1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
//! Common types across this module

pub use crate::instruments::Instruments;
use crate::mutiny_stream::MutinyStream;
use std::{
    time::Duration,
    task::Waker,
    fmt::Debug,
};
use std::sync::Arc;
use async_trait::async_trait;


/// Defines common abstractions on how [Uni]s receives produced events and delivers them to `Stream`s.\
/// Implementors should also implement one of [ChannelProducer] or [UniZeroCopyChannel].
/// NOTE: all async functions are out of the hot path, so the `async_trait` won't impose performance penalties
#[async_trait]
pub trait ChannelCommon<'a, ItemType:        Debug + Send + Sync,
                            DerivedItemType: Debug> {

    /// Creates a new instance of this channel, to be referred to (in logs) as `name`
    fn new<IntoString: Into<String>>(name: IntoString) -> Arc<Self>;

    /// Waits until all pending items are taken from this channel, up until `timeout` elapses.\
    /// Returns the number of still unconsumed items -- which is 0 if it was not interrupted by the timeout
    #[must_use = "Returns 0 if all elements could be flushed within the given `timeout` or the number of elements yet flushing"]
    async fn flush(&self, timeout: Duration) -> u32;

    /// Tells weather this channel is still enabled to process elements
    /// (true before calling the "end stream" / "cancel stream" functions)
    fn is_channel_open(&self) -> bool;

    /// Flushes & signals that the given `stream_id` should cease its activities when there are no more elements left
    /// to process, waiting for the operation to complete for up to `timeout`.\
    /// Returns `true` if the stream ended within the given `timeout` or `false` if it is still processing elements.
    #[must_use = "Returns true if the Channel could be closed within the given time"]
    async fn gracefully_end_stream(&self, stream_id: u32, timeout: Duration) -> bool;

    /// Flushes & signals that all streams should cease their activities when there are no more elements left
    /// to process, waiting for the operation to complete for up to `timeout`.\
    /// Returns the number of un-ended streams -- which is 0 if it was not interrupted by the timeout
    #[must_use = "Returns 0 if all elements could be flushed within the given `timeout` or the number of elements that got unsent after the channel closing"]
    async fn gracefully_end_all_streams(&self, timeout: Duration) -> u32;

    /// Sends a signal to all streams, urging them to cease their operations.\
    /// In opposition to [end_all_streams()], this method does not wait for any confirmation,
    /// nor cares if there are remaining elements to be processed.
    fn cancel_all_streams(&self);

    /// Informs the caller how many active streams are currently managed by this channel
    /// IMPLEMENTORS: #[inline(always)]
    fn running_streams_count(&self) -> u32;

    /// Tells how many events are waiting to be taken out of this channel.\
    /// IMPLEMENTORS: #[inline(always)]
    fn pending_items_count(&self) -> u32;

    /// Tells how many events may be produced ahead of the consumers.\
    /// IMPLEMENTORS: #[inline(always)]
    fn buffer_size(&self) -> u32;
}

/// Defines abstractions specific to [Uni] channels
pub trait ChannelUni<'a, ItemType:        Debug + Send + Sync,
                         DerivedItemType: Debug> {

    /// Returns a `Stream` (and its `stream_id`) able to receive elements sent through this channel.\
    /// If called more than once, each `Stream` will receive a different element -- "consumer pattern".\
    /// Currently `panic`s if called more times than allowed by [Uni]'s `MAX_STREAMS`
    fn create_stream(self: &Arc<Self>) -> (MutinyStream<'a, ItemType, Self, DerivedItemType>, u32)
                                          where Self: ChannelConsumer<'a, DerivedItemType>;

}

/// Defines abstractions specific to [Uni] channels
pub trait ChannelMulti<'a, ItemType:        Debug + Send + Sync,
                           DerivedItemType: Debug> {

    /// Implemented only for a few [Multi] channels, returns a `Stream` (and its `stream_id`) able to receive elements
    /// that were sent through this channel *before the call to this method*.\
    /// It is up to each implementor to define how back in the past those events may go, but it is known that `mmap log`
    /// based channels are able to see all past events.\
    /// If called more than once, every stream will see all the past events available.\
    /// Currently `panic`s if called more times than allowed by [Multi]'s `MAX_STREAMS`
    fn create_stream_for_old_events(self: &Arc<Self>) -> (MutinyStream<'a, ItemType, Self, DerivedItemType>, u32)
                                                         where Self: ChannelConsumer<'a, DerivedItemType>;

