rdesktop_core/config.rs
1//! Application configuration for rdesktop.
2//!
3//! This module defines all configuration types used by the framework.
4//! Configuration can be loaded from `rdesktop.toml` or constructed programmatically.
5//!
6//! ## Agent-First Development
7//!
8//! rdesktop supports a special `dev` mode designed for AI agent workflows:
9//! - `rdesktop dev` starts a local HTTP server serving the frontend
10//! - The app runs in the user's browser (localhost:PORT)
11//! - AI agents can use Playwright/Puppeteer MCP tools to inspect and interact
12//! - No native window needed during development
13//! - Same code works in both dev (browser) and prod (native window) modes
14
15use serde::{Deserialize, Serialize};
16use std::collections::HashMap;
17
18/// Configuration for the entire rdesktop application.
19#[derive(Debug, Clone, Serialize, Deserialize)]
20pub struct AppConfig {
21 /// Application identifier (reverse domain notation, e.g. "com.example.myapp")
22 pub identifier: String,
23
24 /// Application name displayed to users
25 pub name: String,
26
27 /// Application version
28 pub version: String,
29
30 /// Renderer to use (default: WebView)
31 #[serde(default)]
32 pub renderer: RendererConfig,
33
34 /// Window configuration
35 #[serde(default)]
36 pub window: WindowConfig,
37
38 /// Development server configuration (Agent-first)
39 #[serde(default)]
40 pub dev: DevConfig,
41
42 /// Bundle configuration for packaging
43 #[serde(default)]
44 pub bundle: BundleConfig,
45
46 /// Custom IPC command handlers
47 #[serde(default)]
48 pub commands: HashMap<String, CommandConfig>,
49
50 /// Global hotkeys registered at the OS level (fire even when the window is
51 /// unfocused). Each entry parses its `combo` via `Hotkey::from_str`
52 /// (e.g. "Ctrl+Shift+K", "Alt+F4", "Meta+Space").
53 #[serde(default)]
54 pub hotkeys: Vec<HotkeyConfig>,
55
56 /// Global input hook configuration (system-wide keyboard/mouse capture).
57 /// Off by default — enable explicitly to observe raw input events.
58 #[serde(default)]
59 pub global_input: GlobalInputConfig,
60}
61
62impl Default for AppConfig {
63 fn default() -> Self {
64 Self {
65 identifier: "com.example.app".to_string(),
66 name: "rdesktop App".to_string(),
67 version: "0.1.0".to_string(),
68 renderer: RendererConfig::default(),
69 window: WindowConfig::default(),
70 dev: DevConfig::default(),
71 bundle: BundleConfig::default(),
72 commands: HashMap::new(),
73 hotkeys: Vec::new(),
74 global_input: GlobalInputConfig::default(),
75 }
76 }
77}
78
79/// Renderer backend selection.
80///
81/// - `WebView`: Uses system WebView (WebView2/WebKit). Lightweight (~5MB).
82/// - `Chrome`: Uses Chrome Embedded Framework. Pixel-perfect (~150MB).
83#[derive(Debug, Clone, Serialize, Deserialize, Default)]
84pub enum RendererKind {
85 /// Use system WebView (WebView2 on Windows, WebKit on macOS/Linux)
86 /// Default, lightweight, ~5MB overhead
87 #[serde(rename = "webview")]
88 #[default]
89 WebView,
90
91 /// Use Chrome Embedded Framework for cross-platform pixel consistency
92 /// Larger bundle (~150MB) but guaranteed identical rendering
93 #[serde(rename = "chrome")]
94 Chrome,
95}
96
97/// Renderer configuration (deserialized from `[renderer]` section in TOML).
98#[derive(Debug, Clone, Serialize, Deserialize)]
99pub struct RendererConfig {
100 /// Which renderer backend to use
101 #[serde(default)]
102 pub kind: RendererKind,
103
104 /// Enable WebGPU in the web context so the frontend can drive native
105 /// shaders (Wallpaper-Engine-style effects). Passed as Chromium flags.
106 #[serde(default = "default_true")]
107 pub webgpu: bool,
108}
109
110impl Default for RendererConfig {
111 fn default() -> Self {
112 Self {
113 kind: RendererKind::default(),
114 webgpu: true,
115 }
116 }
117}
118
119/// Development server configuration.
