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#[cfg(feature = "internal-instrument-pikevm")]
use core::cell::RefCell;
pub use regex_automata::nfa::thompson::pikevm::{Builder, Config, PikeVM};
use regex_automata::nfa::thompson::State;
use regex_automata::util::captures::Captures;
use regex_automata::util::primitives::{NonMaxUsize, SmallIndex, StateID};
use regex_automata::{Anchored, HalfMatch, Match, MatchKind, PatternID};
use crate::cursor::Cursor;
use crate::util::sparse_set::SparseSet;
use crate::util::{empty, iter};
use crate::{literal, Input};
#[cfg(test)]
mod tests;
/// Returns an iterator over all non-overlapping leftmost matches in the
/// given bytes. If no match exists, then the iterator yields no elements.
///
/// # Example
///
/// ```
/// use regex_automata::{nfa::thompson::pikevm::PikeVM, Match};
///
/// let re = PikeVM::new("foo[0-9]+")?;
/// let mut cache = re.create_cache();
///
/// let text = "foo1 foo12 foo123";
/// let matches: Vec<Match> = re.find_iter(&mut cache, text).collect();
/// assert_eq!(matches, vec![
/// Match::must(0, 0..4),
/// Match::must(0, 5..10),
/// Match::must(0, 11..17),
/// ]);
/// # Ok::<(), Box<dyn std::error::Error>>(())
/// ```
#[inline]
pub fn find_iter<'r, 'c, C: Cursor>(
vm: &'r PikeVM,
cache: &'c mut Cache,
input: Input<C>,
) -> FindMatches<'r, 'c, C> {
let caps = Captures::matches(vm.get_nfa().group_info().clone());
let it = iter::Searcher::new(input);
FindMatches { re: vm, cache, caps, it }
}
/// Executes a leftmost forward search and writes the spans of capturing
/// groups that participated in a match into the provided [`Captures`]
/// value. If no match was found, then [`Captures::is_match`] is guaranteed
/// to return `false`.
///
/// This is like [`PikeVM::captures`], but it accepts a concrete `&Input`
/// instead of an `Into<Input>`.
///
/// # Example: specific pattern search
///
/// This example shows how to build a multi-PikeVM that permits searching
/// for specific patterns.
///
/// ```
/// use regex_automata::{
/// nfa::thompson::pikevm::PikeVM,
/// Anchored, Match, PatternID, Input,
/// };
///
/// let re = PikeVM::new_many(&["[a-z0-9]{6}", "[a-z][a-z0-9]{5}"])?;
/// let (mut cache, mut caps) = (re.create_cache(), re.create_captures());
/// let haystack = "foo123";
///
/// // Since we are using the default leftmost-first match and both
/// // patterns match at the same starting position, only the first pattern
/// // will be returned in this case when doing a search for any of the
/// // patterns.
/// let expected = Some(Match::must(0, 0..6));
/// re.search(&mut cache, &Input::new(haystack), &mut caps);
/// assert_eq!(expected, caps.get_match());
///
/// // But if we want to check whether some other pattern matches, then we
/// // can provide its pattern ID.
/// let expected = Some(Match::must(1, 0..6));
/// let input = Input::new(haystack)
/// .anchored(Anchored::Pattern(PatternID::must(1)));
/// re.search(&mut cache, &input, &mut caps);
/// assert_eq!(expected, caps.get_match());
///
/// # Ok::<(), Box<dyn std::error::Error>>(())
/// ```
///
/// # Example: specifying the bounds of a search
///
/// This example shows how providing the bounds of a search can produce
/// different results than simply sub-slicing the haystack.
///
/// ```
/// # if cfg!(miri) { return Ok(()); } // miri takes too long
/// use regex_automata::{nfa::thompson::pikevm::PikeVM, Match, Input};
///
/// let re = PikeVM::new(r"\b[0-9]{3}\b")?;
/// let (mut cache, mut caps) = (re.create_cache(), re.create_captures());
/// let haystack = "foo123bar";
///
/// // Since we sub-slice the haystack, the search doesn't know about
/// // the larger context and assumes that `123` is surrounded by word
/// // boundaries. And of course, the match position is reported relative
/// // to the sub-slice as well, which means we get `0..3` instead of
/// // `3..6`.
/// let expected = Some(Match::must(0, 0..3));
/// re.search(&mut cache, &Input::new(&haystack[3..6]), &mut caps);
/// assert_eq!(expected, caps.get_match());
///
/// // But if we provide the bounds of the search within the context of the
/// // entire haystack, then the search can take the surrounding context
/// // into account. (And if we did find a match, it would be reported
/// // as a valid offset into `haystack` instead of its sub-slice.)
/// let expected = None;
/// let input = Input::new(haystack).range(3..6);
/// re.search(&mut cache, &input, &mut caps);
/// assert_eq!(expected, caps.get_match());
///
/// # Ok::<(), Box<dyn std::error::Error>>(())
/// ```
#[inline]
pub fn search<C: Cursor>(
vm: &PikeVM,
cache: &mut Cache,
input: &mut Input<C>,
caps: &mut Captures,
) {
caps.set_pattern(None);
let pid = search_slots(vm, cache, input, caps.slots_mut());
caps.set_pattern(pid);
}
/// Returns true if and only if this `PikeVM` matches the given haystack.
