1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
//! Window manipulation functions
use crate::core::math::{Matrix, Ray, Vector2};
use crate::core::{RaylibHandle, RaylibThread};
use crate::ffi;
use std::ffi::{CStr, CString, IntoStringError, NulError};

// MonitorInfo grabs the sizes (virtual and physical) of your monitor
#[derive(Clone, Debug)]
pub struct MonitorInfo {
    pub width: i32,
    pub height: i32,
    pub physical_width: i32,
    pub physical_height: i32,
    pub name: String,
}

/// Get number of connected monitors
#[inline]
pub fn get_monitor_count() -> i32 {
    unsafe { ffi::GetMonitorCount() }
}

/// Get number of connected monitors
/// Only checks that monitor index is in range in debug mode
#[inline]
pub fn get_monitor_width(monitor: i32) -> i32 {
    let len = get_monitor_count();
    debug_assert!(monitor < len && monitor >= 0, "monitor index out of range");

    unsafe { ffi::GetMonitorWidth(monitor) }
}

/// Get number of connected monitors
/// Only checks that monitor index is in range in debug mode
#[inline]
pub fn get_monitor_height(monitor: i32) -> i32 {
    let len = get_monitor_count();
    debug_assert!(monitor < len && monitor >= 0, "monitor index out of range");

    unsafe { ffi::GetMonitorHeight(monitor) }
}

/// Get number of connected monitors
/// Only checks that monitor index is in range in debug mode
#[inline]
pub fn get_monitor_physical_width(monitor: i32) -> i32 {
    let len = get_monitor_count();
    debug_assert!(monitor < len && monitor >= 0, "monitor index out of range");

    unsafe { ffi::GetMonitorPhysicalWidth(monitor) }
}

/// Get number of connected monitors
/// Only checks that monitor index is in range in debug mode
#[inline]
pub fn get_monitor_physical_height(monitor: i32) -> i32 {
    let len = get_monitor_count();
    debug_assert!(monitor < len && monitor >= 0, "monitor index out of range");

    unsafe { ffi::GetMonitorPhysicalHeight(monitor) }
}

/// Get number of connected monitors
/// Only checks that monitor index is in range in debug mode
#[inline]
pub fn get_monitor_name(monitor: i32) -> Result<String, IntoStringError> {
    let len = get_monitor_count();
    debug_assert!(monitor < len && monitor >= 0, "monitor index out of range");

    Ok(unsafe {
        let c = CString::from_raw(ffi::GetMonitorName(monitor) as *mut i8);
        c.into_string()?
    })
}
/// Gets the attributes of the monitor as well as the name
/// fails if monitor name is not a utf8 string
/// ```rust
/// use std::ffi::IntoStringError;
/// use raylib::prelude::*;
/// fn main() -> Result<(), IntoStringError> {
///     let count = get_monitor_count();
///     for i in (0..count) {
///         println!("{:?}", get_monitor_info(i)?);
///     }
///     Ok(())
/// }
/// ```
pub fn get_monitor_info(monitor: i32) -> Result<MonitorInfo, IntoStringError> {
    let len = get_monitor_count();
    debug_assert!(monitor < len && monitor >= 0, "monitor index out of range");

    Ok(MonitorInfo {
        width: get_monitor_width(monitor),
        height: get_monitor_height(monitor),
        physical_height: get_monitor_physical_height(monitor),
        physical_width: get_monitor_physical_width(monitor),
        name: get_monitor_name(monitor)?,
    })
}

/// Returns camera transform matrix (view matrix)
/// ```rust
/// use raylib::prelude::*;
/// fn main() {
///     let c = Camera::perspective(
///            Vector3::zero(),
///            Vector3::new(0.0, 0.0, -1.0),
///            Vector3::up(),
///            90.0,
///        );
///        let m = get_camera_matrix(&c);
///        assert_eq!(m, Matrix::identity());
/// }
/// ```
pub fn get_camera_matrix(camera: impl Into<ffi::Camera>) -> Matrix {
    unsafe { ffi::GetCameraMatrix(camera.into()).into() }
}

