reactive_graph/effect/effect.rs
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use crate::{
channel::{channel, Receiver},
effect::{inner::EffectInner, EffectFunction},
graph::{
AnySubscriber, ReactiveNode, SourceSet, Subscriber, ToAnySubscriber,
WithObserver,
},
owner::{ArenaItem, LocalStorage, Owner, Storage, SyncStorage},
traits::Dispose,
};
use any_spawner::Executor;
use futures::StreamExt;
use or_poisoned::OrPoisoned;
use std::{
mem,
sync::{atomic::AtomicBool, Arc, RwLock},
};
/// Effects run a certain chunk of code whenever the signals they depend on change.
///
/// Creating an effect runs the given function once after any current synchronous work is done.
/// This tracks its reactive values read within it, and reruns the function whenever the value
/// of a dependency changes.
///
/// Effects are intended to run *side-effects* of the system, not to synchronize state
/// *within* the system. In other words: In most cases, you usually should not write to
/// signals inside effects. (If you need to define a signal that depends on the value of
/// other signals, use a derived signal or a [`Memo`](crate::computed::Memo)).
///
/// You can provide an effect function without parameters or one with one parameter.
/// If you provide such a parameter, the effect function is called with an argument containing
/// whatever value it returned the last time it ran. On the initial run, this is `None`.
///
/// Effects stop running when their reactive [`Owner`] is disposed.
///
///
/// ## Example
///
/// ```
/// # use reactive_graph::computed::*;
/// # use reactive_graph::signal::*; let owner = reactive_graph::owner::Owner::new(); owner.set();
/// # use reactive_graph::prelude::*;
/// # use reactive_graph::effect::Effect;
/// # use reactive_graph::owner::ArenaItem;
/// # tokio_test::block_on(async move {
/// # tokio::task::LocalSet::new().run_until(async move {
/// # any_spawner::Executor::init_tokio(); let owner = reactive_graph::owner::Owner::new(); owner.set();
/// let a = RwSignal::new(0);
/// let b = RwSignal::new(0);
///
/// // ✅ use effects to interact between reactive state and the outside world
/// Effect::new(move || {
/// // on the next “tick” prints "Value: 0" and subscribes to `a`
/// println!("Value: {}", a.get());
/// });
///
/// # assert_eq!(a.get(), 0);
/// a.set(1);
/// # assert_eq!(a.get(), 1);
/// // ✅ because it's subscribed to `a`, the effect reruns and prints "Value: 1"
///
/// // ❌ don't use effects to synchronize state within the reactive system
/// Effect::new(move || {
/// // this technically works but can cause unnecessary re-renders
/// // and easily lead to problems like infinite loops
/// b.set(a.get() + 1);
/// });
/// # }).await;
/// # });
/// ```
/// ## Web-Specific Notes
///
/// 1. **Scheduling**: Effects run after synchronous work, on the next “tick” of the reactive
/// system. This makes them suitable for “on mount” actions: they will fire immediately after
/// DOM rendering.
/// 2. By default, effects do not run unless the `effects` feature is enabled. If you are using
/// this with a web framework, this generally means that effects **do not run on the server**.
/// and you can call browser-specific APIs within the effect function without causing issues.
/// If you need an effect to run on the server, use [`Effect::new_isomorphic`].
#[derive(Debug, Clone, Copy)]
pub struct Effect<S> {
inner: Option<ArenaItem<StoredEffect, S>>,
}
type StoredEffect = Option<Arc<RwLock<EffectInner>>>;
impl<S> Dispose for Effect<S> {
fn dispose(self) {
if let Some(inner) = self.inner {
inner.dispose()
}
}
}
fn effect_base() -> (Receiver, Owner, Arc<RwLock<EffectInner>>) {
let (mut observer, rx) = channel();
// spawn the effect asynchronously
// we'll notify once so it runs on the next tick,
// to register observed values
observer.notify();
let owner = Owner::new();
let inner = Arc::new(RwLock::new(EffectInner {
dirty: true,
observer,
sources: SourceSet::new(),
}));
(rx, owner, inner)
}
thread_local! {
static EFFECT_SCOPE_ACTIVE: AtomicBool = const { AtomicBool::new(false) };
}
/// Returns whether the current thread is currently running an effect.
pub fn in_effect_scope() -> bool {
EFFECT_SCOPE_ACTIVE
.with(|scope| scope.load(std::sync::atomic::Ordering::Relaxed))
}
/// Set a static to true whilst running the given function.
