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//! Common types across this module
pub use crate::{
instruments::Instruments,
};
use crate::{
mutiny_stream::MutinyStream,
};
use std::{
time::Duration,
task::{Waker},
fmt::Debug,
};
use std::sync::Arc;
use async_trait::async_trait;
/// Defines common abstractions on how [Uni]s receives produced events and delivers them to `Stream`s.\
/// Implementors should also implement one of [ChannelProducer] or [UniZeroCopyChannel].
/// NOTE: all async functions are out of the hot path, so the `async_trait` won't impose performance penalties
#[async_trait]
pub trait ChannelCommon<'a, ItemType: Debug + Send + Sync,
DerivedItemType: Debug> {
/// Creates a new instance of this channel, to be referred to (in logs) as `name`
fn new<IntoString: Into<String>>(name: IntoString) -> Arc<Self>;
/// Waits until all pending items are taken from this channel, up until `timeout` elapses.\
/// Returns the number of still unconsumed items -- which is 0 if it was not interrupted by the timeout
async fn flush(&self, timeout: Duration) -> u32;
/// Flushes & signals that the given `stream_id` should cease its activities when there are no more elements left
/// to process, waiting for the operation to complete for up to `timeout`.\
/// Returns `true` if the stream ended within the given `timeout` or `false` if it is still processing elements.
async fn gracefully_end_stream(&self, stream_id: u32, timeout: Duration) -> bool;
/// Flushes & signals that all streams should cease their activities when there are no more elements left
/// to process, waiting for the operation to complete for up to `timeout`.\
/// Returns the number of un-ended streams -- which is 0 if it was not interrupted by the timeout
async fn gracefully_end_all_streams(&self, timeout: Duration) -> u32;
/// Sends a signal to all streams, urging them to cease their operations.\
/// In opposition to [end_all_streams()], this method does not wait for any confirmation,
/// nor cares if there are remaining elements to be processed.
fn cancel_all_streams(&self);
/// Informs the caller how many active streams are currently managed by this channel
/// IMPLEMENTORS: #[inline(always)]
fn running_streams_count(&self) -> u32;
/// Tells how many events are waiting to be taken out of this channel.\
/// IMPLEMENTORS: #[inline(always)]
fn pending_items_count(&self) -> u32;
/// Tells how many events may be produced ahead of the consumers.\
/// IMPLEMENTORS: #[inline(always)]
fn buffer_size(&self) -> u32;
}
/// Defines abstractions specific to [Uni] channels
pub trait ChannelUni<'a, ItemType: Debug + Send + Sync,
DerivedItemType: Debug> {
/// Returns a `Stream` (and its `stream_id`) able to receive elements sent through this channel.\
/// If called more than once, each `Stream` will receive a different element -- "consumer pattern".\
/// Currently `panic`s if called more times than allowed by [Uni]'s `MAX_STREAMS`
fn create_stream(self: &Arc<Self>) -> (MutinyStream<'a, ItemType, Self, DerivedItemType>, u32)
where Self: ChannelConsumer<'a, DerivedItemType>;
}
/// Defines abstractions specific to [Uni] channels
pub trait ChannelMulti<'a, ItemType: Debug + Send + Sync,
DerivedItemType: Debug> {
/// Implemented only for a few [Multi] channels, returns a `Stream` (and its `stream_id`) able to receive elements
/// that were sent through this channel *before the call to this method*.\
/// It is up to each implementor to define how back in the past those events may go, but it is known that `mmap log`
/// based channels are able to see all past events.\
/// If called more than once, every stream will see all the past events available.\
/// Currently `panic`s if called more times than allowed by [Multi]'s `MAX_STREAMS`
fn create_stream_for_old_events(self: &Arc<Self>) -> (MutinyStream<'a, ItemType, Self, DerivedItemType>, u32)
where Self: ChannelConsumer<'a, DerivedItemType>;
/// Returns a `Stream` (and its `stream_id`) able to receive elements sent through this channel *after the call to this method*.\
/// If called more than once, each `Stream` will see all new elements -- "listener pattern".\
/// Currently `panic`s if called more times than allowed by [Multi]'s `MAX_STREAMS`
fn create_stream_for_new_events(self: &Arc<Self>) -> (MutinyStream<'a, ItemType, Self, DerivedItemType>, u32)
where Self: ChannelConsumer<'a, DerivedItemType>;
/// Implemented only for a few [Multi] channels, returns two `Stream`s (and their `stream_id`s):
/// - one for the past events (that, once exhausted, won't see any of the forthcoming events)
/// - another for the forthcoming events.