/// Returns camera 2D transform matrix (view matrix)
/// ```rust
/// use raylib::prelude::*;
/// fn main() {
///     let c = Camera2D::default();
///     let m = get_camera_matrix2D(&c);
///     let mut check = Matrix::zero();
///     check.m10 = 1.0;
///     check.m15 = 1.0;
///     assert_eq!(m, check);
/// }
/// ```
#[allow(non_snake_case)]
pub fn get_camera_matrix2D(camera: impl Into<ffi::Camera2D>) -> Matrix {
    unsafe { ffi::GetCameraMatrix2D(camera.into()).into() }
}

impl RaylibHandle {
    /// Get clipboard text content
    pub fn get_clipboard_text(&self) -> Result<String, std::str::Utf8Error> {
        unsafe {
            let c = ffi::GetClipboardText();
            let c = CStr::from_ptr(c as *mut i8);
            c.to_str().map(|s| s.to_owned())
        }
    }

    /// Set clipboard text content
    pub fn set_clipboard_text(&mut self, text: &str) -> Result<(), NulError> {
        let s = CString::new(text)?;
        unsafe {
            ffi::SetClipboardText(s.as_ptr());
        }
        Ok(())
    }
}

// Screen-space-related functions
impl RaylibHandle {
    /// Returns a ray trace from mouse position
    pub fn get_mouse_ray(
        &self,
        mouse_position: impl Into<ffi::Vector2>,
        camera: impl Into<ffi::Camera>,
    ) -> Ray {
        unsafe { ffi::GetMouseRay(mouse_position.into(), camera.into()).into() }
    }

    /// Returns the screen space position for a 3d world space position
    pub fn get_world_to_screen(
        &self,
        position: impl Into<ffi::Vector3>,
        camera: impl Into<ffi::Camera>,
    ) -> Vector2 {
        unsafe { ffi::GetWorldToScreen(position.into(), camera.into()).into() }
    }

    /// Returns the screen space position for a 2d camera world space position
    #[allow(non_snake_case)]
    pub fn get_world_to_screen2D(
        &self,
        position: impl Into<ffi::Vector2>,
        camera: impl Into<ffi::Camera2D>,
    ) -> Vector2 {
        unsafe { ffi::GetWorldToScreen2D(position.into(), camera.into()).into() }
    }

    /// Returns size position for a 3d world space position
    pub fn get_world_to_screen_ex(
        &self,
        position: impl Into<ffi::Vector3>,
        camera: impl Into<ffi::Camera>,
        width: i32,
        height: i32,
    ) -> Vector2 {
        unsafe { ffi::GetWorldToScreenEx(position.into(), camera.into(), width, height).into() }
    }

    /// Returns the world space position for a 2d camera screen space position
    #[allow(non_snake_case)]
    pub fn get_screen_to_world2D(
        &self,
        position: impl Into<ffi::Vector2>,
        camera: impl Into<ffi::Camera2D>,
    ) -> Vector2 {
        unsafe { ffi::GetScreenToWorld2D(position.into(), camera.into()).into() }
    }
}

// Timing related functions
impl RaylibHandle {
    /// Set target FPS (maximum)
    pub fn set_target_fps(&mut self, fps: u32) {
        unsafe {
            ffi::SetTargetFPS(fps as i32);
        }
    }

    /// Returns current FPS
    pub fn get_fps(&self) -> u32 {
        unsafe { ffi::GetFPS() as u32 }
    }

    /// Returns time in seconds for last frame drawn
    pub fn get_frame_time(&self) -> f32 {
        unsafe { ffi::GetFrameTime() }
    }

    /// Returns elapsed time in seconds since InitWindow()
    pub fn get_time(&self) -> f64 {
        unsafe { ffi::GetTime() }
    }
}

// Window handling functions
impl RaylibHandle {
    /// Checks if `KEY_ESCAPE` or Close icon was pressed.
    #[inline]
    pub fn window_should_close(&self) -> bool {
        unsafe { ffi::WindowShouldClose() }
    }

    /// Checks if window has been initialized successfully.
    #[inline]
    pub fn is_window_ready(&self) -> bool {
        unsafe { ffi::IsWindowReady() }
    }

