Struct recs::EntityId [] [src]

pub struct EntityId(_);

Value type representing an entity in the entity-component system.

To avoid duplicate entity IDs, these can only be created by calling Ecs.create_entity().

Trait Implementations

impl Debug for EntityId
[src]

fn fmt(&self, __arg_0: &mut Formatter) -> Result

Formats the value using the given formatter.

impl Hash for EntityId
[src]

fn hash<__H: Hasher>(&self, __arg_0: &mut __H)

Feeds this value into the state given, updating the hasher as necessary.

fn hash_slice<H>(data: &[Self], state: &mut H) where H: Hasher
1.3.0

Feeds a slice of this type into the state provided.

impl Eq for EntityId
[src]

impl PartialEq for EntityId
[src]

fn eq(&self, __arg_0: &EntityId) -> bool

This method tests for self and other values to be equal, and is used by ==. Read more

fn ne(&self, __arg_0: &EntityId) -> bool

This method tests for !=.

impl Copy for EntityId
[src]

impl Clone for EntityId
[src]

fn clone(&self) -> EntityId

Returns a copy of the value. Read more

fn clone_from(&mut self, source: &Self)
1.0.0

Performs copy-assignment from source. Read more