Struct re_space_view_spatial::SpatialSpaceView3D

source ·
pub struct SpatialSpaceView3D;

Trait Implementations§

source§

impl Default for SpatialSpaceView3D

source§

fn default() -> SpatialSpaceView3D

Returns the “default value” for a type. Read more
source§

impl SpaceViewClass for SpatialSpaceView3D

source§

fn identifier() -> SpaceViewClassIdentifier

Identifier string of this space view class. Read more
source§

fn display_name(&self) -> &'static str

User-facing name of this space view class. Read more
source§

fn icon(&self) -> &'static Icon

Icon used to identify this space view class.
source§

fn help_text(&self, re_ui: &ReUi) -> WidgetText

Help text describing how to interact with this space view in the ui.
source§

fn new_state(&self) -> Box<dyn SpaceViewState>

Called once for every new space view instance of this class. Read more
source§

fn on_register( &self, system_registry: &mut SpaceViewSystemRegistrator<'_> ) -> Result<(), SpaceViewClassRegistryError>

Called once upon registration of the class Read more
source§

fn preferred_tile_aspect_ratio( &self, _state: &dyn SpaceViewState ) -> Option<f32>

Preferred aspect ratio for the ui tiles of this space view.
source§

fn layout_priority(&self) -> SpaceViewClassLayoutPriority

Controls how likely this space view will get a large tile in the ui.
source§

fn recommended_root_for_entities( &self, entities: &IntSet<EntityPath>, entity_db: &EntityDb ) -> Option<EntityPath>

Determines a suitable origin given the provided set of entities. Read more
source§

fn visualizable_filter_context( &self, space_origin: &EntityPath, entity_db: &EntityDb ) -> Box<dyn VisualizableFilterContext>

Create context object that is passed to all of this classes visualizers to determine whether they can be visualized Read more
source§

fn spawn_heuristics(&self, ctx: &ViewerContext<'_>) -> SpaceViewSpawnHeuristics

Determines which space views should be spawned by default for this class.
source§

fn on_frame_start( &self, ctx: &ViewerContext<'_>, state: &mut dyn SpaceViewState, ent_paths: &PerSystemEntities, auto_properties: &mut EntityPropertyMap )

Executed for all active space views on frame start (before any ui is drawn), can be use for heuristic & state updates before populating the scene. Read more
source§

fn selection_ui( &self, ctx: &ViewerContext<'_>, ui: &mut Ui, state: &mut dyn SpaceViewState, space_origin: &EntityPath, space_view_id: SpaceViewId, _root_entity_properties: &mut EntityProperties ) -> Result<(), SpaceViewSystemExecutionError>

Ui shown when the user selects a space view of this class.
source§

fn ui( &self, ctx: &ViewerContext<'_>, ui: &mut Ui, state: &mut dyn SpaceViewState, _root_entity_properties: &EntityProperties, query: &ViewQuery<'_>, system_output: SystemExecutionOutput ) -> Result<(), SpaceViewSystemExecutionError>

Draws the ui for this space view class and handles ui events. Read more
source§

fn blueprint_archetype(&self) -> Option<Vec<ComponentName>>

Optional archetype of the Space View’s blueprint properties. Read more
source§

fn default_query_range(&self) -> QueryRange

Default query range for this space view.
source§

fn choose_default_visualizers( &self, entity_path: &EntityPath, visualizable_entities_per_visualizer: &PerVisualizer<VisualizableEntities>, indicated_entities_per_visualizer: &PerVisualizer<IndicatedEntities> ) -> SmallVec<[ViewSystemIdentifier; 4]>

Choose the default visualizers to enable for this entity. Read more

Auto Trait Implementations§

Blanket Implementations§

source§

impl<T> Any for T
where T: 'static + ?Sized,

source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
source§

impl<T> Az for T

source§

fn az<Dst>(self) -> Dst
where T: Cast<Dst>,

Casts the value.
source§

impl<T> Borrow<T> for T
where T: ?Sized,

source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
source§

impl<Src, Dst> CastFrom<Src> for Dst
where Src: Cast<Dst>,

source§

fn cast_from(src: Src) -> Dst

Casts the value.
source§

impl<T> CheckedAs for T

source§

fn checked_as<Dst>(self) -> Option<Dst>
where T: CheckedCast<Dst>,

Casts the value.
source§

impl<Src, Dst> CheckedCastFrom<Src> for Dst
where Src: CheckedCast<Dst>,

source§

fn checked_cast_from(src: Src) -> Option<Dst>

Casts the value.
source§

impl<T> Downcast<T> for T

source§

fn downcast(&self) -> &T

source§

impl<T> Downcast for T
where T: Any,

source§

fn into_any(self: Box<T>) -> Box<dyn Any>

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
source§

fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>

Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
source§

fn as_any(&self) -> &(dyn Any + 'static)

Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
source§

fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
source§

impl<T> DowncastSync for T
where T: Any + Send + Sync,

source§

fn into_any_arc(self: Arc<T>) -> Arc<dyn Any + Send + Sync>

Convert Arc<Trait> (where Trait: Downcast) to Arc<Any>. Arc<Any> can then be further downcast into Arc<ConcreteType> where ConcreteType implements Trait.
source§

impl<T> From<T> for T

source§

fn from(t: T) -> T

Returns the argument unchanged.

source§

impl<T> Instrument for T

source§

fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
source§

fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
source§

impl<T, U> Into<U> for T
where U: From<T>,

source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

source§

impl<T> IntoEither for T

source§

fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
source§

fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
source§

impl<Src, Dst> LosslessTryInto<Dst> for Src
where Dst: LosslessTryFrom<Src>,

source§

fn lossless_try_into(self) -> Option<Dst>

Performs the conversion.
source§

impl<Src, Dst> LossyInto<Dst> for Src
where Dst: LossyFrom<Src>,

source§

fn lossy_into(self) -> Dst

Performs the conversion.
source§

impl<T> NoneValue for T
where T: Default,

§

type NoneType = T

source§

fn null_value() -> T

The none-equivalent value.
source§

impl<T> OverflowingAs for T

source§

fn overflowing_as<Dst>(self) -> (Dst, bool)
where T: OverflowingCast<Dst>,

Casts the value.
source§

impl<Src, Dst> OverflowingCastFrom<Src> for Dst
where Src: OverflowingCast<Dst>,

source§

fn overflowing_cast_from(src: Src) -> (Dst, bool)

Casts the value.
source§

impl<T> Pointable for T

source§

const ALIGN: usize = _

The alignment of pointer.
§

type Init = T

The type for initializers.
source§

unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
source§

unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
source§

unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
source§

unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
source§

impl<T> Same for T

§

type Output = T

Should always be Self
source§

impl<T> SaturatingAs for T

source§

fn saturating_as<Dst>(self) -> Dst
where T: SaturatingCast<Dst>,

Casts the value.
source§

impl<Src, Dst> SaturatingCastFrom<Src> for Dst
where Src: SaturatingCast<Dst>,

source§

fn saturating_cast_from(src: Src) -> Dst

Casts the value.
source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

§

type Error = Infallible

The type returned in the event of a conversion error.
source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
source§

impl<T> UnwrappedAs for T

source§

fn unwrapped_as<Dst>(self) -> Dst
where T: UnwrappedCast<Dst>,

Casts the value.
source§

impl<Src, Dst> UnwrappedCastFrom<Src> for Dst
where Src: UnwrappedCast<Dst>,

source§

fn unwrapped_cast_from(src: Src) -> Dst

Casts the value.
source§

impl<T> Upcast<T> for T

source§

fn upcast(&self) -> Option<&T>

source§

impl<V, T> VZip<V> for T
where V: MultiLane<T>,

source§

fn vzip(self) -> V

source§

impl<T> WithSubscriber for T

source§

fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
source§

fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more
source§

impl<T> WrappingAs for T

source§

fn wrapping_as<Dst>(self) -> Dst
where T: WrappingCast<Dst>,

Casts the value.
source§

impl<Src, Dst> WrappingCastFrom<Src> for Dst
where Src: WrappingCast<Dst>,

source§

fn wrapping_cast_from(src: Src) -> Dst

Casts the value.
source§

impl<T> WasmNotSend for T
where T: Send,

source§

impl<T> WasmNotSendSync for T

source§

impl<T> WasmNotSync for T
where T: Sync,