour ago
uzor-window-web-1.4.8
Web/WASM backend for uzor
an hour ago
uzor-window-desktop-1.4.8
Desktop backend for uzor (winit integration)
an hour ago
uzor-window-mobile-1.4.8
Mobile backend for uzor (iOS/Android)
an hour ago
uzor-render-wgpu-instanced-1.4.8
High-performance instanced wgpu rendering backend
an hour ago
uzor-render-vello-hybrid-1.4.8
Hybrid CPU/GPU rendering backend using vello_hybrid
an hour ago
uzor-render-vello-gpu-1.4.8
GPU rendering backend using vello + wgpu
an hour ago
uzor-render-vello-cpu-1.4.8
CPU-only rendering backend using vello_cpu
an hour ago
uzor-render-tiny-skia-1.4.8
CPU rendering backend using tiny-skia
an hour ago
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