Expand description
§raylib4-sys
Low level bindings to raylib v4.
The raylib C API is well summarized on the cheatsheet page.
Before build this crate, you need to have raylib installed. Please refer to the official doc about how to install raylib.
Structs§
- Audio
Stream - Bone
Info - Bounding
Box - Camera2D
- Camera3D
- Color
- Font
- Glyph
Info - Image
- Material
- Material
Map - Matrix
- Mesh
- Model
- Model
Animation - Music
- NPatch
Info - Ray
- RayCollision
- Rectangle
- Render
Texture - Shader
- Sound
- Texture
- Transform
- Vector2
- Vector3
- Vector4
- VrDevice
Info - VrStereo
Config - Wave
- __
va_ list_ tag - rAudio
Buffer
Constants§
- Blend
Mode_ BLEND_ ADDITIVE - Blend
Mode_ BLEND_ ADD_ COLORS - Blend
Mode_ BLEND_ ALPHA - Blend
Mode_ BLEND_ CUSTOM - Blend
Mode_ BLEND_ MULTIPLIED - Blend
Mode_ BLEND_ SUBTRACT_ COLORS - Camera
Mode_ CAMERA_ CUSTOM - Camera
Mode_ CAMERA_ FIRST_ PERSON - Camera
Mode_ CAMERA_ FREE - Camera
Mode_ CAMERA_ ORBITAL - Camera
Mode_ CAMERA_ THIRD_ PERSON - Camera
Projection_ CAMERA_ ORTHOGRAPHIC - Camera
Projection_ CAMERA_ PERSPECTIVE - Config
Flags_ FLAG_ FULLSCREEN_ MODE - Config
Flags_ FLAG_ INTERLACED_ HINT - Config
Flags_ FLAG_ MSAA_ 4X_ HINT - Config
Flags_ FLAG_ VSYNC_ HINT - Config
Flags_ FLAG_ WINDOW_ ALWAYS_ RUN - Config
Flags_ FLAG_ WINDOW_ HIDDEN - Config
Flags_ FLAG_ WINDOW_ HIGHDPI - Config
Flags_ FLAG_ WINDOW_ MAXIMIZED - Config
Flags_ FLAG_ WINDOW_ MINIMIZED - Config
Flags_ FLAG_ WINDOW_ RESIZABLE - Config
Flags_ FLAG_ WINDOW_ TOPMOST - Config
Flags_ FLAG_ WINDOW_ TRANSPARENT - Config
Flags_ FLAG_ WINDOW_ UNDECORATED - Config
Flags_ FLAG_ WINDOW_ UNFOCUSED - Cubemap
Layout_ CUBEMAP_ LAYOUT_ AUTO_ DETECT - Cubemap
Layout_ CUBEMAP_ LAYOUT_ CROSS_ FOUR_ BY_ THREE - Cubemap
Layout_ CUBEMAP_ LAYOUT_ CROSS_ THREE_ BY_ FOUR - Cubemap
Layout_ CUBEMAP_ LAYOUT_ LINE_ HORIZONTAL - Cubemap
Layout_ CUBEMAP_ LAYOUT_ LINE_ VERTICAL - Cubemap
Layout_ CUBEMAP_ LAYOUT_ PANORAMA - DEG2RAD
- Font
Type_ FONT_ BITMAP - Font
Type_ FONT_ DEFAULT - Font
Type_ FONT_ SDF - Gamepad
Axis_ GAMEPAD_ AXIS_ LEFT_ TRIGGER - Gamepad
Axis_ GAMEPAD_ AXIS_ LEFT_ X - Gamepad
Axis_ GAMEPAD_ AXIS_ LEFT_ Y - Gamepad
Axis_ GAMEPAD_ AXIS_ RIGHT_ TRIGGER - Gamepad
Axis_ GAMEPAD_ AXIS_ RIGHT_ X - Gamepad
Axis_ GAMEPAD_ AXIS_ RIGHT_ Y - Gamepad
Button_ GAMEPAD_ BUTTON_ LEFT_ FACE_ DOWN - Gamepad
Button_ GAMEPAD_ BUTTON_ LEFT_ FACE_ LEFT - Gamepad
Button_ GAMEPAD_ BUTTON_ LEFT_ FACE_ RIGHT - Gamepad
Button_ GAMEPAD_ BUTTON_ LEFT_ FACE_ UP - Gamepad
Button_ GAMEPAD_ BUTTON_ LEFT_ THUMB - Gamepad
Button_ GAMEPAD_ BUTTON_ LEFT_ TRIGGER_ 1 - Gamepad
Button_ GAMEPAD_ BUTTON_ LEFT_ TRIGGER_ 2 - Gamepad
Button_ GAMEPAD_ BUTTON_ MIDDLE - Gamepad
Button_ GAMEPAD_ BUTTON_ MIDDLE_ LEFT - Gamepad
Button_ GAMEPAD_ BUTTON_ MIDDLE_ RIGHT - Gamepad
Button_ GAMEPAD_ BUTTON_ RIGHT_ FACE_ DOWN - Gamepad