///
/// This routine may short circuit if it knows that scanning future
/// input will never lead to a different result. In particular, if the
/// underlying NFA enters a match state, then this routine will return
/// `true` immediately without inspecting any future input. (Consider how
/// this might make a difference given the regex `a+` on the haystack
/// `aaaaaaaaaaaaaaa`. This routine can stop after it sees the first `a`,
/// but routines like `find` need to continue searching because `+` is
/// greedy by default.)
///
/// # Example
///
/// This shows basic usage:
///
/// ```
/// use regex_automata::nfa::thompson::pikevm::PikeVM;
///
/// let re = PikeVM::new("foo[0-9]+bar")?;
/// let mut cache = re.create_cache();
///
/// assert!(re.is_match(&mut cache, "foo12345bar"));
/// assert!(!re.is_match(&mut cache, "foobar"));
/// # Ok::<(), Box<dyn std::error::Error>>(())
/// ```
///
/// # Example: consistency with search APIs
///
/// `is_match` is guaranteed to return `true` whenever `find` returns a
/// match. This includes searches that are executed entirely within a
/// codepoint:
///
/// ```
/// use regex_automata::{nfa::thompson::pikevm::PikeVM, Input};
///
/// let re = PikeVM::new("a*")?;
/// let mut cache = re.create_cache();
///
/// assert!(!re.is_match(&mut cache, Input::new("☃").span(1..2)));
/// # Ok::<(), Box<dyn std::error::Error>>(())
/// ```
///
/// Notice that when UTF-8 mode is disabled, then the above reports a
/// match because the restriction against zero-width matches that split a
/// codepoint has been lifted:
///
/// ```
/// use regex_automata::{nfa::thompson::{pikevm::PikeVM, NFA}, Input};
///
/// let re = PikeVM::builder()
/// .thompson(NFA::config().utf8(false))
/// .build("a*")?;
/// let mut cache = re.create_cache();
///
/// assert!(re.is_match(&mut cache, Input::new("☃").span(1..2)));
/// # Ok::<(), Box<dyn std::error::Error>>(())
/// ```
#[inline]
pub fn is_match<C: Cursor>(vm: &PikeVM, cache: &mut Cache, input: &mut Input<C>) -> bool {
input.with(|input| {
let input = input.earliest(true);
search_slots(vm, cache, input, &mut []).is_some()
})
}
/// A simple macro for conditionally executing instrumentation logic when
/// the 'trace' log level is enabled. This is a compile-time no-op when the
/// 'internal-instrument-pikevm' feature isn't enabled. The intent here is that
/// this makes it easier to avoid doing extra work when instrumentation isn't
/// enabled.
///
/// This macro accepts a closure of type `|&mut Counters|`. The closure can
/// then increment counters (or whatever) in accordance with what one wants
/// to track.
macro_rules! instrument {
($fun:expr) => {
#[cfg(feature = "internal-instrument-pikevm")]
{
let fun: &mut dyn FnMut(&mut Counters) = &mut $fun;
COUNTERS.with(|c: &RefCell<Counters>| fun(&mut *c.borrow_mut()));
}
};
}
#[cfg(feature = "internal-instrument-pikevm")]
std::thread_local! {
/// Effectively global state used to keep track of instrumentation
/// counters. The "proper" way to do this is to thread it through the
/// PikeVM, but it makes the code quite icky. Since this is just a
/// debugging feature, we're content to relegate it to thread local
/// state. When instrumentation is enabled, the counters are reset at the
/// beginning of every search and printed (with the 'trace' log level) at
/// the end of every search.
static COUNTERS: RefCell<Counters> = RefCell::new(Counters::empty());
}
pub fn search_slots<C: Cursor>(
vm: &PikeVM,
cache: &mut Cache,
input: &mut Input<C>,
slots: &mut [Option<NonMaxUsize>],
) -> Option<PatternID> {
let utf8empty = vm.get_nfa().has_empty() && vm.get_nfa().is_utf8();
if !utf8empty {
let hm = search_slots_imp(vm, cache, input, slots)?;
return Some(hm.pattern());
}
// There is an unfortunate special case where if the regex can
// match the empty string and UTF-8 mode is enabled, the search
// implementation requires that the slots have at least as much space
// to report the bounds of any match. This is so zero-width matches
// that split a codepoint can be filtered out.
//
// Note that if utf8empty is true, we specialize the case for when
// the number of patterns is 1. In that case, we can just use a stack
// allocation. Otherwise we resort to a heap allocation, which we
// convince ourselves we're fine with due to the pathological nature of
// this case.
let min = vm.get_nfa().group_info().implicit_slot_len();
if slots.len() >= min {
let hm = search_slots_imp(vm, cache, input, slots)?;
return Some(hm.pattern());
}
if vm.get_nfa().pattern_len() == 1 {
let mut enough = [None, None];
let got = search_slots_imp(vm, cache, input, &mut enough);
// This is OK because we know `enough` is strictly bigger than
// `slots`, otherwise this special case isn't reached.
slots.copy_from_slice(&enough[..slots.len()]);
return got.map(|hm| hm.pattern());
}
let mut enough = vec![None; min];
let got = search_slots_imp(vm, cache, input, &mut enough);
// This is OK because we know `enough` is strictly bigger than `slots`,
// otherwise this special case isn't reached.
slots.copy_from_slice(&enough[..slots.len()]);
got.map(|hm| hm.pattern())
}
/// This is the actual implementation of `search_slots_imp` that
/// doesn't account for the special case when 1) the NFA has UTF-8 mode
/// enabled, 2) the NFA can match the empty string and 3) the caller has
/// provided an insufficient number of slots to record match offsets.