/// [`is_in_effect_scope`] will return true whilst the function is running.
fn run_in_effect_scope<T>(fun: impl FnOnce() -> T) -> T {
// For the theoretical nested case, set back to initial value rather than false:
let initial = EFFECT_SCOPE_ACTIVE
.with(|scope| scope.swap(true, std::sync::atomic::Ordering::Relaxed));
let result = fun();
EFFECT_SCOPE_ACTIVE.with(|scope| {
scope.store(initial, std::sync::atomic::Ordering::Relaxed)
});
result
}
impl<S> Effect<S>
where
S: Storage<StoredEffect>,
{
/// Stops this effect before it is disposed.
pub fn stop(self) {
if let Some(inner) = self
.inner
.and_then(|this| this.try_update_value(|inner| inner.take()))
{
drop(inner);
}
}
}
impl Effect<LocalStorage> {
/// Creates a new effect, which runs once on the next “tick”, and then runs again when reactive values
/// that are read inside it change.
///
/// This spawns a task on the local thread using
/// [`spawn_local`](any_spawner::Executor::spawn_local). For an effect that can be spawned on
/// any thread, use [`new_sync`](Effect::new_sync).
pub fn new<T, M>(mut fun: impl EffectFunction<T, M> + 'static) -> Self
where
T: 'static,
{
let inner = cfg!(feature = "effects").then(|| {
let (mut rx, owner, inner) = effect_base();
let value = Arc::new(RwLock::new(None::<T>));
let mut first_run = true;
Executor::spawn_local({
let value = Arc::clone(&value);
let subscriber = inner.to_any_subscriber();
async move {
while rx.next().await.is_some() {
if subscriber
.with_observer(|| subscriber.update_if_necessary())
|| first_run
{
first_run = false;
subscriber.clear_sources(&subscriber);
let old_value =
mem::take(&mut *value.write().or_poisoned());
let new_value = owner.with_cleanup(|| {
subscriber.with_observer(|| {
run_in_effect_scope(|| fun.run(old_value))
})
});
*value.write().or_poisoned() = Some(new_value);
}
}
}
});
ArenaItem::new_with_storage(Some(inner))
});
Self { inner }
}
/// A version of [`Effect::new`] that only listens to any dependency
/// that is accessed inside `dependency_fn`.
///
/// The return value of `dependency_fn` is passed into `handler` as an argument together with the previous value.
/// Additionally, the last return value of `handler` is provided as a third argument, as is done in [`Effect::new`].
///
/// ## Usage
///
/// ```
/// # use reactive_graph::effect::Effect;
/// # use reactive_graph::traits::*;
/// # use reactive_graph::signal::signal;
/// # tokio_test::block_on(async move {
/// # tokio::task::LocalSet::new().run_until(async move {
/// # any_spawner::Executor::init_tokio(); let owner = reactive_graph::owner::Owner::new(); owner.set();
/// #
/// let (num, set_num) = signal(0);
///
/// let effect = Effect::watch(
/// move || num.get(),
/// move |num, prev_num, _| {
/// // log::debug!("Number: {}; Prev: {:?}", num, prev_num);
/// },
/// false,
/// );
/// # assert_eq!(num.get(), 0);
///
/// set_num.set(1); // > "Number: 1; Prev: Some(0)"
/// # assert_eq!(num.get(), 1);
///
/// effect.stop(); // stop watching
///
/// set_num.set(2); // (nothing happens)
/// # assert_eq!(num.get(), 2);
/// # }).await;
/// # });
/// ```
///
/// The callback itself doesn't track any signal that is accessed within it.
///
/// ```
/// # use reactive_graph::effect::Effect;
/// # use reactive_graph::traits::*;
/// # use reactive_graph::signal::signal;
/// # tokio_test::block_on(async move {
/// # tokio::task::LocalSet::new().run_until(async move {
/// # any_spawner::Executor::init_tokio(); let owner = reactive_graph::owner::Owner::new(); owner.set();
/// #
/// let (num, set_num) = signal(0);
/// let (cb_num, set_cb_num) = signal(0);
///
/// Effect::watch(
/// move || num.get(),
/// move |num, _, _| {
/// // log::debug!("Number: {}; Cb: {}", num, cb_num.get());
/// },
/// false,
/// );
///
/// # assert_eq!(num.get(), 0);
/// set_num.set(1); // > "Number: 1; Cb: 0"
/// # assert_eq!(num.get(), 1);
///
/// # assert_eq!(cb_num.get(), 0);
/// set_cb_num.set(1); // (nothing happens)
/// # assert_eq!(cb_num.get(), 1);
///
/// set_num.set(2); // > "Number: 2; Cb: 1"
/// # assert_eq!(num.get(), 2);
/// # }).await;
/// # });
/// ```
///
/// ## Immediate
///
/// If the final parameter `immediate` is true, the `callback` will run immediately.
