1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270
//! Common types across this module
pub use crate::instruments::Instruments;
use crate::mutiny_stream::MutinyStream;
use std::{
time::Duration,
task::Waker,
fmt::Debug,
};
use std::future::Future;
use std::sync::Arc;
/// Defines common abstractions on how [Uni]s receives produced events and delivers them to `Stream`s.\
/// Implementors should also implement one of [ChannelProducer] or [UniZeroCopyChannel].
/// NOTE: all async functions are out of the hot path, so the `async_trait` won't impose performance penalties
pub trait ChannelCommon<ItemType: Debug + Send + Sync,
DerivedItemType: Debug> {
/// Creates a new instance of this channel, to be referred to (in logs) as `name`
fn new<IntoString: Into<String>>(name: IntoString) -> Arc<Self>;
/// Waits until all pending items are taken from this channel, up until `timeout` elapses.\
/// Returns the number of still unconsumed items -- which is 0 if it was not interrupted by the timeout
#[must_use = "Returns 0 if all elements could be flushed within the given `timeout` or the number of elements yet flushing"]
fn flush(&self, timeout: Duration) -> impl Future<Output=u32> + Send;
/// Tells weather this channel is still enabled to process elements
/// (true before calling the "end stream" / "cancel stream" functions)
fn is_channel_open(&self) -> bool;
/// Flushes & signals that the given `stream_id` should cease its activities when there are no more elements left
/// to process, waiting for the operation to complete for up to `timeout`.\
/// Returns `true` if the stream ended within the given `timeout` or `false` if it is still processing elements.
#[must_use = "Returns true if the Channel could be closed within the given time"]
fn gracefully_end_stream(&self, stream_id: u32, timeout: Duration) -> impl Future<Output=bool> + Send;
/// Flushes & signals that all streams should cease their activities when there are no more elements left
/// to process, waiting for the operation to complete for up to `timeout`.\
/// Returns the number of un-ended streams -- which is 0 if it was not interrupted by the timeout
#[must_use = "Returns 0 if all elements could be flushed within the given `timeout` or the number of elements that got unsent after the channel closing"]
fn gracefully_end_all_streams(&self, timeout: Duration) -> impl Future<Output=u32> + Send;
/// Sends a signal to all streams, urging them to cease their operations.\
/// In opposition to [end_all_streams()], this method does not wait for any confirmation,
/// nor cares if there are remaining elements to be processed.
fn cancel_all_streams(&self);
/// Informs the caller how many active streams are currently managed by this channel
/// IMPLEMENTORS: #[inline(always)]
fn running_streams_count(&self) -> u32;
/// Tells how many events are waiting to be taken out of this channel.\
/// IMPLEMENTORS: #[inline(always)]
fn pending_items_count(&self) -> u32;
/// Tells how many events may be produced ahead of the consumers.\
/// IMPLEMENTORS: #[inline(always)]
fn buffer_size(&self) -> u32;
}
/// Defines abstractions specific to [Uni] channels
pub trait ChannelUni<'a, ItemType: Debug + Send + Sync,
DerivedItemType: Debug> {
/// Returns a `Stream` (and its `stream_id`) able to receive elements sent through this channel.\
/// If called more than once, each `Stream` will receive a different element -- "consumer pattern".\
/// Currently `panic`s if called more times than allowed by [Uni]'s `MAX_STREAMS`
fn create_stream(self: &Arc<Self>) -> (MutinyStream<'a, ItemType, Self, DerivedItemType>, u32)
where Self: ChannelConsumer<'a, DerivedItemType>;
}
/// Defines abstractions specific to [Uni] channels
pub trait ChannelMulti<'a, ItemType: Debug + Send + Sync,
DerivedItemType: Debug> {
/// Implemented only for a few [Multi] channels, returns a `Stream` (and its `stream_id`) able to receive elements
/// that were sent through this channel *before the call to this method*.\
/// It is up to each implementor to define how back in the past those events may go, but it is known that `mmap log`
/// based channels are able to see all past events.\
/// If called more than once, every stream will see all the past events available.\
/// Currently `panic`s if called more times than allowed by [Multi]'s `MAX_STREAMS`
fn create_stream_for_old_events(self: &Arc<Self>) -> (MutinyStream<'a, ItemType, Self, DerivedItemType>, u32)
where Self: ChannelConsumer<'a, DerivedItemType>;
/// Returns a `Stream` (and its `stream_id`) able to receive elements sent through this channel *after the call to this method*.\
/// If called more than once, each `Stream` will see all new elements -- "listener pattern".\
/// Currently `panic`s if called more times than allowed by [Multi]'s `MAX_STREAMS`
fn create_stream_for_new_events(self: &Arc<Self>) -> (MutinyStream<'a, ItemType, Self, DerivedItemType>, u32)
where Self: ChannelConsumer<'a, DerivedItemType>;
/// Implemented only for a few [Multi] channels, returns two `Stream`s (and their `stream_id`s):
/// - one for the past events (that, once exhausted, won't see any of the forthcoming events)
/// - another for the forthcoming events.