120///
121/// This is the core of rdesktop's Agent-first development story.
122/// During `rdesktop dev`, the app is served as a web page that AI agents
123/// can interact with using mature browser automation tools (Playwright, Puppeteer).
124#[derive(Debug, Clone, Serialize, Deserialize)]
125pub struct DevConfig {
126 /// Port for the development server (default: 1420, same as Tauri)
127 #[serde(default = "default_dev_port")]
128 pub port: u16,
129
130 /// Host to bind to (default: "localhost")
131 /// Use "0.0.0.0" to allow remote agent access
132 #[serde(default = "default_dev_host")]
133 pub host: String,
134
135 /// Whether to open the browser automatically
136 #[serde(default = "default_true")]
137 pub open_browser: bool,
138
139 /// Enable hot reload on file changes
140 #[serde(default = "default_true")]
141 pub hot_reload: bool,
142
143 /// Enable the Agent MCP endpoint for structured interaction
144 /// When enabled, exposes /__rdesktop__/agent/* endpoints for:
145 /// - DOM inspection (without screenshots)
146 /// - Element querying (CSS selectors, text content)
147 /// - Action execution (click, type, scroll)
148 /// - State snapshots (full DOM + computed styles)
149 #[serde(default = "default_true")]
150 pub agent_mode: bool,
151
152 /// Enable the devtools overlay in browser mode
153 #[serde(default = "default_true")]
154 pub devtools: bool,
155}
156
157impl Default for DevConfig {
158 fn default() -> Self {
159 Self {
160 port: default_dev_port(),
161 host: default_dev_host(),
162 open_browser: true,
163 hot_reload: true,
164 agent_mode: true,
165 devtools: true,
166 }
167 }
168}
169
170/// Window layer/kind for native mode.
171///
172/// Extends Tauri v2's model with a `Wallpaper` layer (desktop-level,
173/// click-through) and an `Overlay` layer (always-on-top HUD), enabling
174/// Wallpaper-Engine-style and HUD/PIP scenarios.
175#[derive(Debug, Clone, Copy, PartialEq, Eq, Serialize, Deserialize, Default)]
176pub enum WindowKind {
177 /// Standard application window (default)
178 #[serde(rename = "normal")]
179 #[default]
180 Normal,
181
182 /// Always-on-top overlay (HUD / PIP / floating toolbar)
183 #[serde(rename = "overlay")]
184 Overlay,
185
186 /// Desktop wallpaper layer: sits behind icons, clicks pass through.
187 /// Implies `click_through = true`.
188 #[serde(rename = "wallpaper")]
189 Wallpaper,
190}
191
192/// Window configuration for native mode.
193#[derive(Debug, Clone, Serialize, Deserialize)]
194pub struct WindowConfig {
195 /// Window title
196 #[serde(default = "default_title")]
197 pub title: String,
198
199 /// Window width in logical pixels
200 #[serde(default = "default_width")]
201 pub width: u32,
202
203 /// Window height in logical pixels
204 #[serde(default = "default_height")]
205 pub height: u32,
206
207 /// Whether the window is resizable
208 #[serde(default = "default_true")]
209 pub resizable: bool,
210
211 /// Whether the window has decorations (title bar, borders)
212 #[serde(default = "default_true")]
213 pub decorations: bool,
214
215 /// Whether the window is transparent
216 #[serde(default)]
217 pub transparent: bool,
218
219 /// Whether the window is always on top
220 #[serde(default)]
221 pub always_on_top: bool,
222
223 /// Whether to show in taskbar
224 #[serde(default = "default_true")]
225 pub visible_on_all_workspaces: bool,
226
227 /// Window layer/kind. See [`WindowKind`].
228 #[serde(default)]
229 pub kind: WindowKind,
230
231 /// Click-through: pointer events fall through to whatever is behind the
232 /// window. Required for wallpaper; can also be set explicitly on overlays.