Button_ GAMEPAD_ BUTTON_ RIGHT_ FACE_ LEFT - Gamepad
Button_ GAMEPAD_ BUTTON_ RIGHT_ FACE_ RIGHT - Gamepad
Button_ GAMEPAD_ BUTTON_ RIGHT_ FACE_ UP - Gamepad
Button_ GAMEPAD_ BUTTON_ RIGHT_ THUMB - Gamepad
Button_ GAMEPAD_ BUTTON_ RIGHT_ TRIGGER_ 1 - Gamepad
Button_ GAMEPAD_ BUTTON_ RIGHT_ TRIGGER_ 2 - Gamepad
Button_ GAMEPAD_ BUTTON_ UNKNOWN - Gesture_
GESTURE_ DOUBLETAP - Gesture_
GESTURE_ DRAG - Gesture_
GESTURE_ HOLD - Gesture_
GESTURE_ NONE - Gesture_
GESTURE_ PINCH_ IN - Gesture_
GESTURE_ PINCH_ OUT - Gesture_
GESTURE_ SWIPE_ DOWN - Gesture_
GESTURE_ SWIPE_ LEFT - Gesture_
GESTURE_ SWIPE_ RIGHT - Gesture_
GESTURE_ SWIPE_ UP - Gesture_
GESTURE_ TAP - Keyboard
Key_ KEY_ A - Keyboard
Key_ KEY_ APOSTROPHE - Keyboard
Key_ KEY_ B - Keyboard
Key_ KEY_ BACK - Keyboard
Key_ KEY_ BACKSLASH - Keyboard
Key_ KEY_ BACKSPACE - Keyboard
Key_ KEY_ C - Keyboard
Key_ KEY_ CAPS_ LOCK - Keyboard
Key_ KEY_ COMMA - Keyboard
Key_ KEY_ D - Keyboard
Key_ KEY_ DELETE - Keyboard
Key_ KEY_ DOWN - Keyboard
Key_ KEY_ E - Keyboard
Key_ KEY_ EIGHT - Keyboard
Key_ KEY_ END - Keyboard
Key_ KEY_ ENTER - Keyboard
Key_ KEY_ EQUAL - Keyboard
Key_ KEY_ ESCAPE - Keyboard
Key_ KEY_ F - Keyboard
Key_ KEY_ F1 - Keyboard
Key_ KEY_ F2 - Keyboard
Key_ KEY_ F3 - Keyboard
Key_ KEY_ F4 - Keyboard
Key_ KEY_ F5 - Keyboard
Key_ KEY_ F6 - Keyboard
Key_ KEY_ F7 - Keyboard
Key_ KEY_ F8 - Keyboard
Key_ KEY_ F9 - Keyboard
Key_ KEY_ F10 - Keyboard
Key_ KEY_ F11 - Keyboard
Key_ KEY_ F12 - Keyboard
Key_ KEY_ FIVE - Keyboard
Key_ KEY_ FOUR - Keyboard
Key_ KEY_ G - Keyboard
Key_ KEY_ GRAVE - Keyboard
Key_ KEY_ H - Keyboard
Key_ KEY_ HOME - Keyboard
Key_ KEY_ I - Keyboard
Key_ KEY_ INSERT - Keyboard
Key_ KEY_ J - Keyboard
Key_ KEY_ K - Keyboard
Key_ KEY_ KB_ MENU - Keyboard
Key_ KEY_ KP_ 0 - Keyboard
Key_ KEY_ KP_ 1 - Keyboard
Key_ KEY_ KP_ 2 - Keyboard
Key_ KEY_ KP_ 3 - Keyboard
Key_ KEY_ KP_ 4 - Keyboard
Key_ KEY_ KP_ 5 - Keyboard
Key_ KEY_ KP_ 6 - Keyboard
Key_ KEY_ KP_ 7 - Keyboard
Key_ KEY_ KP_ 8 - Keyboard
Key_ KEY_ KP_ 9 - Keyboard
Key_ KEY_ KP_ ADD - Keyboard
Key_ KEY_ KP_ DECIMAL - Keyboard
Key_ KEY_ KP_ DIVIDE - Keyboard
Key_ KEY_ KP_ ENTER - Keyboard
Key_ KEY_ KP_ EQUAL - Keyboard
Key_ KEY_ KP_ MULTIPLY - Keyboard
Key_ KEY_ KP_ SUBTRACT - Keyboard
Key_ KEY_ L - Keyboard
Key_ KEY_ LEFT - Keyboard
Key_ KEY_ LEFT_ ALT - Keyboard
Key_ KEY_ LEFT_ BRACKET - Keyboard
Key_ KEY_ LEFT_ CONTROL - Keyboard
Key_ KEY_ LEFT_ SHIFT - Keyboard
Key_ KEY_ LEFT_ SUPER - Keyboard
Key_ KEY_ M - Keyboard
Key_ KEY_ MENU - Keyboard
Key_ KEY_ MINUS - Keyboard
Key_ KEY_ N - Keyboard
Key_ KEY_ NINE - Keyboard
Key_ KEY_ NULL - Keyboard
Key_ KEY_ NUM_ LOCK - Keyboard
Key_ KEY_ O - Keyboard
Key_ KEY_ ONE - Keyboard
Key_ KEY_ P - Keyboard
Key_ KEY_ PAGE_ DOWN - Keyboard
Key_ KEY_ PAGE_ UP - Keyboard
Key_ KEY_ PAUSE - Keyboard
Key_ KEY_ PERIOD - Keyboard