#[inline(never)]
fn search_slots_imp<C: Cursor>(
vm: &PikeVM,
cache: &mut Cache,
input: &mut Input<C>,
slots: &mut [Option<NonMaxUsize>],
) -> Option<HalfMatch> {
let utf8empty = vm.get_nfa().has_empty() && vm.get_nfa().is_utf8();
let hm = match search_imp(vm, cache, input, slots) {
None => return None,
Some(hm) if !utf8empty => return Some(hm),
Some(hm) => hm,
};
empty::skip_splits_fwd(input, hm, hm.offset(), |input| {
Ok(search_imp(vm, cache, input, slots).map(|hm| (hm, hm.offset())))
})
// OK because the PikeVM never errors.
.unwrap()
}
/// Return the starting configuration of a PikeVM search.
///
/// The "start config" is basically whether the search should be anchored
/// or not and the NFA state ID at which to begin the search. The state ID
/// returned always corresponds to an anchored starting state even when the
/// search is unanchored. This is because the PikeVM search loop deals with
/// unanchored searches with an explicit epsilon closure out of the start
/// state.
///
/// This routine accounts for both the caller's `Input` configuration
/// and the pattern itself. For example, even if the caller asks for an
/// unanchored search, if the pattern itself is anchored, then this will
/// always return 'true' because implementing an unanchored search in that
/// case would be incorrect.
///
/// Similarly, if the caller requests an anchored search for a particular
/// pattern, then the starting state ID returned will reflect that.
///
/// If a pattern ID is given in the input configuration that is not in
/// this regex, then `None` is returned.
fn start_config<C: Cursor>(vm: &PikeVM, input: &Input<C>) -> Option<(bool, StateID)> {
match input.get_anchored() {
// Only way we're unanchored is if both the caller asked for an
// unanchored search *and* the pattern is itself not anchored.
Anchored::No => {
Some((vm.get_nfa().is_always_start_anchored(), vm.get_nfa().start_anchored()))
}
Anchored::Yes => Some((true, vm.get_nfa().start_anchored())),
Anchored::Pattern(pid) => Some((true, vm.get_nfa().start_pattern(pid)?)),
}
}
fn search_imp<C: Cursor>(
vm: &PikeVM,
cache: &mut Cache,
input: &mut Input<C>,
slots: &mut [Option<NonMaxUsize>],
) -> Option<HalfMatch> {
cache.setup_search(slots.len());
if input.is_done() {
return None;
}
instrument!(|c| c.reset(&self.nfa));
// Whether we want to visit all match states instead of emulating the
// 'leftmost' semantics of typical backtracking regex engines.
let allmatches = vm.get_config().get_match_kind() == MatchKind::All;
let (anchored, start_id) = match start_config(vm, input) {
None => return None,
Some(config) => config,
};
let pre = if anchored { None } else { vm.get_config().get_prefilter() };
let Cache { ref mut stack, ref mut curr, ref mut next } = cache;
let mut hm = None;
// Yes, our search doesn't end at input.end(), but includes it. This
// is necessary because matches are delayed by one byte, just like
// how the DFA engines work. The delay is used to handle look-behind
// assertions. In the case of the PikeVM, the delay is implemented
// by not considering a match to exist until it is visited in
// 'steps'. Technically, we know a match exists in the previous
// iteration via 'epsilon_closure'. (It's the same thing in NFA-to-DFA
// determinization. We don't mark a DFA state as a match state if it
// contains an NFA match state, but rather, whether the DFA state was
// generated by a transition from a DFA state that contains an NFA
// match state.)
input.move_to(input.start());
input.clear_look_behind();
input.ensure_look_behind();
while input.at() <= input.end() {
// If we have no states left to visit, then there are some cases
// where we know we can quit early or even skip ahead.
if curr.set.is_empty() {
// We have a match and we haven't been instructed to continue
// on even after finding a match, so we can quit.
if hm.is_some() && !allmatches {
break;
}
// If we're running an anchored search and we've advanced
// beyond the start position with no other states to try, then
// we will never observe a match and thus can stop.
if anchored && input.at() > input.start() {
break;
}
// If there no states left to explore at this position and we
// know we can't terminate early, then we are effectively at
// the starting state of the NFA. If we fell through here,
// we'd end up adding our '(?s-u:.)*?' prefix and it would be
// the only thing in 'curr'. So we might as well just skip
// ahead until we find something that we know might advance us
// forward.
if let Some(pre) = pre {
let chunk_offst = input.chunk_offset();
match literal::find(pre, input) {
None => break,
Some(ref span) => {
input.move_to(span.start);
if chunk_offst != input.chunk_offset() {
input.clear_look_behind();
input.ensure_look_behind();
}
}
}
}
}
// Instead of using the NFA's unanchored start state, we actually
// always use its anchored starting state. As a result, when doing
// an unanchored search, we need to simulate our own '(?s-u:.)*?'