233 #[serde(default)]
234 pub click_through: bool,
235
236 /// Minimum window size (width, height)
237 pub min_size: Option<(u32, u32)>,
238
239 /// Maximum window size (width, height)
240 pub max_size: Option<(u32, u32)>,
241}
242
243impl Default for WindowConfig {
244 fn default() -> Self {
245 Self {
246 title: default_title(),
247 width: default_width(),
248 height: default_height(),
249 resizable: default_true(),
250 decorations: default_true(),
251 transparent: false,
252 always_on_top: false,
253 visible_on_all_workspaces: true,
254 kind: WindowKind::default(),
255 click_through: false,
256 min_size: None,
257 max_size: None,
258 }
259 }
260}
261
262/// Bundle configuration for packaging the app.
263#[derive(Debug, Clone, Serialize, Deserialize)]
264pub struct BundleConfig {
265 /// Windows installer format: "nsis", "wix", or "both"
266 #[serde(default = "default_windows_installer")]
267 pub windows_installer: String,
268
269 /// macOS bundle identifier
270 pub macos_bundle_id: Option<String>,
271
272 /// Linux package formats: "appimage", "deb", "rpm", or combinations
273 #[serde(default = "default_linux_packages")]
274 pub linux_packages: Vec<String>,
275
276 /// Icon path (relative to project root)
277 pub icon: Option<String>,
278
279 /// Whether to code-sign on macOS
280 #[serde(default)]
281 pub macos_sign: bool,
282
283 /// Whether to create a DMG on macOS
284 #[serde(default = "default_true")]
285 pub macos_dmg: bool,
286
287 /// Copyright notice
288 pub copyright: Option<String>,
289}
290
291impl Default for BundleConfig {
292 fn default() -> Self {
293 Self {
294 windows_installer: default_windows_installer(),
295 macos_bundle_id: None,
296 linux_packages: default_linux_packages(),
297 icon: None,
298 macos_sign: false,
299 macos_dmg: true,
300 copyright: None,
301 }
302 }
303}
304
305/// Configuration for an IPC command handler.
306#[derive(Debug, Clone, Serialize, Deserialize)]
307pub struct CommandConfig {
308 /// Command to execute
309 pub command: String,
310
311 /// Working directory (optional)
312 pub working_dir: Option<String>,
313
314 /// Environment variables
315 #[serde(default)]
316 pub env: HashMap<String, String>,
317}
318
319/// A global hotkey declared in configuration.
320///
321/// `id` is an optional stable identifier echoed back to the handler; `combo`
322/// is parsed by [`crate::hotkeys::Hotkey::from_str`] (case-insensitive,
323/// `+`-separated modifiers, e.g. `"Ctrl+Shift+K"`).
324#[derive(Debug, Clone, Serialize, Deserialize)]
325pub struct HotkeyConfig {
326 /// Stable identifier for this hotkey (echoed to the handler). If omitted,
327 /// the list index is used.
328 #[serde(default)]
329 pub id: Option<String>,
330
331 /// Key combination string, e.g. "Alt+F4", "Meta+Shift+P".
332 pub combo: String,
333
334 /// Optional human-readable title (shown in UI lists).
335 #[serde(default)]
336 pub title: Option<String>,
337}
338
339/// Global input hook configuration.
340#[derive(Debug, Clone, Serialize, Deserialize)]
341pub struct GlobalInputConfig {
342 /// Master switch for global input capture.
343 #[serde(default)]
344 pub enabled: bool,
345
346 /// Capture keyboard events.
347 #[serde(default = "default_true")]
348 pub keyboard: bool,
349
350 /// Capture mouse button events.
351 #[serde(default = "default_true")]
352 pub mouse: bool,
353
354 /// Also forward high-frequency `MouseMove` events (off by default).
355 #[serde(default)]
356 pub mouse_move: bool,
357}
358
359impl Default for GlobalInputConfig {
360 fn default() -> Self {
361 Self {
362 enabled: false,
363 keyboard: true,
364 mouse: true,
365 mouse_move: false,
366 }
367 }
368}
369
370// Default value functions for serde
371fn default_title() -> String {
372 "rdesktop App".to_string()
373}
374fn default_width() -> u32 {
375 1280
376}
377fn default_height() -> u32 {
378 720
379}
380fn default_true() -> bool {
381 true
382}
383fn default_dev_port() -> u16 {
384 1420
385}
386fn default_dev_host() -> String {
387 "localhost".to_string()
388}
389fn default_windows_installer() -> String {
390 "nsis".to_string()
391}
392fn default_linux_packages() -> Vec<String> {
393 vec!["appimage".to_string()]
394}