    /// Checks if window has been minimized (or lost focus).
    #[inline]
    pub fn is_window_minimized(&self) -> bool {
        unsafe { ffi::IsWindowMinimized() }
    }

    /// Checks if window has been resized.
    #[inline]
    pub fn is_window_resized(&self) -> bool {
        unsafe { ffi::IsWindowResized() }
    }

    /// Checks if window has been hidden.
    #[inline]
    pub fn is_window_hidden(&self) -> bool {
        unsafe { ffi::IsWindowResized() }
    }

    /// Toggles fullscreen mode (only on desktop platforms).
    #[inline]
    pub fn toggle_fullscreen(&mut self) {
        unsafe {
            ffi::ToggleFullscreen();
        }
    }

    /// Show the window.
    #[inline]
    pub fn unhide_window(&mut self) {
        unsafe {
            ffi::UnhideWindow();
        }
    }

    /// Hide the window.
    #[inline]
    pub fn hide_window(&mut self) {
        unsafe {
            ffi::HideWindow();
        }
    }

    /// Sets icon for window (only on desktop platforms).
    #[inline]
    pub fn set_window_icon(&mut self, image: impl AsRef<ffi::Image>) {
        unsafe {
            ffi::SetWindowIcon(*image.as_ref());
        }
    }

    /// Sets title for window (only on desktop platforms).
    #[inline]
    pub fn set_window_title(&self, _: &RaylibThread, title: &str) {
        let c_title = CString::new(title).unwrap();
        unsafe {
            ffi::SetWindowTitle(c_title.as_ptr());
        }
    }

    /// Sets window position on screen (only on desktop platforms).
    #[inline]
    pub fn set_window_position(&mut self, x: i32, y: i32) {
        unsafe {
            ffi::SetWindowPosition(x, y);
        }
    }

    /// Sets monitor for the current window (fullscreen mode).
    #[inline]
    pub fn set_window_monitor(&mut self, monitor: i32) {
        let len = get_monitor_count();
        debug_assert!(monitor < len && monitor >= 0, "monitor index out of range");
        unsafe {
            ffi::SetWindowMonitor(monitor);
        }
    }

    /// Sets minimum window dimensions (for `FLAG_WINDOW_RESIZABLE`).
    #[inline]
    pub fn set_window_min_size(&mut self, width: i32, height: i32) {
        unsafe {
            ffi::SetWindowMinSize(width, height);
        }
    }

    /// Sets window dimensions.
    #[inline]
    pub fn set_window_size(&mut self, width: i32, height: i32) {
        unsafe {
            ffi::SetWindowSize(width, height);
        }
    }

    /// Gets current screen width.
    #[inline]
    pub fn get_screen_width(&self) -> i32 {
        unsafe { ffi::GetScreenWidth() }
    }

    /// Gets current screen height.
    #[inline]
    pub fn get_screen_height(&self) -> i32 {
        unsafe { ffi::GetScreenHeight() }
    }

    /// Get window position
    #[inline]
    pub fn get_window_position(&self) -> Vector2 {
        unsafe { ffi::GetWindowPosition().into() }
    }
}

// Cursor-related functions
impl RaylibHandle {
    /// Shows mouse cursor.
    #[inline]
    pub fn show_cursor(&mut self) {
        unsafe {
            ffi::ShowCursor();
        }
    }

    /// Hides mouse cursor.
    #[inline]
    pub fn hide_cursor(&mut self) {
        unsafe {
            ffi::HideCursor();
        }
    }

    /// Checks if mouse cursor is not visible.
    #[inline]
    pub fn is_cursor_hidden(&self) -> bool {
        unsafe { ffi::IsCursorHidden() }
    }

    /// Enables mouse cursor (unlock cursor).
    #[inline]
    pub fn enable_cursor(&mut self) {
        unsafe {
            ffi::EnableCursor();
        }
    }

    /// Disables mouse cursor (lock cursor).
    #[inline]
    pub fn disable_cursor(&mut self) {
        unsafe {
            ffi::DisableCursor();
        }
    }

    /// Get native window handle
    #[inline]
    pub unsafe fn get_window_handle(&mut self) -> *mut ::std::os::raw::c_void {
        ffi::GetWindowHandle()
    }
}