// prefix, to permit a match to appear anywhere.
//
// Now, we don't *have* to do things this way. We could use the
// NFA's unanchored starting state and do one 'epsilon_closure'
// call from that starting state before the main loop here. And
// that is just as correct. However, it turns out to be slower
// than our approach here because it slightly increases the cost
// of processing each byte by requiring us to visit more NFA
// states to deal with the additional NFA states in the unanchored
// prefix. By simulating it explicitly here, we lower those costs
// substantially. The cost is itself small, but it adds up for
// large haystacks.
//
// In order to simulate the '(?s-u:.)*?' prefix---which is not
// greedy---we are careful not to perform an epsilon closure on
// the start state if we already have a match. Namely, if we
// did otherwise, we would never reach a terminating condition
// because there would always be additional states to process.
// In effect, the exclusion of running 'epsilon_closure' when
// we have a match corresponds to the "dead" states we have in
// our DFA regex engines. Namely, in a DFA, match states merely
// instruct the search execution to record the current offset as
// the most recently seen match. It is the dead state that actually
// indicates when to stop the search (other than EOF or quit
// states).
//
// However, when 'allmatches' is true, the caller has asked us to
// leave in every possible match state. This tends not to make a
// whole lot of sense in unanchored searches, because it means the
// search really cannot terminate until EOF. And often, in that
// case, you wind up skipping over a bunch of matches and are left
// with the "last" match. Arguably, it just doesn't make a lot of
// sense to run a 'leftmost' search (which is what this routine is)
// with 'allmatches' set to true. But the DFAs support it and this
// matches their behavior. (Generally, 'allmatches' is useful for
// overlapping searches or leftmost anchored searches to find the
// longest possible match by ignoring match priority.)
//
// Additionally, when we're running an anchored search, this
// epsilon closure should only be computed at the beginning of the
// search. If we re-computed it at every position, we would be
// simulating an unanchored search when we were tasked to perform
// an anchored search.
if (hm.is_none() || allmatches) && (!anchored || input.at() == input.start()) {
// Since we are adding to the 'curr' active states and since
// this is for the start ID, we use a slots slice that is
// guaranteed to have the right length but where every element
// is absent. This is exactly what we want, because this
// epsilon closure is responsible for simulating an unanchored
// '(?s:.)*?' prefix. It is specifically outside of any
// capturing groups, and thus, using slots that are always
// absent is correct.
//
// Note though that we can't just use '&mut []' here, since
// this epsilon closure may traverse through 'Captures' epsilon
// transitions, and thus must be able to write offsets to the
// slots given which are later copied to slot values in 'curr'.
let slots = next.slot_table.all_absent();
epsilon_closure(vm, stack, slots, curr, input, start_id);
}
input.chunk_pos += 1;
if input.chunk_pos() >= input.chunk().len() {
input.advance_with_look_behind();
}
if let Some(pid) = nexts(vm, stack, curr, next, input, slots) {
hm = Some(HalfMatch::new(pid, input.at() - 1));
}
// Unless the caller asked us to return early, we need to mush on
// to see if we can extend our match. (But note that 'nexts' will
// quit right after seeing a match when match_kind==LeftmostFirst,
// as is consistent with leftmost-first match priority.)
if input.get_earliest() && hm.is_some() {
break;
}
core::mem::swap(curr, next);
next.set.clear();
}
instrument!(|c| c.eprint(&self.nfa));
hm
}
/// Process the active states in 'curr' to find the states (written to
/// 'next') we should process for the next byte in the haystack.
///
/// 'stack' is used to perform a depth first traversal of the NFA when
/// computing an epsilon closure.
///
/// When a match is found, the slots for that match state (in 'curr') are
/// copied to 'caps'. Moreover, once a match is seen, processing for 'curr'
/// stops (unless the PikeVM was configured with MatchKind::All semantics).
#[cfg_attr(feature = "perf-inline", inline(always))]
fn nexts<C: Cursor>(
vm: &PikeVM,
stack: &mut Vec<FollowEpsilon>,
curr: &mut ActiveStates,
next_: &mut ActiveStates,
input: &mut Input<C>,
slots: &mut [Option<NonMaxUsize>],
) -> Option<PatternID> {
instrument!(|c| c.record_state_set(&curr.set));
let mut pid = None;
let ActiveStates { ref set, ref mut slot_table } = *curr;
for sid in set.iter() {
pid = match next(vm, stack, slot_table, next_, input, sid) {
None => continue,
Some(pid) => Some(pid),
};
slots.copy_from_slice(slot_table.for_state(sid));
if vm.get_config().get_match_kind() != MatchKind::All {
break;
}
}
pid
}
/// Starting from 'sid', if the position 'at' in the 'input' haystack has a
/// transition defined out of 'sid', then add the state transitioned to and
/// its epsilon closure to the 'next' set of states to explore.
///
/// 'stack' is used by the epsilon closure computation to perform a depth
/// first traversal of the NFA.
///
/// 'curr_slot_table' should be the table of slots for the current set of
/// states being explored. If there is a transition out of 'sid', then
/// sid's row in the slot table is used to perform the epsilon closure.
