[][src]Struct raytracer::HitData

pub struct HitData {
    pub t: f32,
    pub point: Vec3,
    pub normal: Vec3,
    pub material: Arc<dyn Material>,
}

Data struct that holds information about the Ray intersection with a Shape.

Fields

t: f32point: Vec3normal: Vec3material: Arc<dyn Material>

Methods

impl HitData[src]

pub fn new(
    t: f32,
    point: Vec3,
    normal: Vec3,
    material: Arc<dyn Material>
) -> HitData
[src]

HitData constructor.

Trait Implementations

impl Clone for HitData[src]

fn clone_from(&mut self, source: &Self)
1.0.0
[src]

Performs copy-assignment from source. Read more

Auto Trait Implementations

impl Send for HitData

impl Sync for HitData

Blanket Implementations

impl<T> From for T[src]

impl<T, U> Into for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

impl<T, U> TryFrom for T where
    U: Into<T>, 
[src]

type Error = !

🔬 This is a nightly-only experimental API. (try_from)

The type returned in the event of a conversion error.

impl<T> Borrow for T where
    T: ?Sized
[src]

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> BorrowMut for T where
    T: ?Sized
[src]

impl<T, U> TryInto for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

🔬 This is a nightly-only experimental API. (try_from)

The type returned in the event of a conversion error.