Struct reactive_state::provider::MapStateToProps [−][src]
pub struct MapStateToProps<C: Component, State>(_);
This is supported on crate feature
yew
only.Implementations
impl<C, State> MapStateToProps<C, State> where
C: Component,
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impl<C, State> MapStateToProps<C, State> where
C: Component,
[src]pub fn new(
function: fn(_: &Rc<State>, _: &C::Properties) -> Option<C::Properties>
) -> Self
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function: fn(_: &Rc<State>, _: &C::Properties) -> Option<C::Properties>
) -> Self
pub fn perform(
&self,
state: &Rc<State>,
props: &C::Properties
) -> Option<C::Properties>
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&self,
state: &Rc<State>,
props: &C::Properties
) -> Option<C::Properties>
Trait Implementations
impl<C: Clone + Component, State: Clone> Clone for MapStateToProps<C, State> where
C::Properties: Clone,
C::Properties: Clone,
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impl<C: Clone + Component, State: Clone> Clone for MapStateToProps<C, State> where
C::Properties: Clone,
C::Properties: Clone,
[src]fn clone(&self) -> MapStateToProps<C, State>
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fn clone(&self) -> MapStateToProps<C, State>
[src]Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0[src]
fn clone_from(&mut self, source: &Self)
1.0.0[src]Performs copy-assignment from source
. Read more
impl<C: Component, State> Debug for MapStateToProps<C, State>
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impl<C: Component, State> Debug for MapStateToProps<C, State>
[src]impl<C, State> PartialEq<MapStateToProps<C, State>> for MapStateToProps<C, State> where
C: Component,
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impl<C, State> PartialEq<MapStateToProps<C, State>> for MapStateToProps<C, State> where
C: Component,
[src]Auto Trait Implementations
impl<C, State> RefUnwindSafe for MapStateToProps<C, State>
impl<C, State> Send for MapStateToProps<C, State>
impl<C, State> Sync for MapStateToProps<C, State>
impl<C, State> Unpin for MapStateToProps<C, State>
impl<C, State> UnwindSafe for MapStateToProps<C, State>
Blanket Implementations
impl<T> BorrowMut<T> for T where
T: ?Sized,
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impl<T> BorrowMut<T> for T where
T: ?Sized,
[src]pub fn borrow_mut(&mut self) -> &mut T
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pub fn borrow_mut(&mut self) -> &mut T
[src]Mutably borrows from an owned value. Read more
impl<T, V> IntoOptPropValue<V> for T where
T: IntoPropValue<Option<V>>,
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impl<T, V> IntoOptPropValue<V> for T where
T: IntoPropValue<Option<V>>,
[src]pub fn into_opt_prop_value(self) -> Option<V>
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pub fn into_opt_prop_value(self) -> Option<V>
[src]Convert self
to an optional value of a Properties
struct.
impl<T> IntoPropValue<Option<T>> for T
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impl<T> IntoPropValue<Option<T>> for T
[src]pub fn into_prop_value(self) -> Option<T>
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pub fn into_prop_value(self) -> Option<T>
[src]Convert self
to a value of a Properties
struct.
impl<T> IntoPropValue<T> for T
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impl<T> IntoPropValue<T> for T
[src]pub fn into_prop_value(self) -> T
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pub fn into_prop_value(self) -> T
[src]Convert self
to a value of a Properties
struct.
impl<T> ToOwned for T where
T: Clone,
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impl<T> ToOwned for T where
T: Clone,
[src]type Owned = T
type Owned = T
The resulting type after obtaining ownership.
pub fn to_owned(&self) -> T
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pub fn to_owned(&self) -> T
[src]Creates owned data from borrowed data, usually by cloning. Read more
pub fn clone_into(&self, target: &mut T)
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pub fn clone_into(&self, target: &mut T)
[src]🔬 This is a nightly-only experimental API. (toowned_clone_into
)
recently added
Uses borrowed data to replace owned data, usually by cloning. Read more
impl<T> Any for T where
T: Any,
T: Any,
impl<T> CloneAny for T where
T: Any + Clone,
T: Any + Clone,