Struct uefi::hii::AnimationId
source · pub struct AnimationId(/* private fields */);
Trait Implementations§
source§impl Clone for AnimationId
impl Clone for AnimationId
source§fn clone(&self) -> AnimationId
fn clone(&self) -> AnimationId
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for AnimationId
impl Debug for AnimationId
source§impl PartialEq for AnimationId
impl PartialEq for AnimationId
source§fn eq(&self, other: &AnimationId) -> bool
fn eq(&self, other: &AnimationId) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Copy for AnimationId
impl Eq for AnimationId
impl StructuralPartialEq for AnimationId
Auto Trait Implementations§
impl Freeze for AnimationId
impl RefUnwindSafe for AnimationId
impl Send for AnimationId
impl Sync for AnimationId
impl Unpin for AnimationId
impl UnwindSafe for AnimationId
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more