#[cfg_attr(feature = "perf-inline", inline(always))]
fn next<C: Cursor>(
vm: &PikeVM,
stack: &mut Vec<FollowEpsilon>,
curr_slot_table: &mut SlotTable,
next: &mut ActiveStates,
input: &mut Input<C>,
sid: StateID,
) -> Option<PatternID> {
instrument!(|c| c.record_step(sid));
let state = vm.get_nfa().state(sid);
match *state {
State::Fail
| State::Look { .. }
| State::Union { .. }
| State::BinaryUnion { .. }
| State::Capture { .. } => None,
State::ByteRange { ref trans } => {
let (chunk, pos) = input.look_around();
if trans.matches(chunk, pos - 1) {
let slots = curr_slot_table.for_state(sid);
epsilon_closure(vm, stack, slots, next, input, trans.next);
}
None
}
State::Sparse(ref sparse) => {
let (chunk, pos) = input.look_around();
if let Some(next_sid) = sparse.matches(chunk, pos - 1) {
let slots = curr_slot_table.for_state(sid);
epsilon_closure(vm, stack, slots, next, input, next_sid);
}
None
}
State::Dense(ref dense) => {
let (chunk, pos) = input.look_around();
if let Some(next_sid) = dense.matches(chunk, pos - 1) {
let slots = curr_slot_table.for_state(sid);
epsilon_closure(vm, stack, slots, next, input, next_sid);
}
None
}
State::Match { pattern_id } => Some(pattern_id),
}
}
/// Compute the epsilon closure of 'sid', writing the closure into 'next'
/// while copying slot values from 'curr_slots' into corresponding states
/// in 'next'. 'curr_slots' should be the slot values corresponding to
/// 'sid'.
///
/// The given 'stack' is used to perform a depth first traversal of the
/// NFA by recursively following all epsilon transitions out of 'sid'.
/// Conditional epsilon transitions are followed if and only if they are
/// satisfied for the position 'at' in the 'input' haystack.
///
/// While this routine may write to 'curr_slots', once it returns, any
/// writes are undone and the original values (even if absent) are
/// restored.
#[cfg_attr(feature = "perf-inline", inline(always))]
fn epsilon_closure<C: Cursor>(
vm: &PikeVM,
stack: &mut Vec<FollowEpsilon>,
curr_slots: &mut [Option<NonMaxUsize>],
next: &mut ActiveStates,
input: &mut Input<C>,
sid: StateID,
) {
instrument!(|c| {
c.record_closure(sid);
c.record_stack_push(sid);
});
stack.push(FollowEpsilon::Explore(sid));
while let Some(frame) = stack.pop() {
match frame {
FollowEpsilon::RestoreCapture { slot, offset: pos } => {
curr_slots[slot] = pos;
}
FollowEpsilon::Explore(sid) => {
epsilon_closure_explore(vm, stack, curr_slots, next, input, sid);
}
}
}
}
/// Explore all of the epsilon transitions out of 'sid'. This is mostly
/// split out from 'epsilon_closure' in order to clearly delineate
/// the actual work of computing an epsilon closure from the stack
/// book-keeping.
///
/// This will push any additional explorations needed on to 'stack'.
///
/// 'curr_slots' should refer to the slots for the currently active NFA
/// state. That is, the current state we are stepping through. These
/// slots are mutated in place as new 'Captures' states are traversed
/// during epsilon closure, but the slots are restored to their original
/// values once the full epsilon closure is completed. The ultimate use of
/// 'curr_slots' is to copy them to the corresponding 'next_slots', so that
/// the capturing group spans are forwarded from the currently active state
/// to the next.
///
/// 'next' refers to the next set of active states. Computing an epsilon
/// closure may increase the next set of active states.
///
/// 'input' refers to the caller's input configuration and 'at' refers to
/// the current position in the haystack. These are used to check whether
/// conditional epsilon transitions (like look-around) are satisfied at
/// the current position. If they aren't, then the epsilon closure won't
/// include them.
#[cfg_attr(feature = "perf-inline", inline(always))]
fn epsilon_closure_explore<C: Cursor>(
vm: &PikeVM,
stack: &mut Vec<FollowEpsilon>,
curr_slots: &mut [Option<NonMaxUsize>],
next: &mut ActiveStates,
input: &mut Input<C>,
mut sid: StateID,
) {
// We can avoid pushing some state IDs on to our stack in precisely
// the cases where a 'push(x)' would be immediately followed by a 'x
// = pop()'. This is achieved by this outer-loop. We simply set 'sid'
// to be the next state ID we want to explore once we're done with
// our initial exploration. In practice, this avoids a lot of stack
// thrashing.
loop {
instrument!(|c| c.record_set_insert(sid));
// Record this state as part of our next set of active states. If
// we've already explored it, then no need to do it again.
if !next.set.insert(sid) {
return;
}
match *vm.get_nfa().state(sid) {
State::Fail
| State::Match { .. }
| State::ByteRange { .. }
| State::Sparse { .. }
| State::Dense { .. } => {
next.slot_table.for_state(sid).copy_from_slice(curr_slots);
return;
}
State::Look { look, next } => {
// OK because we don't permit building a searcher with a
// Unicode word boundary if the requisite Unicode data is
// unavailable.
