ExecuteCommand

Trait ExecuteCommand 

Source
pub trait ExecuteCommand<CT: CommandTransaction + WithInterceptors<CT> + WithEventBus> {
    // Required method
    fn execute_command<'life0, 'life1, 'life2, 'async_trait>(
        &'life0 self,
        txn: &'life1 mut CT,
        cmd: Command<'life2>,
    ) -> Pin<Box<dyn Future<Output = Result<Vec<Frame>>> + Send + 'async_trait>>
       where Self: 'async_trait,
             'life0: 'async_trait,
             'life1: 'async_trait,
             'life2: 'async_trait;
}

Required Methods§

Source

fn execute_command<'life0, 'life1, 'life2, 'async_trait>( &'life0 self, txn: &'life1 mut CT, cmd: Command<'life2>, ) -> Pin<Box<dyn Future<Output = Result<Vec<Frame>>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait, 'life2: 'async_trait,

Implementors§