/// If it's `false`, the `callback` will run only after
/// the first change is detected of any signal that is accessed in `deps`.
///
/// ```
/// # use reactive_graph::effect::Effect;
/// # use reactive_graph::traits::*;
/// # use reactive_graph::signal::signal;
/// # tokio_test::block_on(async move {
/// # tokio::task::LocalSet::new().run_until(async move {
/// # any_spawner::Executor::init_tokio(); let owner = reactive_graph::owner::Owner::new(); owner.set();
/// #
/// let (num, set_num) = signal(0);
///
/// Effect::watch(
/// move || num.get(),
/// move |num, prev_num, _| {
/// // log::debug!("Number: {}; Prev: {:?}", num, prev_num);
/// },
/// true,
/// ); // > "Number: 0; Prev: None"
///
/// # assert_eq!(num.get(), 0);
/// set_num.set(1); // > "Number: 1; Prev: Some(0)"
/// # assert_eq!(num.get(), 1);
/// # }).await;
/// # });
/// ```
pub fn watch<D, T>(
mut dependency_fn: impl FnMut() -> D + 'static,
mut handler: impl FnMut(&D, Option<&D>, Option<T>) -> T + 'static,
immediate: bool,
) -> Self
where
D: 'static,
T: 'static,
{
let inner = cfg!(feature = "effects").then(|| {
let (mut rx, owner, inner) = effect_base();
let mut first_run = true;
let dep_value = Arc::new(RwLock::new(None::<D>));
let watch_value = Arc::new(RwLock::new(None::<T>));
Executor::spawn_local({
let dep_value = Arc::clone(&dep_value);
let watch_value = Arc::clone(&watch_value);
let subscriber = inner.to_any_subscriber();
async move {
while rx.next().await.is_some() {
if subscriber
.with_observer(|| subscriber.update_if_necessary())
|| first_run
{
subscriber.clear_sources(&subscriber);
let old_dep_value = mem::take(
&mut *dep_value.write().or_poisoned(),
);
let new_dep_value = owner.with_cleanup(|| {
subscriber.with_observer(&mut dependency_fn)
});
let old_watch_value = mem::take(
&mut *watch_value.write().or_poisoned(),
);
if immediate || !first_run {
let new_watch_value = handler(
&new_dep_value,
old_dep_value.as_ref(),
old_watch_value,
);
*watch_value.write().or_poisoned() =
Some(new_watch_value);
}
*dep_value.write().or_poisoned() =
Some(new_dep_value);
first_run = false;
}
}
}
});
ArenaItem::new_with_storage(Some(inner))
});
Self { inner }
}
}
impl Effect<SyncStorage> {
/// Creates a new effect, which runs once on the next “tick”, and then runs again when reactive values
/// that are read inside it change.
///
/// This spawns a task that can be run on any thread. For an effect that will be spawned on
/// the current thread, use [`new`](Effect::new).
pub fn new_sync<T, M>(
mut fun: impl EffectFunction<T, M> + Send + Sync + 'static,
) -> Self
where
T: Send + Sync + 'static,
{
let inner = cfg!(feature = "effects").then(|| {
let (mut rx, owner, inner) = effect_base();
let mut first_run = true;
let value = Arc::new(RwLock::new(None::<T>));
crate::spawn({
let value = Arc::clone(&value);
let subscriber = inner.to_any_subscriber();
async move {
while rx.next().await.is_some() {
if subscriber
.with_observer(|| subscriber.update_if_necessary())
|| first_run
{
first_run = false;
subscriber.clear_sources(&subscriber);
let old_value =
mem::take(&mut *value.write().or_poisoned());
let new_value = owner.with_cleanup(|| {
subscriber.with_observer(|| {
run_in_effect_scope(|| fun.run(old_value))
})
});
*value.write().or_poisoned() = Some(new_value);
}
}
}
});
ArenaItem::new_with_storage(Some(inner))
});
Self { inner }
}
/// Creates a new effect, which runs once on the next “tick”, and then runs again when reactive values
/// that are read inside it change.