Key_ KEY_ PRINT_ SCREEN - Keyboard
Key_ KEY_ Q - Keyboard
Key_ KEY_ R - Keyboard
Key_ KEY_ RIGHT - Keyboard
Key_ KEY_ RIGHT_ ALT - Keyboard
Key_ KEY_ RIGHT_ BRACKET - Keyboard
Key_ KEY_ RIGHT_ CONTROL - Keyboard
Key_ KEY_ RIGHT_ SHIFT - Keyboard
Key_ KEY_ RIGHT_ SUPER - Keyboard
Key_ KEY_ S - Keyboard
Key_ KEY_ SCROLL_ LOCK - Keyboard
Key_ KEY_ SEMICOLON - Keyboard
Key_ KEY_ SEVEN - Keyboard
Key_ KEY_ SIX - Keyboard
Key_ KEY_ SLASH - Keyboard
Key_ KEY_ SPACE - Keyboard
Key_ KEY_ T - Keyboard
Key_ KEY_ TAB - Keyboard
Key_ KEY_ THREE - Keyboard
Key_ KEY_ TWO - Keyboard
Key_ KEY_ U - Keyboard
Key_ KEY_ UP - Keyboard
Key_ KEY_ V - Keyboard
Key_ KEY_ VOLUME_ DOWN - Keyboard
Key_ KEY_ VOLUME_ UP - Keyboard
Key_ KEY_ W - Keyboard
Key_ KEY_ X - Keyboard
Key_ KEY_ Y - Keyboard
Key_ KEY_ Z - Keyboard
Key_ KEY_ ZERO - Material
MapIndex_ MATERIAL_ MAP_ ALBEDO - Material
MapIndex_ MATERIAL_ MAP_ BRDF - Material
MapIndex_ MATERIAL_ MAP_ CUBEMAP - Material
MapIndex_ MATERIAL_ MAP_ EMISSION - Material
MapIndex_ MATERIAL_ MAP_ HEIGHT - Material
MapIndex_ MATERIAL_ MAP_ IRRADIANCE - Material
MapIndex_ MATERIAL_ MAP_ METALNESS - Material
MapIndex_ MATERIAL_ MAP_ NORMAL - Material
MapIndex_ MATERIAL_ MAP_ OCCLUSION - Material
MapIndex_ MATERIAL_ MAP_ PREFILTER - Material
MapIndex_ MATERIAL_ MAP_ ROUGHNESS - Mouse
Button_ MOUSE_ BUTTON_ BACK - Mouse
Button_ MOUSE_ BUTTON_ EXTRA - Mouse
Button_ MOUSE_ BUTTON_ FORWARD - Mouse
Button_ MOUSE_ BUTTON_ LEFT - Mouse
Button_ MOUSE_ BUTTON_ MIDDLE - Mouse
Button_ MOUSE_ BUTTON_ RIGHT - Mouse
Button_ MOUSE_ BUTTON_ SIDE - Mouse
Cursor_ MOUSE_ CURSOR_ ARROW - Mouse
Cursor_ MOUSE_ CURSOR_ CROSSHAIR - Mouse
Cursor_ MOUSE_ CURSOR_ DEFAULT - Mouse
Cursor_ MOUSE_ CURSOR_ IBEAM - Mouse
Cursor_ MOUSE_ CURSOR_ NOT_ ALLOWED - Mouse
Cursor_ MOUSE_ CURSOR_ POINTING_ HAND - Mouse
Cursor_ MOUSE_ CURSOR_ RESIZE_ ALL - Mouse
Cursor_ MOUSE_ CURSOR_ RESIZE_ EW - Mouse
Cursor_ MOUSE_ CURSOR_ RESIZE_ NESW - Mouse
Cursor_ MOUSE_ CURSOR_ RESIZE_ NS - Mouse
Cursor_ MOUSE_ CURSOR_ RESIZE_ NWSE - NPatch
Layout_ NPATCH_ NINE_ PATCH - NPatch
Layout_ NPATCH_ THREE_ PATCH_ HORIZONTAL - NPatch
Layout_ NPATCH_ THREE_ PATCH_ VERTICAL - PI
- Pixel
Format_ PIXELFORMAT_ COMPRESSED_ ASTC_ 4x4_ RGBA - Pixel
Format_ PIXELFORMAT_ COMPRESSED_ ASTC_ 8x8_ RGBA - Pixel
Format_ PIXELFORMAT_ COMPRESSED_ DXT1_ RGB - Pixel
Format_ PIXELFORMAT_ COMPRESSED_ DXT1_ RGBA - Pixel
Format_ PIXELFORMAT_ COMPRESSED_ DXT3_ RGBA - Pixel
Format_ PIXELFORMAT_ COMPRESSED_ DXT5_ RGBA - Pixel
Format_ PIXELFORMAT_ COMPRESSED_ ETC1_ RGB - Pixel
Format_ PIXELFORMAT_ COMPRESSED_ ETC2_ EAC_ RGBA - Pixel
Format_ PIXELFORMAT_ COMPRESSED_ ETC2_ RGB - Pixel
Format_ PIXELFORMAT_ COMPRESSED_ PVRT_ RGB - Pixel
Format_ PIXELFORMAT_ COMPRESSED_ PVRT_ RGBA - Pixel
Format_ PIXELFORMAT_ UNCOMPRESSED_ GRAYSCALE - Pixel