let (chunk, at) = input.look_around();
if !vm.get_nfa().look_matcher().matches(look, chunk, at) {
return;
}
sid = next;
}
State::Union { ref alternates } => {
sid = match alternates.get(0) {
None => return,
Some(&sid) => sid,
};
instrument!(|c| {
for &alt in &alternates[1..] {
c.record_stack_push(alt);
}
});
stack.extend(alternates[1..].iter().copied().rev().map(FollowEpsilon::Explore));
}
State::BinaryUnion { alt1, alt2 } => {
sid = alt1;
instrument!(|c| c.record_stack_push(sid));
stack.push(FollowEpsilon::Explore(alt2));
}
State::Capture { next, slot, .. } => {
// There's no need to do anything with slots that
// ultimately won't be copied into the caller-provided
// 'Captures' value. So we just skip dealing with them at
// all.
if slot.as_usize() < curr_slots.len() {
instrument!(|c| c.record_stack_push(sid));
stack.push(FollowEpsilon::RestoreCapture { slot, offset: curr_slots[slot] });
// OK because length of a slice must fit into an isize.
curr_slots[slot] = Some(NonMaxUsize::new(input.at()).unwrap());
}
sid = next;
}
}
}
}
/// A cache represents mutable state that a [`PikeVM`] requires during a
/// search.
///
/// For a given [`PikeVM`], its corresponding cache may be created either via
/// [`PikeVM::create_cache`], or via [`Cache::new`]. They are equivalent in
/// every way, except the former does not require explicitly importing `Cache`.
///
/// A particular `Cache` is coupled with the [`PikeVM`] from which it
/// was created. It may only be used with that `PikeVM`. A cache and its
/// allocations may be re-purposed via [`Cache::reset`], in which case, it can
/// only be used with the new `PikeVM` (and not the old one).
#[derive(Clone, Debug)]
pub struct Cache {
/// Stack used while computing epsilon closure. This effectively lets us
/// move what is more naturally expressed through recursion to a stack
/// on the heap.
stack: Vec<FollowEpsilon>,
/// The current active states being explored for the current byte in the
/// haystack.
curr: ActiveStates,
/// The next set of states we're building that will be explored for the
/// next byte in the haystack.
next: ActiveStates,
}
impl Cache {
/// Create a new [`PikeVM`] cache.
///
/// A potentially more convenient routine to create a cache is
/// [`PikeVM::create_cache`], as it does not require also importing the
/// `Cache` type.
///
/// If you want to reuse the returned `Cache` with some other `PikeVM`,
/// then you must call [`Cache::reset`] with the desired `PikeVM`.
pub fn new(re: &PikeVM) -> Cache {
Cache { stack: vec![], curr: ActiveStates::new(re), next: ActiveStates::new(re) }
}
/// Reset this cache such that it can be used for searching with a
/// different [`PikeVM`].
///
/// A cache reset permits reusing memory already allocated in this cache
/// with a different `PikeVM`.
///
/// # Example
///
/// This shows how to re-purpose a cache for use with a different `PikeVM`.
///
/// ```
/// # if cfg!(miri) { return Ok(()); } // miri takes too long
/// use regex_automata::{nfa::thompson::pikevm::PikeVM, Match};
///
/// let re1 = PikeVM::new(r"\w")?;
/// let re2 = PikeVM::new(r"\W")?;
///
/// let mut cache = re1.create_cache();
/// assert_eq!(
/// Some(Match::must(0, 0..2)),
/// re1.find_iter(&mut cache, "Δ").next(),
/// );
///
/// // Using 'cache' with re2 is not allowed. It may result in panics or
/// // incorrect results. In order to re-purpose the cache, we must reset
/// // it with the PikeVM we'd like to use it with.
/// //
/// // Similarly, after this reset, using the cache with 're1' is also not
/// // allowed.
/// cache.reset(&re2);
/// assert_eq!(
/// Some(Match::must(0, 0..3)),
/// re2.find_iter(&mut cache, "☃").next(),
/// );
///
/// # Ok::<(), Box<dyn std::error::Error>>(())
/// ```
pub fn reset(&mut self, re: &PikeVM) {
self.curr.reset(re);
self.next.reset(re);
}
/// Returns the heap memory usage, in bytes, of this cache.
///
/// This does **not** include the stack size used up by this cache. To
/// compute that, use `std::mem::size_of::<Cache>()`.
pub fn memory_usage(&self) -> usize {
use core::mem::size_of;
(self.stack.len() * size_of::<FollowEpsilon>())
+ self.curr.memory_usage()
+ self.next.memory_usage()
}
/// Clears this cache. This should be called at the start of every search
/// to ensure we start with a clean slate.
///
/// This also sets the length of the capturing groups used in the current
/// search. This permits an optimization where by 'SlotTable::for_state'
/// only returns the number of slots equivalent to the number of slots
/// given in the 'Captures' value. This may be less than the total number
/// of possible slots, e.g., when one only wants to track overall match
/// offsets. This in turn permits less copying of capturing group spans
/// in the PikeVM.
fn setup_search(&mut self, captures_slot_len: usize) {
self.stack.clear();
self.curr.setup_search(captures_slot_len);
self.next.setup_search(captures_slot_len);
}
}
/// Represents a stack frame for use while computing an epsilon closure.
