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use plain::Plain;
#[repr(packed)]
pub struct Descriptor {
pub valsig: u32,
pub map0: u32,
pub map1: u32,
pub map2: u32,
_reserved: [u8; 0xefc - 0x20],
pub umap1: u32,
}
unsafe impl Plain for Descriptor {}
#[repr(packed)]
pub struct Region {
pub data: [u32; 9],
}
unsafe impl Plain for Region {}
#[repr(packed)]
pub struct Component {
pub comp: u32,
pub ill: u32,
pub pb: u32,
}
unsafe impl Plain for Component {}
#[repr(packed)]
pub struct PchStrap {
pub data: [u32; 18],
}
unsafe impl Plain for PchStrap {}
#[repr(packed)]
pub struct Master {
pub mstr1: u32,
pub mstr2: u32,
pub mstr3: u32,
pub mstr4: u32,
pub mstr5: u32,
}
unsafe impl Plain for Master {}
#[repr(packed)]
pub struct ProcStrap {
pub data: [u32; 8]
}
unsafe impl Plain for ProcStrap {}