Format_ PIXELFORMAT_ UNCOMPRESSED_ GRAY_ ALPHA - Pixel
Format_ PIXELFORMAT_ UNCOMPRESSED_ R4G4 B4A4 - Pixel
Format_ PIXELFORMAT_ UNCOMPRESSED_ R5G5 B5A1 - Pixel
Format_ PIXELFORMAT_ UNCOMPRESSED_ R5G6 B5 - Pixel
Format_ PIXELFORMAT_ UNCOMPRESSED_ R8G8 B8 - Pixel
Format_ PIXELFORMAT_ UNCOMPRESSED_ R8G8 B8A8 - Pixel
Format_ PIXELFORMAT_ UNCOMPRESSED_ R32 - Pixel
Format_ PIXELFORMAT_ UNCOMPRESSED_ R32G32 B32 - Pixel
Format_ PIXELFORMAT_ UNCOMPRESSED_ R32G32 B32A32 - RAD2DEG
- RAYLIB_
VERSION - Shader
Attribute Data Type_ SHADER_ ATTRIB_ FLOAT - Shader
Attribute Data Type_ SHADER_ ATTRIB_ VEC2 - Shader
Attribute Data Type_ SHADER_ ATTRIB_ VEC3 - Shader
Attribute Data Type_ SHADER_ ATTRIB_ VEC4 - Shader
Location Index_ SHADER_ LOC_ COLOR_ AMBIENT - Shader
Location Index_ SHADER_ LOC_ COLOR_ DIFFUSE - Shader
Location Index_ SHADER_ LOC_ COLOR_ SPECULAR - Shader
Location Index_ SHADER_ LOC_ MAP_ ALBEDO - Shader
Location Index_ SHADER_ LOC_ MAP_ BRDF - Shader
Location Index_ SHADER_ LOC_ MAP_ CUBEMAP - Shader
Location Index_ SHADER_ LOC_ MAP_ EMISSION - Shader
Location Index_ SHADER_ LOC_ MAP_ HEIGHT - Shader
Location Index_ SHADER_ LOC_ MAP_ IRRADIANCE - Shader
Location Index_ SHADER_ LOC_ MAP_ METALNESS - Shader
Location Index_ SHADER_ LOC_ MAP_ NORMAL - Shader
Location Index_ SHADER_ LOC_ MAP_ OCCLUSION - Shader
Location Index_ SHADER_ LOC_ MAP_ PREFILTER - Shader
Location Index_ SHADER_ LOC_ MAP_ ROUGHNESS - Shader
Location Index_ SHADER_ LOC_ MATRIX_ MODEL - Shader
Location Index_ SHADER_ LOC_ MATRIX_ MVP - Shader
Location Index_ SHADER_ LOC_ MATRIX_ NORMAL - Shader
Location Index_ SHADER_ LOC_ MATRIX_ PROJECTION - Shader
Location Index_ SHADER_ LOC_ MATRIX_ VIEW - Shader
Location Index_ SHADER_ LOC_ VECTOR_ VIEW - Shader
Location Index_ SHADER_ LOC_ VERTEX_ COLOR - Shader
Location Index_ SHADER_ LOC_ VERTEX_ NORMAL - Shader
Location Index_ SHADER_ LOC_ VERTEX_ POSITION - Shader
Location Index_ SHADER_ LOC_ VERTEX_ TANGENT - Shader
Location Index_ SHADER_ LOC_ VERTEX_ TEXCOOR D01 - Shader
Location Index_ SHADER_ LOC_ VERTEX_ TEXCOOR D02 - Shader
Uniform Data Type_ SHADER_ UNIFORM_ FLOAT - Shader
Uniform Data Type_ SHADER_ UNIFORM_ INT - Shader
Uniform Data Type_ SHADER_ UNIFORM_ IVEC2 - Shader
Uniform Data Type_ SHADER_ UNIFORM_ IVEC3 - Shader
Uniform Data Type_ SHADER_ UNIFORM_ IVEC4 - Shader
Uniform Data Type_ SHADER_ UNIFORM_ SAMPLE R2D - Shader
Uniform Data Type_ SHADER_ UNIFORM_ VEC2 - Shader
Uniform Data Type_ SHADER_ UNIFORM_ VEC3 - Shader
Uniform Data Type_ SHADER_ UNIFORM_ VEC4 - Texture
Filter_ TEXTURE_ FILTER_ ANISOTROPIC_ 4X - Texture
Filter_ TEXTURE_ FILTER_ ANISOTROPIC_ 8X - Texture
Filter_ TEXTURE_ FILTER_ ANISOTROPIC_ 16X - Texture
Filter_ TEXTURE_ FILTER_ BILINEAR - Texture
Filter_ TEXTURE_ FILTER_ POINT - Texture
Filter_ TEXTURE_ FILTER_ TRILINEAR - Texture
