Struct ray_tracing_core::material::Metal[][src]

pub struct Metal {
    pub id: usize,
    pub fuzz: FSize,
    pub albedo: Arc<dyn Texture>,
}

Fields

id: usizefuzz: FSizealbedo: Arc<dyn Texture>

Implementations

impl Metal[src]

pub fn new(fuzz: FSize, albedo: Arc<dyn Texture>) -> Metal[src]

Trait Implementations

impl Material for Metal[src]

Auto Trait Implementations

impl !RefUnwindSafe for Metal

impl Send for Metal

impl Sync for Metal

impl Unpin for Metal

impl !UnwindSafe for Metal

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<V, T> VZip<V> for T where
    V: MultiLane<T>,