Expand description
General Midi Level 1 types and elements.
Modules§
Structs§
- DrumHit
- Represents a drum hit. (Similar to
PlayNote). - Instruments
- A thin wrapper around a
Vec<Instrument>with Add/Subtract operations.
Enums§
- Drum
HitType - Percussion key map defined according to GM1 Sound Set
- Instrument
- Instruments defined according to GM1 Sound Set
Functions§
- renderers
- Default renderers used for GM
Elements (InstrumentandDrumHit).