Wrap_ TEXTURE_ WRAP_ CLAMP - Texture
Wrap_ TEXTURE_ WRAP_ MIRROR_ CLAMP - Texture
Wrap_ TEXTURE_ WRAP_ MIRROR_ REPEAT - Texture
Wrap_ TEXTURE_ WRAP_ REPEAT - Trace
LogLevel_ LOG_ ALL - Trace
LogLevel_ LOG_ DEBUG - Trace
LogLevel_ LOG_ ERROR - Trace
LogLevel_ LOG_ FATAL - Trace
LogLevel_ LOG_ INFO - Trace
LogLevel_ LOG_ NONE - Trace
LogLevel_ LOG_ TRACE - Trace
LogLevel_ LOG_ WARNING - __
GNUC_ VA_ LIST - __
bool_ true_ false_ are_ defined - false_
- true_
Functions§
- Begin
Blend ⚠Mode - Begin
Drawing ⚠ - Begin
Mode2D ⚠ - Begin
Mode3D ⚠ - Begin
Scissor ⚠Mode - Begin
Shader ⚠Mode - Begin
Texture ⚠Mode - Begin
VrStereo ⚠Mode - Change
Directory ⚠ - Check
Collision ⚠BoxSphere - Check
Collision ⚠Boxes - Check
Collision ⚠Circle Rec - Check
Collision ⚠Circles - Check
Collision ⚠Lines - Check
Collision ⚠Point Circle - Check
Collision ⚠Point Line - Check
Collision ⚠Point Rec - Check
Collision ⚠Point Triangle - Check
Collision ⚠Recs - Check
Collision ⚠Spheres - Clear
Background ⚠ - Clear
Directory ⚠Files - Clear
Dropped ⚠Files - Clear
Window ⚠State - Close
Audio ⚠Device - Close
Window ⚠ - Codepoint
ToUT ⚠F8 - Color
Alpha ⚠ - Color
Alpha ⚠Blend - Color
FromHSV ⚠ - Color
From ⚠Normalized - Color
Normalize ⚠ - Color
ToHSV ⚠ - Color
ToInt ⚠ - Compress
Data ⚠ - Decode
Data ⚠Base64 - Decompress
Data ⚠ - Directory
Exists ⚠ - Disable
Cursor ⚠ - Draw
Billboard ⚠ - Draw
Billboard ⚠Pro - Draw
Billboard ⚠Rec - Draw
Bounding ⚠Box - Draw
Circle ⚠ - Draw
Circle3D ⚠ - Draw
Circle ⚠Gradient - Draw
Circle ⚠Lines - Draw
Circle ⚠Sector - Draw
Circle ⚠Sector Lines - Draw
CircleV ⚠ - Draw
Cube ⚠ - Draw
Cube ⚠Texture - Draw
Cube ⚠Texture Rec - Draw
CubeV ⚠ - Draw
Cube ⚠Wires - Draw
Cube ⚠WiresV - Draw
Cylinder ⚠ - Draw
Cylinder ⚠Ex - Draw
Cylinder ⚠Wires - Draw
Cylinder ⚠Wires Ex - Draw
Ellipse ⚠ - Draw
Ellipse ⚠Lines - DrawFPS⚠
- Draw
Grid ⚠ - Draw
Line ⚠ - Draw
Line3D ⚠ - Draw
Line ⚠Bezier - Draw
Line ⚠Bezier Cubic - Draw
Line ⚠Bezier Quad - Draw
Line ⚠Ex - Draw
Line ⚠Strip - Draw
LineV ⚠ - Draw
Mesh ⚠ - Draw
Mesh ⚠Instanced - Draw
Model ⚠ - Draw
Model ⚠Ex - Draw
Model ⚠Wires - Draw
Model ⚠Wires Ex - Draw
Pixel ⚠ - Draw
PixelV ⚠ - Draw
Plane ⚠ - Draw
Point3D ⚠ - Draw
Poly ⚠ - Draw
Poly ⚠Lines - Draw
Poly ⚠Lines Ex - DrawRay⚠
- Draw
Rectangle ⚠ - Draw
Rectangle ⚠Gradient Ex - Draw
Rectangle ⚠GradientH - Draw
Rectangle ⚠GradientV - Draw
Rectangle ⚠Lines - Draw
Rectangle ⚠Lines Ex - Draw
Rectangle ⚠Pro - Draw
Rectangle ⚠Rec - Draw
Rectangle ⚠Rounded - Draw
Rectangle ⚠Rounded Lines - Draw
RectangleV ⚠ - Draw
Ring ⚠ - Draw
Ring ⚠Lines - Draw
Sphere ⚠ - Draw
Sphere ⚠Ex - Draw
Sphere ⚠Wires - Draw
Text ⚠ - Draw
Text ⚠Codepoint - Draw
Text ⚠Ex - Draw
Text ⚠Pro - Draw
Texture ⚠ - Draw
Texture ⚠Ex - Draw
TextureN ⚠Patch - Draw
Texture ⚠Poly - Draw
Texture ⚠Pro - Draw
Texture ⚠Quad - Draw
Texture ⚠Rec - Draw
Texture ⚠Tiled - Draw
