Struct redwm::imports::ButtonPressEvent[][src]

pub struct ButtonPressEvent {
Show 13 fields pub response_type: u8, pub detail: u8, pub sequence: u16, pub time: u32, pub root: u32, pub event: u32, pub child: u32, pub root_x: i16, pub root_y: i16, pub event_x: i16, pub event_y: i16, pub state: u16, pub same_screen: bool,
}
Expand description

a mouse button was pressed/released.

Fields

  • detail - The keycode (a number representing a physical key on the keyboard) of the key which was pressed.
  • time - Time when the event was generated (in milliseconds).
  • root - The root window of child.
  • same_screen - Whether the event window is on the same screen as the root window.
  • event_x - If same_screen is true, this is the X coordinate relative to the event window’s origin. Otherwise, event_x will be set to zero.
  • event_y - If same_screen is true, this is the Y coordinate relative to the event window’s origin. Otherwise, event_y will be set to zero.
  • root_x - The X coordinate of the pointer relative to the root window at the time of the event.
  • root_y - The Y coordinate of the pointer relative to the root window at the time of the event.
  • state - The logical state of the pointer buttons and modifier keys just prior to the event.

See

  • GrabButton: request
  • GrabPointer: request

Fields

response_type: u8detail: u8sequence: u16time: u32root: u32event: u32child: u32root_x: i16root_y: i16event_x: i16event_y: i16state: u16same_screen: bool

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