///
/// The split is guaranteed not to miss any events: no events will be lost between the last of the "past" and
/// the first of the "forthcoming" events.\
/// It is up to each implementor to define how back in the past those events may go, but it is known that `mmap log`
/// based channels are able to see all past events.\
/// If called more than once, every stream will see all the past events available, as well as all future events after this method call.\
/// Currently `panic`s if called more times than allowed by [Multi]'s `MAX_STREAMS`
fn create_streams_for_old_and_new_events(self: &Arc<Self>) -> ((MutinyStream<'a, ItemType, Self, DerivedItemType>, u32),
(MutinyStream<'a, ItemType, Self, DerivedItemType>, u32))
where Self: ChannelConsumer<'a, DerivedItemType>;
/// Implemented only for a few [Multi] channels, returns a single `Stream` (and its `stream_id`) able to receive elements
/// that were sent through this channel either *before and after the call to this method*.\
/// It is up to each implementor to define how back in the past those events may go, but it is known that `mmap log`
/// based channels are able to see all past events.\
/// Notice that, with this method, there is no way of discriminating where the "old" events end and where the "new" events start.\
/// If called more than once, every stream will see all the past events available, as well as all future events after this method call.\
/// Currently `panic`s if called more times than allowed by [Multi]'s `MAX_STREAMS`
fn create_stream_for_old_and_new_events(self: &Arc<Self>) -> (MutinyStream<'a, ItemType, Self, DerivedItemType>, u32)
where Self: ChannelConsumer<'a, DerivedItemType>;
}
/// Defines how to send events (to a [Uni] or [Multi]).
pub trait ChannelProducer<'a, ItemType: 'a + Debug + Send + Sync,
DerivedItemType: 'a + Debug> {
/// Similar to [Self::send_with()], but for sending the already-built `item`.\
/// See there for how to deal with the returned type.\
/// IMPLEMENTORS: #[inline(always)]
#[must_use = "The return type should be examined in case retrying is needed -- or call map(...).into() to transform it into a `Result<(), ItemType>`"]
fn send(&self, item: ItemType) -> keen_retry::RetryConsumerResult<(), ItemType, ()>;
/// Calls `setter`, passing a slot so the payload may be filled there, then sends the event through this channel asynchronously.\
/// The returned type is conversible to `Result<(), F>` by calling .into() on it, returning `Err<setter>` when the buffer is full,
/// to allow the caller to try again; otherwise you may add any retrying logic using the `keen-retry` crate's API like in:
/// ```nocompile
/// xxxx.send_with(|slot| *slot = 42)
/// .retry_with(|setter| xxxx.send_with(setter))
/// .spinning_until_timeout(Duration::from_millis(300), ()) // go see the other options
/// .map_errors(|_, setter| (setter, _), |e| e) // map the unconsumed `setter` payload into `Err(setter)` when converting to `Result` ahead
/// .into()?;
/// ```
/// NOTE: this type may allow the compiler some extra optimization steps when compared to [Self::send()]. When tuning for performance,
/// it is advisable to try this method.\
/// IMPLEMENTORS: #[inline(always)]
#[must_use = "The return type should be examined in case retrying is needed -- or call map(...).into() to transform it into a `Result<(), F>`"]
fn send_with<F: FnOnce(&mut ItemType)>
(&self,
setter: F)
-> keen_retry::RetryConsumerResult<(), F, ()>;
/// Similar to [Self::send_with(), but accepts an async `setter`.
/// This method is useful for sending operations that depend on data acquired by async blocks, allowing
/// select loops (like the following) to be built:
/// ```nocompile
/// tokio::select! {
/// _ => async {
/// channel_producer.send_with_async(|slot| async {
/// let data = data_source.read().await;
/// fill_slot(data, &mut slot);
/// slot
/// }).await
/// },
/// (...other select arms that may execute concurrently with the above arm...)
/// }
/// ```
/// IMPLEMENTORS: #[inline(always)]
fn send_with_async<F: FnOnce(&'a mut ItemType) -> Fut + Send,
Fut: Future<Output=&'a mut ItemType> + Send>
(&'a self,
setter: F) -> impl Future<Output=keen_retry::RetryConsumerResult<(), F, ()>> + Send;
// TODO: 2024-03-04: this is to be filled in by **(f21)**. Possibly an extra dependency on the allocator will be needed for the `BoundedOgreAllocator::OwnedSlotType`
// fn send_with_external_alloc();
/// For channels that stores the `DerivedItemType` instead of the `ItemType`, this method may be useful
/// -- for instance: if the Stream consumes `Arc<String>` (the derived item type) and the channel is for `Strings`, With this method one may send an `Arc` directly.\
/// The default implementation, though, is made for types that don't have a derived item type.\
/// IMPLEMENTORS: #[inline(always)]
#[inline(always)]
#[must_use = "The return type should be examined in case retrying is needed"]
fn send_derived(&self, _derived_item: &DerivedItemType) -> bool {
todo!("The default `ChannelProducer.send_derived()` was not re-implemented, meaning it is not available for this channel -- is only available for channels whose `Stream` items will see different types than the produced one -- example: send(`string`) / Stream<Item=Arc<String>>")
}
/// Proxy to [crate::prelude::advanced::BoundedOgreAllocator::alloc_ref()] from the underlying allocator,
/// allowing caller to fill in the data as they wish -- in a non-blocking prone API.\
/// See also [Self::send_reserved()] and [Self::cancel_slot_reserve()].
fn reserve_slot(&'a self) -> Option<&'a mut ItemType>;
/// Attempts to send an item previously reserved by [Self::reserve_slot()].
