raylib_wasm

Type Alias Camera

source
pub type Camera = Camera3D;

Aliased Type§

struct Camera {
    pub position: Vector3,
    pub target: Vector3,
    pub up: Vector3,
    pub fovy: f32,
    pub projection: i32,
}

Fields§

§position: Vector3§target: Vector3§up: Vector3§fovy: f32§projection: i32