///
/// (An "epsilon closure" refers to the set of reachable NFA states from a
/// single state without consuming any input. That is, the set of all epsilon
/// transitions not only from that single state, but from every other state
/// reachable by an epsilon transition as well. This is why it's called a
/// "closure." Computing an epsilon closure is also done during DFA
/// determinization! Compare and contrast the epsilon closure here in this
/// PikeVM and the one used for determinization in crate::util::determinize.)
///
/// Computing the epsilon closure in a Thompson NFA proceeds via a depth
/// first traversal over all epsilon transitions from a particular state.
/// (A depth first traversal is important because it emulates the same priority
/// of matches that is typically found in backtracking regex engines.) This
/// depth first traversal is naturally expressed using recursion, but to avoid
/// a call stack size proportional to the size of a regex, we put our stack on
/// the heap instead.
///
/// This stack thus consists of call frames. The typical call frame is
/// `Explore`, which instructs epsilon closure to explore the epsilon
/// transitions from that state. (Subsequent epsilon transitions are then
/// pushed on to the stack as more `Explore` frames.) If the state ID being
/// explored has no epsilon transitions, then the capturing group slots are
/// copied from the original state that sparked the epsilon closure (from the
/// 'step' routine) to the state ID being explored. This way, capturing group
/// slots are forwarded from the previous state to the next.
///
/// The other stack frame, `RestoreCaptures`, instructs the epsilon closure to
/// set the position for a particular slot back to some particular offset. This
/// frame is pushed when `Explore` sees a `Capture` transition. `Explore` will
/// set the offset of the slot indicated in `Capture` to the current offset,
/// and then push the old offset on to the stack as a `RestoreCapture` frame.
/// Thus, the new offset is only used until the epsilon closure reverts back to
/// the `RestoreCapture` frame. In effect, this gives the `Capture` epsilon
/// transition its "scope" to only states that come "after" it during depth
/// first traversal.
#[derive(Clone, Debug)]
enum FollowEpsilon {
/// Explore the epsilon transitions from a state ID.
Explore(StateID),
/// Reset the given `slot` to the given `offset` (which might be `None`).
RestoreCapture { slot: SmallIndex, offset: Option<NonMaxUsize> },
}
/// A set of active states used to "simulate" the execution of an NFA via the
/// PikeVM.
///
/// There are two sets of these used during NFA simulation. One set corresponds
/// to the "current" set of states being traversed for the current position
/// in a haystack. The other set corresponds to the "next" set of states being
/// built, which will become the new "current" set for the next position in the
/// haystack. These two sets correspond to CLIST and NLIST in Thompson's
/// original paper regexes: https://dl.acm.org/doi/pdf/10.1145/363347.363387
///
/// In addition to representing a set of NFA states, this also maintains slot
/// values for each state. These slot values are what turn the NFA simulation
/// into the "Pike VM." Namely, they track capturing group values for each
/// state. During the computation of epsilon closure, we copy slot values from
/// states in the "current" set to the "next" set. Eventually, once a match
/// is found, the slot values for that match state are what we write to the
/// caller provided 'Captures' value.
#[derive(Clone, Debug)]
struct ActiveStates {
/// The set of active NFA states. This set preserves insertion order, which
/// is critical for simulating the match semantics of backtracking regex
/// engines.
set: SparseSet,
/// The slots for every NFA state, where each slot stores a (possibly
/// absent) offset. Every capturing group has two slots. One for a start
/// offset and one for an end offset.
slot_table: SlotTable,
}
impl ActiveStates {
/// Create a new set of active states for the given PikeVM. The active
/// states returned may only be used with the given PikeVM. (Use 'reset'
/// to re-purpose the allocation for a different PikeVM.)
fn new(re: &PikeVM) -> ActiveStates {
let mut active = ActiveStates { set: SparseSet::new(0), slot_table: SlotTable::new() };
active.reset(re);
active
}
/// Reset this set of active states such that it can be used with the given
/// PikeVM (and only that PikeVM).
fn reset(&mut self, re: &PikeVM) {
self.set.resize(re.get_nfa().states().len());
self.slot_table.reset(re);
}
/// Return the heap memory usage, in bytes, used by this set of active
/// states.
///
/// This does not include the stack size of this value.
fn memory_usage(&self) -> usize {
self.set.memory_usage() + self.slot_table.memory_usage()
}
/// Setup this set of active states for a new search. The given slot
/// length should be the number of slots in a caller provided 'Captures'
/// (and may be zero).
fn setup_search(&mut self, captures_slot_len: usize) {
self.set.clear();
self.slot_table.setup_search(captures_slot_len);
}
}
/// A table of slots, where each row represent a state in an NFA. Thus, the
/// table has room for storing slots for every single state in an NFA.
///
/// This table is represented with a single contiguous allocation. In general,
/// the notion of "capturing group" doesn't really exist at this level of
/// abstraction, hence the name "slot" instead. (Indeed, every capturing group
/// maps to a pair of slots, one for the start offset and one for the end
/// offset.) Slots are indexed by the 'Captures' NFA state.