/// Failure to do so (when `false` is returned) might be part of the normal channel operation,
/// so retrying is advised.
/// More: some channel implementations are optimized (or even only accept) sending the slots
/// in the same order they were reserved.
#[must_use = "You need the returned value to retry the operation until it succeeds, implementing a suitable spin loop logic (like tokio's yield_now())"]
fn try_send_reserved(&self, reserved_slot: &mut ItemType) -> bool;
/// Attempts to give up sending an item previously reserved by [Self::reserve_slot()], freeing it / setting its resources for reuse.
/// Two important things to note:
/// 1. Failure (when `false` is returned) might be part of the normal channel operation,
/// so retrying is advised;
/// 2. Some channel implementations are optimized (or even only accept) cancelling the slots
/// in the same order they were reserved;
/// 3. These, more restricted & more optimized channels, might not allow publishing any reserved
/// slots if there are cancelled slots in-between -- in which case, publishing will only be done
/// when the missing slots are, eventually, published. So, be careful when using the cancellation
/// semantics: ideally, it should only be allowed for the last slot and when no sending occurs in-between.
#[must_use = "You need the returned value to retry the operation until it succeeds, implementing a suitable spin loop logic (like tokio's yield_now())"]
fn try_cancel_slot_reserve(&self, reserved_slot: &mut ItemType) -> bool;
}
/// Source of events for [MutinyStream].
pub trait ChannelConsumer<'a, DerivedItemType: 'a + Debug> {
/// Delivers the next event, whenever the Stream wants it.\
/// IMPLEMENTORS: use #[inline(always)]
fn consume(&self, stream_id: u32) -> Option<DerivedItemType>;
/// Returns `false` if the `Stream` has been signaled to end its operations, causing it to report "out-of-elements" as soon as possible.\
/// IMPLEMENTORS: use #[inline(always)]
fn keep_stream_running(&self, stream_id: u32) -> bool;
/// Shares, to implementors concern, how `stream_id` may be awaken.\
/// IMPLEMENTORS: use #[inline(always)]
fn register_stream_waker(&self, stream_id: u32, waker: &Waker);
/// Reports no more elements will be required through [provide()].\
/// IMPLEMENTORS: use #[inline(always)]
fn drop_resources(&self, stream_id: u32);
}
/// Defines a fully fledged `Uni` channel, that has both the producer and consumer parts
/// Also, laverages generic programming by allowing simpler generic parameters:
/// ```nocompile
/// struct MyGenericStruct<T: FullDuplexUniChannel> { the_channel: T }
/// let the_channel = uni::channels::xxx<Lots,And,Lots<Of,Generic,Arguments>>::new();
/// let my_struct = MyGenericStruct { the_channel };
/// // see more at `tests/use_cases.rs`
pub trait FullDuplexUniChannel:
ChannelCommon<Self::ItemType, Self::DerivedItemType> +
ChannelUni<'static, Self::ItemType, Self::DerivedItemType> +
ChannelProducer<'static, Self::ItemType, Self::DerivedItemType> +
ChannelConsumer<'static, Self::DerivedItemType> {
const MAX_STREAMS: usize;
const BUFFER_SIZE: usize;
type ItemType: 'static + Debug + Send + Sync;
type DerivedItemType: 'static + Debug + Send + Sync;
/// Returns this channel's name
fn name(&self) -> &str;
}
/// A fully fledged `Multi` channel, that has both the producer and consumer parts
/// Also, laverages generic programming by allowing simpler generic parameters:
/// ```nocompile
/// struct MyGenericStruct<T: FullDuplexUniChannel> { the_channel: T }
/// let the_channel = uni::channels::xxx<Lots,And,Lots<Of,Generic,Arguments>>::new();
/// let my_struct = MyGenericStruct { the_channel };
/// // see more at `tests/use_cases.rs`
pub trait FullDuplexMultiChannel:
ChannelCommon<Self::ItemType, Self::DerivedItemType> +
ChannelMulti<'static, Self::ItemType, Self::DerivedItemType> +
ChannelProducer<'static, Self::ItemType, Self::DerivedItemType> +
ChannelConsumer<'static, Self::DerivedItemType> {
const MAX_STREAMS: usize;
const BUFFER_SIZE: usize;
type ItemType: 'static + Debug + Send + Sync;
type DerivedItemType: 'static + Debug + Send + Sync;
}