/// The split is guaranteed not to miss any events: no events will be lost between the last of the "past" and
/// the first of the "forthcoming" events.\
/// It is up to each implementor to define how back in the past those events may go, but it is known that `mmap log`
/// based channels are able to see all past events.\
/// If called more than once, every stream will see all the past events available, as well as all future events after this method call.\
/// Currently `panic`s if called more times than allowed by [Multi]'s `MAX_STREAMS`
fn create_streams_for_old_and_new_events(self: &Arc<Self>) -> ((MutinyStream<'a, ItemType, Self, DerivedItemType>, u32),
(MutinyStream<'a, ItemType, Self, DerivedItemType>, u32))
where Self: ChannelConsumer<'a, DerivedItemType>;
/// Implemented only for a few [Multi] channels, returns a single `Stream` (and its `stream_id`) able to receive elements
/// that were sent through this channel either *before and after the call to this method*.\
/// It is up to each implementor to define how back in the past those events may go, but it is known that `mmap log`
/// based channels are able to see all past events.\
/// Notice that, with this method, there is no way of discriminating where the "old" events end and where the "new" events start.\
/// If called more than once, every stream will see all the past events available, as well as all future events after this method call.\
/// Currently `panic`s if called more times than allowed by [Multi]'s `MAX_STREAMS`
fn create_stream_for_old_and_new_events(self: &Arc<Self>) -> (MutinyStream<'a, ItemType, Self, DerivedItemType>, u32)
where Self: ChannelConsumer<'a, DerivedItemType>;
}
/// Defines how to send events (to a [Uni] or [Multi]).
pub trait ChannelProducer<'a, ItemType: Debug + Send + Sync,
DerivedItemType: 'a + Debug> {
/// Calls `setter`, passing a slot so the payload may be filled, then sends the event through this channel asynchronously.\
/// -- returns `false` if the buffer was full and the `item` wasn't sent; `true` otherwise.\
/// IMPLEMENTORS: #[inline(always)]
fn try_send<F: FnOnce(&mut ItemType)>(&self, setter: F) -> bool;
/// Sends an event through this channel, after calling `setter` to fill the payload.\
/// If the channel is full, this function may wait until sending it is possible.\
/// IMPLEMENTORS: #[inline(always]
#[inline(always)]
fn send<F: FnOnce(&mut ItemType)>(&self, _setter: F) {
todo!("The default `ChannelProducer.send()` was not re-implemented, meaning it is not available for this channel -- it is not available where it cannot be implemented as zero-copy")
}
/// For channels that stores the `DerivedItemType` instead of the `ItemType`, this method may be useful
/// -- for instance: the Stream consumes Arc<String> (the derived item type) and the channel is for Strings. With this method one may send an Arc directly.\
/// The default implementation, though, is made for types that don't have a derived item type.\
/// IMPLEMENTORS: #[inline(always)]
#[inline(always)]
fn send_derived(&self, _derived_item: &DerivedItemType) {
todo!("The default `ChannelProducer.send_derived()` was not re-implemented, meaning it is not available for this channel -- is only available for channels whose Streams will see different types than the produced one -- example: send(`string`) / Stream<Item=Arc<String>>")
}
/// Similar to [try_send()], but accepts the penalty that the compiler may impose of copying / moving the data around,
/// in opposition to set it only once, in its resting place -- useful to send cloned items and other objects with a custom drop
/// IMPLEMENTORS: #[inline(always)]
/// TODO 2023-05-17: consider restricting this entry for types that require dropping, and the zero-copy versions for those who don't
#[must_use]
fn try_send_movable(&self, item: ItemType) -> bool;
}
/// Source of events for [MutinyStream].
pub trait ChannelConsumer<'a, DerivedItemType: 'a + Debug> {
/// Delivers the next event, whenever the Stream wants it.\
/// IMPLEMENTORS: use #[inline(always)]
fn consume(&self, stream_id: u32) -> Option<DerivedItemType>;
/// Returns `false` if the `Stream` has been signaled to end its operations, causing it to report "out-of-elements" as soon as possible.\
/// IMPLEMENTORS: use #[inline(always)]
fn keep_stream_running(&self, stream_id: u32) -> bool;
/// Shares, to implementors concern, how `stream_id` may be awaken.\
/// IMPLEMENTORS: use #[inline(always)]
fn register_stream_waker(&self, stream_id: u32, waker: &Waker);
/// Reports no more elements will be required through [provide()].\
/// IMPLEMENTORS: use #[inline(always)]
fn drop_resources(&self, stream_id: u32);
}
/// Defines a fully fledged `Uni` channel, that has both the producer and consumer parts
pub trait FullDuplexUniChannel<'a, ItemType: 'a + Debug + Send + Sync,
DerivedItemType: 'a + Debug = ItemType>:
ChannelCommon<'a, ItemType, DerivedItemType> +
ChannelUni<'a, ItemType, DerivedItemType> +
ChannelProducer<'a, ItemType, DerivedItemType> +
ChannelConsumer<'a, DerivedItemType> {
const MAX_STREAMS: usize;
/// Returns this channel's name
fn name(&self) -> &str;
}
/// A fully fledged `Multi` channel, that has both the producer and consumer parts
pub trait FullDuplexMultiChannel<'a, ItemType: 'a + Debug + Send + Sync,
DerivedItemType: 'a + Debug = ItemType>:
ChannelCommon<'a, ItemType, DerivedItemType> +
ChannelMulti<'a, ItemType, DerivedItemType> +
ChannelProducer<'a, ItemType, DerivedItemType> +
ChannelConsumer<'a, DerivedItemType> {}