TextureV ⚠ - Draw
Triangle ⚠ - Draw
Triangle3D ⚠ - Draw
Triangle ⚠Fan - Draw
Triangle ⚠Lines - Draw
Triangle ⚠Strip - Draw
Triangle ⚠Strip3D - Enable
Cursor ⚠ - Encode
Data ⚠Base64 - EndBlend
Mode ⚠ - EndDrawing⚠
- EndMode2D⚠
- EndMode3D⚠
- EndScissor
Mode ⚠ - EndShader
Mode ⚠ - EndTexture
Mode ⚠ - EndVr
Stereo ⚠Mode - Export
Image ⚠ - Export
Image ⚠AsCode - Export
Mesh ⚠ - Export
Wave ⚠ - Export
Wave ⚠AsCode - Fade⚠
- File
Exists ⚠ - GenImage
Cellular ⚠ - GenImage
Checked ⚠ - GenImage
Color ⚠ - GenImage
Font ⚠Atlas - GenImage
GradientH ⚠ - GenImage
Gradient ⚠Radial - GenImage
GradientV ⚠ - GenImage
White ⚠Noise - GenMesh
Binormals ⚠ - GenMesh
Cone ⚠ - GenMesh
Cube ⚠ - GenMesh
Cubicmap ⚠ - GenMesh
Cylinder ⚠ - GenMesh
Heightmap ⚠ - GenMesh
Hemi ⚠Sphere - GenMesh
Knot ⚠ - GenMesh
Plane ⚠ - GenMesh
Poly ⚠ - GenMesh
Sphere ⚠ - GenMesh
Tangents ⚠ - GenMesh
Torus ⚠ - GenTexture
Mipmaps ⚠ - GetCamera
Matrix ⚠ - GetCamera
Matrix2D ⚠ - GetChar
Pressed ⚠ - GetClipboard
Text ⚠ - GetCodepoint⚠
- GetCodepoint
Count ⚠ - GetCollision
Rec ⚠ - GetColor⚠
- GetCurrent
Monitor ⚠ - GetDirectory
Files ⚠ - GetDirectory
Path ⚠ - GetDropped
Files ⚠ - GetFPS⚠
- GetFile
Extension ⚠ - GetFile
ModTime ⚠ - GetFile
Name ⚠ - GetFile
Name ⚠Without Ext - GetFont
Default ⚠ - GetFrame
Time ⚠ - GetGamepad
Axis ⚠Count - GetGamepad
Axis ⚠Movement - GetGamepad
Button ⚠Pressed - GetGamepad
Name ⚠ - GetGesture
Detected ⚠ - GetGesture
Drag ⚠Angle - GetGesture
Drag ⚠Vector - GetGesture
Hold ⚠Duration - GetGesture
Pinch ⚠Angle - GetGesture
Pinch ⚠Vector - GetGlyph
Atlas ⚠Rec - GetGlyph
Index ⚠ - GetGlyph
Info ⚠ - GetImage
Alpha ⚠Border - GetImage
Color ⚠ - GetKey
Pressed ⚠ - GetMesh
Bounding ⚠Box - GetModel
Bounding ⚠Box - GetMonitor
Count ⚠ - GetMonitor
Height ⚠ - GetMonitor
Name ⚠ - GetMonitor
Physical ⚠Height - GetMonitor
Physical ⚠Width - GetMonitor
Position ⚠ - GetMonitor
Refresh ⚠Rate - GetMonitor
Width ⚠ - GetMouse
Delta ⚠ - GetMouse
Position ⚠ - GetMouse
Ray ⚠ - GetMouse
Wheel ⚠Move - GetMouseX⚠
- GetMouseY⚠
- GetMusic
Time ⚠Length - GetMusic
Time ⚠Played - GetPixel
Color ⚠ - GetPixel
Data ⚠Size - GetPrev
Directory ⚠Path - GetRandom
Value ⚠ - GetRay
Collision ⚠Box - GetRay
Collision ⚠Mesh - GetRay
Collision ⚠Model - GetRay
Collision ⚠Quad - GetRay
Collision ⚠Sphere - GetRay
Collision ⚠Triangle - GetRender
Height ⚠ - GetRender
Width ⚠ - GetScreen
Height ⚠ - GetScreen
ToWorld2D ⚠ - GetScreen
Width ⚠ - GetShader
Location ⚠ - GetShader
Location ⚠Attrib - GetSounds
Playing ⚠ - GetTime⚠
- GetTouch
Point ⚠Count - GetTouch
Point ⚠Id - GetTouch
Position ⚠ - GetTouchX⚠
- GetTouchY⚠
- GetWindow
Handle ⚠ - GetWindow
Position ⚠ - GetWindow
ScaleDPI ⚠ - GetWorking
Directory ⚠ - GetWorld
ToScreen ⚠ - GetWorld
ToScreen2D ⚠ - GetWorld
ToScreen ⚠Ex - Hide
Cursor ⚠ - Image
Alpha ⚠Clear - Image
Alpha ⚠Crop - Image
Alpha ⚠Mask - Image