    /// Returns a `Stream` (and its `stream_id`) able to receive elements sent through this channel *after the call to this method*.\
    /// If called more than once, each `Stream` will see all new elements -- "listener pattern".\
    /// Currently `panic`s if called more times than allowed by [Multi]'s `MAX_STREAMS`
    fn create_stream_for_new_events(self: &Arc<Self>) -> (MutinyStream<'a, ItemType, Self, DerivedItemType>, u32)
                                                         where Self: ChannelConsumer<'a, DerivedItemType>;

    /// Implemented only for a few [Multi] channels, returns two `Stream`s (and their `stream_id`s):
    ///   - one for the past events (that, once exhausted, won't see any of the forthcoming events)
    ///   - another for the forthcoming events.
    /// The split is guaranteed not to miss any events: no events will be lost between the last of the "past" and
    /// the first of the "forthcoming" events.\
    /// It is up to each implementor to define how back in the past those events may go, but it is known that `mmap log`
    /// based channels are able to see all past events.\
    /// If called more than once, every stream will see all the past events available, as well as all future events after this method call.\
    /// Currently `panic`s if called more times than allowed by [Multi]'s `MAX_STREAMS`
    fn create_streams_for_old_and_new_events(self: &Arc<Self>) -> ((MutinyStream<'a, ItemType, Self, DerivedItemType>, u32),
                                                                   (MutinyStream<'a, ItemType, Self, DerivedItemType>, u32))
                                                                  where Self: ChannelConsumer<'a, DerivedItemType>;

    /// Implemented only for a few [Multi] channels, returns a single `Stream` (and its `stream_id`) able to receive elements
    /// that were sent through this channel either *before and after the call to this method*.\
    /// It is up to each implementor to define how back in the past those events may go, but it is known that `mmap log`
    /// based channels are able to see all past events.\
    /// Notice that, with this method, there is no way of discriminating where the "old" events end and where the "new" events start.\
    /// If called more than once, every stream will see all the past events available, as well as all future events after this method call.\
    /// Currently `panic`s if called more times than allowed by [Multi]'s `MAX_STREAMS`
    fn create_stream_for_old_and_new_events(self: &Arc<Self>) -> (MutinyStream<'a, ItemType, Self, DerivedItemType>, u32)
                                                                 where Self: ChannelConsumer<'a, DerivedItemType>;

}

/// Defines how to send events (to a [Uni] or [Multi]).
pub trait ChannelProducer<'a, ItemType:         Debug + Send + Sync,
                              DerivedItemType: 'a + Debug> {

    /// Similar to [Self::send_with()], but for sending the already-built `item`.\
    /// See there for how to deal with the returned type.
    /// IMPLEMENTORS: #[inline(always)]
    #[must_use = "The return type should be examined in case retrying is needed -- or call map(...).into() to transform it into a `Result<(), ItemType>`"]
    fn send(&self, item: ItemType) -> keen_retry::RetryConsumerResult<(), ItemType, ()>;

    /// Calls `setter`, passing a slot so the payload may be filled there, then sends the event through this channel asynchronously.\
    /// The returned type is conversible to `Result<(), F>` by calling .into() on it, returning `Err<setter>` when the buffer is full,
    /// to allow the caller to try again; otherwise you may add any retrying logic using the `keen-retry` crate's API like in:
    /// ```nocompile
    ///     xxxx.send_with(|slot| *slot = 42)
    ///         .retry_with(|setter| xxxx.send_with(setter))
    ///         .spinning_until_timeout(Duration::from_millis(300), ())     // go see the other options
    ///         .map_errors(|_, setter| (setter, _), |e| e)                 // map the unconsumed `setter` payload into `Err(setter)` when converting to `Result` ahead
    ///         .into()?;
    /// ```
    /// NOTE: this type may allow the compiler some extra optimization steps when compared to [Self::send()]. When tuning for performance,
    /// it is advisable to try this method
    /// IMPLEMENTORS: #[inline(always)]
    #[must_use = "The return type should be examined in case retrying is needed -- or call map(...).into() to transform it into a `Result<(), F>`"]
    fn send_with<F: FnOnce(&mut ItemType)>(&self, setter: F) -> keen_retry::RetryConsumerResult<(), F, ()>;