///
/// N.B. Not every state actually needs a row of slots. Namely, states that
/// only have epsilon transitions currently never have anything written to
/// their rows in this table. Thus, the table is somewhat wasteful in its heap
/// usage. However, it is important to maintain fast random access by state
/// ID, which means one giant table tends to work well. RE2 takes a different
/// approach here and allocates each row as its own reference counted thing.
/// I explored such a strategy at one point here, but couldn't get it to work
/// well using entirely safe code. (To the ambitious reader: I encourage you to
/// re-litigate that experiment.) I very much wanted to stick to safe code, but
/// could be convinced otherwise if there was a solid argument and the safety
/// was encapsulated well.
#[derive(Clone, Debug)]
struct SlotTable {
/// The actual table of offsets.
table: Vec<Option<NonMaxUsize>>,
/// The number of slots per state, i.e., the table's stride or the length
/// of each row.
slots_per_state: usize,
/// The number of slots in the caller-provided 'Captures' value for the
/// current search. Setting this to 'slots_per_state' is always correct,
/// but may be wasteful.
slots_for_captures: usize,
}
impl SlotTable {
/// Create a new slot table.
///
/// One should call 'reset' with the corresponding PikeVM before use.
fn new() -> SlotTable {
SlotTable { table: vec![], slots_for_captures: 0, slots_per_state: 0 }
}
/// Reset this slot table such that it can be used with the given PikeVM
/// (and only that PikeVM).
fn reset(&mut self, re: &PikeVM) {
let nfa = re.get_nfa();
self.slots_per_state = nfa.group_info().slot_len();
// This is always correct, but may be reduced for a particular search
// if a 'Captures' has fewer slots, e.g., none at all or only slots
// for tracking the overall match instead of all slots for every
// group.
self.slots_for_captures =
core::cmp::max(self.slots_per_state, nfa.pattern_len().checked_mul(2).unwrap());
let len = nfa
.states()
.len()
.checked_mul(self.slots_per_state)
// Add space to account for scratch space used during a search.
.and_then(|x| x.checked_add(self.slots_for_captures))
// It seems like this could actually panic on legitimate inputs on
// 32-bit targets, and very likely to panic on 16-bit. Should we
// somehow convert this to an error? What about something similar
// for the lazy DFA cache? If you're tripping this assert, please
// file a bug.
.expect("slot table length doesn't overflow");
// This happens about as often as a regex is compiled, so it probably
// should be at debug level, but I found it quite distracting and not
// particularly useful.
self.table.resize(len, None);
}
/// Return the heap memory usage, in bytes, used by this slot table.
///
/// This does not include the stack size of this value.
fn memory_usage(&self) -> usize {
self.table.len() * core::mem::size_of::<Option<NonMaxUsize>>()
}
/// Perform any per-search setup for this slot table.
///
/// In particular, this sets the length of the number of slots used in the
/// 'Captures' given by the caller (if any at all). This number may be
/// smaller than the total number of slots available, e.g., when the caller
/// is only interested in tracking the overall match and not the spans of
/// every matching capturing group. Only tracking the overall match can
/// save a substantial amount of time copying capturing spans during a
/// search.
fn setup_search(&mut self, captures_slot_len: usize) {
self.slots_for_captures = captures_slot_len;
}
/// Return a mutable slice of the slots for the given state.
///
/// Note that the length of the slice returned may be less than the total
/// number of slots available for this state. In particular, the length
/// always matches the number of slots indicated via 'setup_search'.
fn for_state(&mut self, sid: StateID) -> &mut [Option<NonMaxUsize>] {
let i = sid.as_usize() * self.slots_per_state;
&mut self.table[i..i + self.slots_for_captures]
}
/// Return a slice of slots of appropriate length where every slot offset
/// is guaranteed to be absent. This is useful in cases where you need to
/// compute an epsilon closure outside of the user supplied regex, and thus
/// never want it to have any capturing slots set.
fn all_absent(&mut self) -> &mut [Option<NonMaxUsize>] {
let i = self.table.len() - self.slots_for_captures;
&mut self.table[i..i + self.slots_for_captures]
}
}
/// An iterator over all non-overlapping matches for a particular search.
///
/// The iterator yields a [`Match`] value until no more matches could be found.
///
/// The lifetime parameters are as follows:
///
/// * `'r` represents the lifetime of the PikeVM.
/// * `'c` represents the lifetime of the PikeVM's cache.
/// * `'h` represents the lifetime of the haystack being searched.
///
/// This iterator can be created with the [`PikeVM::find_iter`] method.
#[derive(Debug)]
pub struct FindMatches<'r, 'c, C: Cursor> {
re: &'r PikeVM,
cache: &'c mut Cache,
caps: Captures,
it: iter::Searcher<C>,
}
impl<'r, 'c, C: Cursor> Iterator for FindMatches<'r, 'c, C> {
type Item = Match;
#[inline]
fn next(&mut self) -> Option<Match> {
// Splitting 'self' apart seems necessary to appease borrowck.
let FindMatches { re, ref mut cache, ref mut caps, ref mut it } = *self;
// 'advance' converts errors into panics, which is OK here because
// the PikeVM can never return an error.
it.advance(|input| {
search(re, cache, input, caps);
Ok(caps.get_match())
})
}
}