///
/// This will run whether the `effects` feature is enabled or not.
pub fn new_isomorphic<T, M>(
mut fun: impl EffectFunction<T, M> + Send + Sync + 'static,
) -> Self
where
T: Send + Sync + 'static,
{
let (mut rx, owner, inner) = effect_base();
let mut first_run = true;
let value = Arc::new(RwLock::new(None::<T>));
let task = {
let value = Arc::clone(&value);
let subscriber = inner.to_any_subscriber();
async move {
while rx.next().await.is_some() {
if subscriber
.with_observer(|| subscriber.update_if_necessary())
|| first_run
{
first_run = false;
subscriber.clear_sources(&subscriber);
let old_value =
mem::take(&mut *value.write().or_poisoned());
let new_value = owner.with_cleanup(|| {
subscriber.with_observer(|| {
run_in_effect_scope(|| fun.run(old_value))
})
});
*value.write().or_poisoned() = Some(new_value);
}
}
}
};
crate::spawn(task);
Self {
inner: Some(ArenaItem::new_with_storage(Some(inner))),
}
}
/// This is to [`Effect::watch`] what [`Effect::new_sync`] is to [`Effect::new`].
pub fn watch_sync<D, T>(
mut dependency_fn: impl FnMut() -> D + Send + Sync + 'static,
mut handler: impl FnMut(&D, Option<&D>, Option<T>) -> T
+ Send
+ Sync
+ 'static,
immediate: bool,
) -> Self
where
D: Send + Sync + 'static,
T: Send + Sync + 'static,
{
let (mut rx, owner, inner) = effect_base();
let mut first_run = true;
let dep_value = Arc::new(RwLock::new(None::<D>));
let watch_value = Arc::new(RwLock::new(None::<T>));
let inner = cfg!(feature = "effects").then(|| {
crate::spawn({
let dep_value = Arc::clone(&dep_value);
let watch_value = Arc::clone(&watch_value);
let subscriber = inner.to_any_subscriber();
async move {
while rx.next().await.is_some() {
if subscriber
.with_observer(|| subscriber.update_if_necessary())
|| first_run
{
subscriber.clear_sources(&subscriber);
let old_dep_value = mem::take(
&mut *dep_value.write().or_poisoned(),
);
let new_dep_value = owner.with_cleanup(|| {
subscriber.with_observer(&mut dependency_fn)
});
let old_watch_value = mem::take(
&mut *watch_value.write().or_poisoned(),
);
if immediate || !first_run {
let new_watch_value = handler(
&new_dep_value,
old_dep_value.as_ref(),
old_watch_value,
);
*watch_value.write().or_poisoned() =
Some(new_watch_value);
}
*dep_value.write().or_poisoned() =
Some(new_dep_value);
first_run = false;
}
}
}
});
ArenaItem::new_with_storage(Some(inner))
});
Self { inner }
}
}
impl<S> ToAnySubscriber for Effect<S>
where
S: Storage<StoredEffect>,
{
fn to_any_subscriber(&self) -> AnySubscriber {
self.inner
.and_then(|inner| {
inner
.try_with_value(|inner| {
inner.as_ref().map(|inner| inner.to_any_subscriber())
})
.flatten()
})
.expect("tried to set effect that has been stopped")
}
}
/// Creates an [`Effect`].
#[inline(always)]
#[track_caller]
#[deprecated = "This function is being removed to conform to Rust idioms. \
Please use `Effect::new()` instead."]
pub fn create_effect<T>(
fun: impl FnMut(Option<T>) -> T + 'static,
) -> Effect<LocalStorage>
where
T: 'static,
{
Effect::new(fun)
}
/// Creates an [`Effect`], equivalent to [Effect::watch].
#[inline(always)]
#[track_caller]
#[deprecated = "This function is being removed to conform to Rust idioms. \
Please use `Effect::watch()` instead."]
pub fn watch<W, T>(
deps: impl Fn() -> W + 'static,
callback: impl Fn(&W, Option<&W>, Option<T>) -> T + Clone + 'static,
immediate: bool,
) -> impl Fn() + Clone
where
W: Clone + 'static,
T: 'static,
{
let watch = Effect::watch(deps, callback, immediate);
move || watch.stop()
}