    /// For channels that stores the `DerivedItemType` instead of the `ItemType`, this method may be useful
    /// -- for instance: if the Stream consumes `Arc<String>` (the derived item type) and the channel is for `Strings`, With this method one may send an `Arc` directly.\
    /// The default implementation, though, is made for types that don't have a derived item type.\
    /// IMPLEMENTORS: #[inline(always)]
    #[inline(always)]
    #[must_use = "The return type should be examined in case retrying is needed"]
    fn send_derived(&self, _derived_item: &DerivedItemType) -> bool {
        todo!("The default `ChannelProducer.send_derived()` was not re-implemented, meaning it is not available for this channel -- is only available for channels whose `Stream` items will see different types than the produced one -- example: send(`string`) / Stream<Item=Arc<String>>")
    }

}

/// Source of events for [MutinyStream].
pub trait ChannelConsumer<'a, DerivedItemType: 'a + Debug> {

    /// Delivers the next event, whenever the Stream wants it.\
    /// IMPLEMENTORS: use #[inline(always)]
    fn consume(&self, stream_id: u32) -> Option<DerivedItemType>;

    /// Returns `false` if the `Stream` has been signaled to end its operations, causing it to report "out-of-elements" as soon as possible.\
    /// IMPLEMENTORS: use #[inline(always)]
    fn keep_stream_running(&self, stream_id: u32) -> bool;

    /// Shares, to implementors concern, how `stream_id` may be awaken.\
    /// IMPLEMENTORS: use #[inline(always)]
    fn register_stream_waker(&self, stream_id: u32, waker: &Waker);

        /// Reports no more elements will be required through [provide()].\
    /// IMPLEMENTORS: use #[inline(always)]
    fn drop_resources(&self, stream_id: u32);
}


/// Defines a fully fledged `Uni` channel, that has both the producer and consumer parts
/// Also, laverages generic programming by allowing simpler generic parameters:
/// ```nocompile
///     struct MyGenericStruct<T: FullDuplexUniChannel> { the_channel: T }
///     let the_channel = uni::channels::xxx<Lots,And,Lots<Of,Generic,Arguments>>::new();
///     let my_struct = MyGenericStruct { the_channel };
///     // see more at `tests/use_cases.rs`
pub trait FullDuplexUniChannel:
              ChannelCommon<'static, Self::ItemType, Self::DerivedItemType> +
              ChannelUni<'static, Self::ItemType, Self::DerivedItemType> +
              ChannelProducer<'static, Self::ItemType, Self::DerivedItemType> +
              ChannelConsumer<'static, Self::DerivedItemType> {

    const MAX_STREAMS: usize;
    const BUFFER_SIZE: usize;
    type ItemType: 'static + Debug + Send + Sync;
    type DerivedItemType: 'static + Debug + Send + Sync;
            
    /// Returns this channel's name
    fn name(&self) -> &str;
}

/// A fully fledged `Multi` channel, that has both the producer and consumer parts
/// Also, laverages generic programming by allowing simpler generic parameters:
/// ```nocompile
///     struct MyGenericStruct<T: FullDuplexUniChannel> { the_channel: T }
///     let the_channel = uni::channels::xxx<Lots,And,Lots<Of,Generic,Arguments>>::new();
///     let my_struct = MyGenericStruct { the_channel };
///     // see more at `tests/use_cases.rs`
pub trait FullDuplexMultiChannel:
              ChannelCommon<'static, Self::ItemType, Self::DerivedItemType> +
              ChannelMulti<'static, Self::ItemType, Self::DerivedItemType> +
              ChannelProducer<'static, Self::ItemType, Self::DerivedItemType> +
              ChannelConsumer<'static, Self::DerivedItemType> {

    const MAX_STREAMS: usize;
    const BUFFER_SIZE: usize;
    type ItemType: 'static + Debug + Send + Sync;
    type DerivedItemType: 'static + Debug + Send + Sync;
}