Expand description
High-level stateful agent runtime.
Wraps the stateless AgentKernel and manages cross-turn state:
transcript accumulation, usage tracking, and configuration that
varies per turn (streaming, planning mode, permission hook, event sink).
§Example
ⓘ
use recursive::{AgentRuntime, AgentRuntimeBuilder, NullSink};
let mut rt = AgentRuntimeBuilder::new()
.llm(my_llm)
.tools(my_tools)
.system_prompt("You are a helpful assistant.")
.build()
.unwrap();
let outcome = rt.run("What is the weather?").await.unwrap();
println!("{}", outcome.final_text.unwrap_or_default());Re-exports§
pub use crate::runtime_goal::GoalEvaluator;pub use crate::runtime_goal::GoalState;pub use crate::runtime_goal::GoalStatus;pub use crate::runtime_goal::GoalVerdict;
Structs§
- Agent
Runtime - A stateful agent runtime that wraps
AgentKernel. - Agent
Runtime Builder - Builder for
AgentRuntime. - Runtime
Outcome - The result of a single
AgentRuntime::run()turn.