Alpha ⚠Premultiply - Image
Clear ⚠Background - Image
Color ⚠Brightness - Image
Color ⚠Contrast - Image
Color ⚠Grayscale - Image
Color ⚠Invert - Image
Color ⚠Replace - Image
Color ⚠Tint - Image
Copy ⚠ - Image
Crop ⚠ - Image
Dither ⚠ - Image
Draw ⚠ - Image
Draw ⚠Circle - Image
Draw ⚠CircleV - Image
Draw ⚠Line - Image
Draw ⚠LineV - Image
Draw ⚠Pixel - Image
Draw ⚠PixelV - Image
Draw ⚠Rectangle - Image
Draw ⚠Rectangle Lines - Image
Draw ⚠Rectangle Rec - Image
Draw ⚠RectangleV - Image
Draw ⚠Text - Image
Draw ⚠Text Ex - Image
Flip ⚠Horizontal - Image
Flip ⚠Vertical - Image
Format ⚠ - Image
From ⚠Image - Image
Mipmaps ⚠ - Image
Resize ⚠ - Image
Resize ⚠Canvas - Image
ResizeNN ⚠ - Image
RotateCCW ⚠ - Image
RotateCW ⚠ - Image
Text ⚠ - Image
Text ⚠Ex - Image
ToPOT ⚠ - Init
Audio ⚠Device - Init
Window ⚠ - IsAudio
Device ⚠Ready - IsAudio
Stream ⚠Playing - IsAudio
Stream ⚠Processed - IsCursor
Hidden ⚠ - IsCursor
OnScreen ⚠ - IsFile
Dropped ⚠ - IsFile
Extension ⚠ - IsGamepad
Available ⚠ - IsGamepad
Button ⚠Down - IsGamepad
Button ⚠Pressed - IsGamepad
Button ⚠Released - IsGamepad
Button ⚠Up - IsGesture
Detected ⚠ - IsKey
Down ⚠ - IsKey
Pressed ⚠ - IsKey
Released ⚠ - IsKeyUp⚠
- IsModel
Animation ⚠Valid - IsMouse
Button ⚠Down - IsMouse
Button ⚠Pressed - IsMouse
Button ⚠Released - IsMouse
Button ⚠Up - IsMusic
Stream ⚠Playing - IsSound
Playing ⚠ - IsWindow
Focused ⚠ - IsWindow
Fullscreen ⚠ - IsWindow
Hidden ⚠ - IsWindow
Maximized ⚠ - IsWindow
Minimized ⚠ - IsWindow
Ready ⚠ - IsWindow
Resized ⚠ - IsWindow
State ⚠ - Load
Audio ⚠Stream - Load
Codepoints ⚠ - Load
File ⚠Data - Load
File ⚠Text - Load
Font ⚠ - Load
Font ⚠Data - Load
Font ⚠Ex - Load
Font ⚠From Image - Load
Font ⚠From Memory - Load
Image ⚠ - Load
Image ⚠Anim - Load
Image ⚠Colors - Load
Image ⚠From Memory - Load
Image ⚠From Screen - Load
Image ⚠From Texture - Load
Image ⚠Palette - Load
Image ⚠Raw - Load
Material ⚠Default - Load
Materials ⚠ - Load
Model ⚠ - Load
Model ⚠Animations - Load
Model ⚠From Mesh - Load
Music ⚠Stream - Load
Music ⚠Stream From Memory - Load
Render ⚠Texture - Load
Shader ⚠ - Load
Shader ⚠From Memory - Load
Sound ⚠ - Load
Sound ⚠From Wave - Load
Storage ⚠Value - Load
Texture ⚠ - Load
Texture ⚠Cubemap - Load
Texture ⚠From Image - Load
VrStereo ⚠Config - Load
Wave ⚠ - Load
Wave ⚠From Memory - Load
Wave ⚠Samples - Maximize
Window ⚠ - Measure
Text ⚠ - Measure
Text ⚠Ex - MemAlloc⚠
- MemFree⚠
- MemRealloc⚠
- Minimize
Window ⚠ - OpenURL⚠
- Pause
Audio ⚠Stream - Pause
Music ⚠Stream - Pause
Sound ⚠ - Play
Audio ⚠Stream - Play
Music ⚠Stream - Play
Sound ⚠ - Play
Sound ⚠Multi - Poll
Input ⚠Events - Restore
Window ⚠ - Resume
Audio ⚠Stream - Resume
Music ⚠Stream - Resume
Sound ⚠ - Save
File ⚠Data - Save
File ⚠Text - Save
Storage ⚠Value - Seek
Music ⚠Stream - SetAudio
Stream ⚠Buffer Size Default - SetAudio
Stream ⚠Pitch - SetAudio
Stream ⚠Volume - SetCamera
AltControl ⚠ - SetCamera
Mode ⚠ - SetCamera
Move ⚠Controls - SetCamera
PanControl ⚠ - SetCamera
Smooth ⚠Zoom Control - SetClipboard
Text ⚠ - SetConfig
Flags ⚠ - SetExit
Key ⚠ - SetGamepad
Mappings ⚠ - SetGestures
Enabled ⚠ - SetLoad
File ⚠Data Callback - SetLoad
File ⚠Text Callback - SetMaster
Volume ⚠ - SetMaterial
Texture ⚠ - SetModel
Mesh ⚠Material - SetMouse
Cursor ⚠ - SetMouse
Offset ⚠ - SetMouse
Position ⚠ - SetMouse
Scale ⚠ - SetMusic
Pitch ⚠ - SetMusic
Volume ⚠ - SetPixel
Color ⚠ - SetRandom
Seed ⚠ - SetSave
File ⚠Data Callback - SetSave
File ⚠Text Callback - SetShader
Value ⚠ - SetShader
Value ⚠Matrix - SetShader
Value ⚠Texture - SetShader
ValueV ⚠ - SetShapes
Texture ⚠ - SetSound
Pitch ⚠ - SetSound
Volume ⚠ - SetTargetFPS⚠
- SetTexture
Filter ⚠ - SetTexture
Wrap ⚠ - SetTrace
LogCallback ⚠ - SetTrace
LogLevel ⚠ - SetWindow
Icon ⚠ - SetWindow
MinSize ⚠ - SetWindow
Monitor ⚠ - SetWindow
Position ⚠ - SetWindow
Size ⚠ - SetWindow
State ⚠ - SetWindow
Title ⚠ - Show
Cursor ⚠ - Stop
Audio ⚠Stream - Stop
Music ⚠Stream - Stop
Sound ⚠ - Stop
Sound ⚠Multi - Swap
Screen ⚠Buffer - Take
Screenshot ⚠ - Text
Append ⚠ - Text
Codepoints ⚠ToUT F8 - Text
Copy ⚠ - Text
Find ⚠Index - Text
Format ⚠ - Text
Insert ⚠ - Text
IsEqual ⚠ - Text
Join ⚠ - Text
Length ⚠ - Text
Replace ⚠ - Text
Split ⚠ - Text
Subtext ⚠ - Text
ToInteger ⚠ - Text
ToLower ⚠ - Text
ToPascal ⚠ - Text
ToUpper ⚠ - Toggle
Fullscreen ⚠ - Trace
Log ⚠ - Unload
Audio ⚠Stream - Unload
Codepoints ⚠ - Unload
File ⚠Data - Unload
File ⚠Text - Unload
Font ⚠ - Unload
Font ⚠Data - Unload
Image ⚠ - Unload
Image ⚠Colors - Unload
Image ⚠Palette - Unload
Material ⚠ - Unload
Mesh ⚠ - Unload
Model ⚠ - Unload
Model ⚠Animation - Unload
Model ⚠Animations - Unload
Model ⚠Keep Meshes - Unload
Music ⚠Stream - Unload
Render ⚠Texture - Unload
Shader ⚠ - Unload
Sound ⚠ - Unload
Texture ⚠ - Unload
VrStereo ⚠Config - Unload
Wave ⚠ - Unload
Wave ⚠Samples - Update
Audio ⚠Stream - Update
Camera ⚠ - Update
Mesh ⚠Buffer - Update
Model ⚠Animation - Update
Music ⚠Stream - Update
Sound ⚠ - Update
Texture ⚠ - Update
Texture ⚠Rec - Upload
Mesh ⚠ - Wait
Time ⚠ - Wave
Copy ⚠ - Wave
Crop ⚠ - Wave
Format ⚠ - Window
Should ⚠Close
Type Aliases§
- Blend
Mode - Camera
- Camera
Mode - Camera
Projection - Config
Flags - Cubemap
Layout - Font
Type - Gamepad
Axis - Gamepad
Button - Gesture
- Keyboard
Key - Load
File Data Callback - Load
File Text Callback - Material
MapIndex - Mouse
Button - Mouse
Cursor - NPatch
Layout - Pixel
Format - Quaternion
- Render
Texture2D - Save
File Data Callback - Save
File Text Callback - Shader
Attribute Data Type - Shader
Location Index - Shader
Uniform Data Type - Texture2D
- Texture
Cubemap - Texture
Filter - Texture
Wrap - Trace
LogCallback - Trace
LogLevel - __
builtin_ va_ list - __
gnuc_ va_ list - va_list